Creative: Use element instead of parameter to disable close on enter
[oweals/minetest_game.git] / mods / creative / init.lua
1 -- minetest/creative/init.lua
2
3 creative = {}
4 local player_inventory = {}
5 local creative_mode = minetest.setting_getbool("creative_mode")
6
7 -- Create detached creative inventory after loading all mods
8 creative.init_creative_inventory = function(owner)
9         local owner_name = owner:get_player_name()
10         player_inventory[owner_name] = {
11                 size = 0,
12                 filter = "",
13                 start_i = 1,
14                 tab_id = 2,
15         }
16
17         minetest.create_detached_inventory("creative_" .. owner_name, {
18                 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
19                         if creative_mode and not to_list == "main" then
20                                 return count
21                         else
22                                 return 0
23                         end
24                 end,
25                 allow_put = function(inv, listname, index, stack, player)
26                         return 0
27                 end,
28                 allow_take = function(inv, listname, index, stack, player)
29                         if creative_mode then
30                                 return -1
31                         else
32                                 return 0
33                         end
34                 end,
35                 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
36                 end,
37                 on_put = function(inv, listname, index, stack, player)
38                 end,
39                 on_take = function(inv, listname, index, stack, player)
40                         local player_name, stack_name = player:get_player_name(), stack:get_name()
41                         --print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table()))
42                         if stack then
43                                 minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory")
44                                 --print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count())
45                         end
46                 end,
47         })
48
49         creative.update_creative_inventory(owner_name)
50         --print("creative inventory size: " .. player_inventory[player_name].size)
51 end
52
53 local function tab_category(tab_id)
54         local id_category = {
55                 nil, -- Reserved for crafting tab.
56                 minetest.registered_items,
57                 minetest.registered_nodes,
58                 minetest.registered_tools,
59                 minetest.registered_craftitems
60         }
61
62         -- If index out of range, show default ("All") page.
63         return id_category[tab_id] or id_category[2]
64 end
65
66 function creative.update_creative_inventory(player_name)
67         local creative_list = {}
68         local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
69         local inv = player_inventory[player_name]
70
71         for name, def in pairs(tab_category(inv.tab_id)) do
72                 if not (def.groups.not_in_creative_inventory == 1) and
73                                 def.description and def.description ~= "" and
74                                 (def.name:find(inv.filter, 1, true) or
75                                         def.description:lower():find(inv.filter, 1, true)) then
76                         creative_list[#creative_list+1] = name
77                 end
78         end
79
80         table.sort(creative_list)
81         player_inv:set_size("main", #creative_list)
82         player_inv:set_list("main", creative_list)
83         inv.size = #creative_list
84 end
85
86 -- Create the trash field
87 local trash = minetest.create_detached_inventory("creative_trash", {
88         -- Allow the stack to be placed and remove it in on_put()
89         -- This allows the creative inventory to restore the stack
90         allow_put = function(inv, listname, index, stack, player)
91                 if creative_mode then
92                         return stack:get_count()
93                 else
94                         return 0
95                 end
96         end,
97         on_put = function(inv, listname)
98                 inv:set_list(listname, {})
99         end,
100 })
101 trash:set_size("main", 1)
102
103 creative.formspec_add = ""
104
105 creative.set_creative_formspec = function(player, start_i)
106         local player_name = player:get_player_name()
107         local inv = player_inventory[player_name]
108         local pagenum = math.floor(start_i / (3*8) + 1)
109         local pagemax = math.ceil(inv.size / (3*8))
110
111         player:set_inventory_formspec([[
112                 size[8,8.6]
113                 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
114                 list[current_player;main;0,4.7;8,1;]
115                 list[current_player;main;0,5.85;8,3;8]
116                 list[detached:creative_trash;main;4,3.3;1,1;]
117                 listring[]
118                 tablecolumns[color;text;color;text]
119                 tableoptions[background=#00000000;highlight=#00000000;border=false]
120                 button[5.4,3.2;0.8,0.9;creative_prev;<]
121                 button[7.25,3.2;0.8,0.9;creative_next;>]
122                 button[2.1,3.4;0.8,0.5;creative_search;?]
123                 button[2.75,3.4;0.8,0.5;creative_clear;X]
124                 tooltip[creative_search;Search]
125                 tooltip[creative_clear;Reset]
126                 listring[current_player;main]
127                 ]] ..
