1 -- minetest/creative/init.lua
4 local player_inventory = {}
5 local creative_mode = minetest.setting_getbool("creative_mode")
7 -- Create detached creative inventory after loading all mods
8 creative.init_creative_inventory = function(owner)
9 local owner_name = owner:get_player_name()
10 player_inventory[owner_name] = {
17 minetest.create_detached_inventory("creative_" .. owner_name, {
18 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
19 if creative_mode and not to_list == "main" then
25 allow_put = function(inv, listname, index, stack, player)
28 allow_take = function(inv, listname, index, stack, player)
35 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
37 on_put = function(inv, listname, index, stack, player)
39 on_take = function(inv, listname, index, stack, player)
40 local player_name, stack_name = player:get_player_name(), stack:get_name()
41 --print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table()))
43 minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory")
44 --print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count())
49 creative.update_creative_inventory(owner_name)
50 --print("creative inventory size: " .. player_inventory[player_name].size)
53 local function tab_category(tab_id)
55 nil, -- Reserved for crafting tab.
56 minetest.registered_items,
57 minetest.registered_nodes,
58 minetest.registered_tools,
59 minetest.registered_craftitems
62 -- If index out of range, show default ("All") page.
63 return id_category[tab_id] or id_category[2]
66 function creative.update_creative_inventory(player_name)
67 local creative_list = {}
68 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
69 local inv = player_inventory[player_name]
71 for name, def in pairs(tab_category(inv.tab_id)) do
72 if not (def.groups.not_in_creative_inventory == 1) and
73 def.description and def.description ~= "" and
74 (def.name:find(inv.filter, 1, true) or
75 def.description:lower():find(inv.filter, 1, true)) then
76 creative_list[#creative_list+1] = name
80 table.sort(creative_list)
81 player_inv:set_size("main", #creative_list)
82 player_inv:set_list("main", creative_list)
83 inv.size = #creative_list
86 -- Create the trash field
87 local trash = minetest.create_detached_inventory("creative_trash", {
88 -- Allow the stack to be placed and remove it in on_put()
89 -- This allows the creative inventory to restore the stack
90 allow_put = function(inv, listname, index, stack, player)
92 return stack:get_count()
97 on_put = function(inv, listname)
98 inv:set_list(listname, {})
101 trash:set_size("main", 1)
103 creative.formspec_add = ""
105 creative.set_creative_formspec = function(player, start_i)
106 local player_name = player:get_player_name()
107 local inv = player_inventory[player_name]
108 local pagenum = math.floor(start_i / (3*8) + 1)
109 local pagemax = math.ceil(inv.size / (3*8))
111 player:set_inventory_formspec([[
113 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
114 list[current_player;main;0,4.7;8,1;]
115 list[current_player;main;0,5.85;8,3;8]
116 list[detached:creative_trash;main;4,3.3;1,1;]
118 tablecolumns[color;text;color;text]
119 tableoptions[background=#00000000;highlight=#00000000;border=false]
120 button[5.4,3.2;0.8,0.9;creative_prev;<]
121 button[7.25,3.2;0.8,0.9;creative_next;>]
122 button[2.1,3.4;0.8,0.5;creative_search;?]
123 button[2.75,3.4;0.8,0.5;creative_clear;X]
124 tooltip[creative_search;Search]
125 tooltip[creative_clear;Reset]
126 listring[current_player;main]
128 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
129 "field_close_on_enter[creative_filter;false]" ..
130 "listring[detached:creative_" .. player_name .. ";main]" ..
131 "tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
132 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
133 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
134 default.get_hotbar_bg(0,4.7) ..
135 default.gui_bg .. default.gui_bg_img .. default.gui_slots
136 .. creative.formspec_add
140 creative.set_crafting_formspec = function(player)
141 player:set_inventory_formspec([[
143 list[current_player;craft;2,0.75;3,3;]
144 list[current_player;craftpreview;6,1.75;1,1;]
145 list[current_player;main;0,4.7;8,1;]
146 list[current_player;main;0,5.85;8,3;8]
147 list[detached:creative_trash;main;0,2.75;1,1;]
148 image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
149 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
150 tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
151 listring[current_player;main]
152 listring[current_player;craft]
154 default.get_hotbar_bg(0,4.7) ..
155 default.gui_bg .. default.gui_bg_img .. default.gui_slots
159 minetest.register_on_joinplayer(function(player)
160 -- If in creative mode, modify player's inventory forms
161 if not creative_mode then
164 creative.init_creative_inventory(player)
165 creative.set_creative_formspec(player, 0)
168 minetest.register_on_player_receive_fields(function(player, formname, fields)
169 if formname ~= "" or not creative_mode then
173 local player_name = player:get_player_name()
174 local inv = player_inventory[player_name]
176 -- If creative is turned on mid game
178 creative.init_creative_inventory(player)
179 creative.set_creative_formspec(player, 0)
184 if inv.tab_id == 1 then
185 creative.set_crafting_formspec(player)
187 elseif fields.creative_tabs then
188 local tab = tonumber(fields.creative_tabs)
190 player_inventory[player_name].start_i = 1
193 creative.set_crafting_formspec(player)
195 creative.update_creative_inventory(player_name)
196 creative.set_creative_formspec(player, 0)
198 elseif fields.creative_clear then
199 player_inventory[player_name].start_i = 1
201 creative.update_creative_inventory(player_name)
202 creative.set_creative_formspec(player, 0)
203 elseif fields.creative_search or
204 fields.key_enter_field == "creative_filter" then
205 player_inventory[player_name].start_i = 1
206 inv.filter = fields.creative_filter:lower()
207 creative.update_creative_inventory(player_name)
208 creative.set_creative_formspec(player, 0)
210 local start_i = player_inventory[player_name].start_i or 0
212 if fields.creative_prev then
213 start_i = start_i - 3*8
215 start_i = inv.size - (inv.size % (3*8))
216 if inv.size == start_i then
217 start_i = math.max(0, inv.size - (3*8))
220 elseif fields.creative_next then
221 start_i = start_i + 3*8
222 if start_i >= inv.size then
227 player_inventory[player_name].start_i = start_i
228 creative.set_creative_formspec(player, start_i)
232 if creative_mode then
234 local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
236 minetest.register_item(":", {
238 wield_image = "wieldhand.png",
239 wield_scale = {x = 1, y = 1, z = 2.5},
241 tool_capabilities = {
242 full_punch_interval = 0.5,
249 oddly_breakable_by_hand = caps,
251 damage_groups = {fleshy = 10},
255 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
259 function minetest.handle_node_drops(pos, drops, digger)
260 if not digger or not digger:is_player() then
263 local inv = digger:get_inventory()
265 for _, item in ipairs(drops) do
266 item = ItemStack(item):get_name()
267 if not inv:contains_item("main", item) then
268 inv:add_item("main", item)