128                 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
129                 "field_close_on_enter[creative_filter;false]" ..
130                 "listring[detached:creative_" .. player_name .. ";main]" ..
131                 "tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
132                 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
133                 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
134                 default.get_hotbar_bg(0,4.7) ..
135                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
136                 .. creative.formspec_add
137         )
138 end
139
140 creative.set_crafting_formspec = function(player)
141         player:set_inventory_formspec([[
142                 size[8,8.6]
143                 list[current_player;craft;2,0.75;3,3;]
144                 list[current_player;craftpreview;6,1.75;1,1;]
145                 list[current_player;main;0,4.7;8,1;]
146                 list[current_player;main;0,5.85;8,3;8]
147                 list[detached:creative_trash;main;0,2.75;1,1;]
148                 image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
149                 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
150                 tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
151                 listring[current_player;main]
152                 listring[current_player;craft]
153                 ]] ..
154                 default.get_hotbar_bg(0,4.7) ..
155                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
156         )
157 end
158
159 minetest.register_on_joinplayer(function(player)
160         -- If in creative mode, modify player's inventory forms
161         if not creative_mode then
162                 return
163         end
164         creative.init_creative_inventory(player)
165         creative.set_creative_formspec(player, 0)
166 end)
167
168 minetest.register_on_player_receive_fields(function(player, formname, fields)
169         if formname ~= "" or not creative_mode then
170                 return
171         end
172
173         local player_name = player:get_player_name()
174         local inv = player_inventory[player_name]
175
176         if fields.quit then
177                 if inv.tab_id == 1 then
178                         creative.set_crafting_formspec(player)
179                 end
180         elseif fields.creative_tabs then
181                 local tab = tonumber(fields.creative_tabs)
182                 inv.tab_id = tab
183                 player_inventory[player_name].start_i = 1
184
185                 if tab == 1 then
186                         creative.set_crafting_formspec(player)
187                 else
188                         creative.update_creative_inventory(player_name)
189                         creative.set_creative_formspec(player, 0)
190                 end
191         elseif fields.creative_clear then
192                 player_inventory[player_name].start_i = 1
193                 inv.filter = ""
194                 creative.update_creative_inventory(player_name)
195                 creative.set_creative_formspec(player, 0)
196         elseif fields.creative_search or
197                         fields.key_enter_field == "creative_filter" then
198                 player_inventory[player_name].start_i = 1
199                 inv.filter = fields.creative_filter:lower()
200                 creative.update_creative_inventory(player_name)
201                 creative.set_creative_formspec(player, 0)
202         else
203                 local start_i = player_inventory[player_name].start_i or 0
204
205                 if fields.creative_prev then
206                         start_i = start_i - 3*8
207                         if start_i < 0 then
208                                 start_i = inv.size - (inv.size % (3*8))
209                                 if inv.size == start_i then
210                                         start_i = math.max(0, inv.size - (3*8))
211                                 end
212                         end
213                 elseif fields.creative_next then
214                         start_i = start_i + 3*8
215                         if start_i >= inv.size then
216                                 start_i = 0
217                         end
218                 end
219
220                 player_inventory[player_name].start_i = start_i
221                 creative.set_creative_formspec(player, start_i)
222         end
223 end)
224
225 if creative_mode then
226         local digtime = 42
227         local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
228
229         minetest.register_item(":", {
230                 type = "none",
231                 wield_image = "wieldhand.png",
232                 wield_scale = {x = 1, y = 1, z = 2.5},
233                 range = 10,
234                 tool_capabilities = {
235                         full_punch_interval = 0.5,
236                         max_drop_level = 3,
237                         groupcaps = {
238                                 crumbly = caps,
239                                 cracky  = caps,
240                                 snappy  = caps,
241                                 choppy  = caps,
242                                 oddly_breakable_by_hand = caps,
243                         },
244                         damage_groups = {fleshy = 10},
245                 }
246         })
247
248         minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
249                 return true
250         end)
251
252         function minetest.handle_node_drops(pos, drops, digger)
253                 if not digger or not digger:is_player() then
254                         return
255                 end
256                 local inv = digger:get_inventory()
257                 if inv then
258                         for _, item in ipairs(drops) do
259                                 item = ItemStack(item):get_name()
260                                 if not inv:contains_item("main", item) then
261                                         inv:add_item("main", item)
262                                 end
263                         end
264                 end
265         end
266 end