Limit entity speed to 250m/s.
[oweals/minetest_game.git] / mods / creative / init.lua
1 -- minetest/creative/init.lua
2
3 creative = {}
4 local player_inventory = {}
5
6 -- Create detached creative inventory after loading all mods
7 creative.init_creative_inventory = function(player)
8         local player_name = player:get_player_name()
9         player_inventory[player_name] = {}
10         player_inventory[player_name].size = 0
11         player_inventory[player_name].filter = ""
12         player_inventory[player_name].start_i = 1
13         player_inventory[player_name].tab_id = 2
14
15         minetest.create_detached_inventory("creative_" .. player_name, {
16                 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
17                         if minetest.setting_getbool("creative_mode") and not to_list == "main" then
18                                 return count
19                         else
20                                 return 0
21                         end
22                 end,
23                 allow_put = function(inv, listname, index, stack, player)
24                         return 0
25                 end,
26                 allow_take = function(inv, listname, index, stack, player)
27                         if minetest.setting_getbool("creative_mode") then
28                                 return -1
29                         else
30                                 return 0
31                         end
32                 end,
33                 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
34                 end,
35                 on_put = function(inv, listname, index, stack, player)
36                 end,
37                 on_take = function(inv, listname, index, stack, player)
38                         local player_name, stack_name = player:get_player_name(), stack:get_name()
39                         --print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table()))
40                         if stack then
41                                 minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory")
42                                 --print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count())
43                         end
44                 end,
45         })
46
47         creative.update_creative_inventory(player_name)
48         --print("creative inventory size: " .. player_inventory[player_name].size)
49 end
50
51 local function tab_category(tab_id)
52         local id_category = {
53                 nil, -- Reserved for crafting tab.
54                 minetest.registered_items,
55                 minetest.registered_nodes,
56                 minetest.registered_tools,
57                 minetest.registered_craftitems
58         }
59
60         -- If index out of range, show default ("All") page.
61         return id_category[tab_id] or id_category[2]
62 end
63
64 function creative.update_creative_inventory(player_name)
65         local creative_list = {}
66         local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
67         local inv = player_inventory[player_name]
68
69         for name, def in pairs(tab_category(inv.tab_id)) do
70                 if not (def.groups.not_in_creative_inventory == 1) and
71                                 def.description and def.description ~= "" and
72                                 (def.name:find(inv.filter, 1, true) or
73                                         def.description:lower():find(inv.filter, 1, true)) then
74                         creative_list[#creative_list+1] = name
75                 end
76         end
77
78         table.sort(creative_list)
79         player_inv:set_size("main", #creative_list)
80         player_inv:set_list("main", creative_list)
81         inv.size = #creative_list
82 end
83
84 -- Create the trash field
85 local trash = minetest.create_detached_inventory("creative_trash", {
86         -- Allow the stack to be placed and remove it in on_put()
87         -- This allows the creative inventory to restore the stack
88         allow_put = function(inv, listname, index, stack, player)
89                 if minetest.setting_getbool("creative_mode") then
90                         return stack:get_count()
91                 else
92                         return 0
93                 end
94         end,
95         on_put = function(inv, listname)
96                 inv:set_list(listname, {})
97         end,
98 })
99 trash:set_size("main", 1)
100
101 creative.set_creative_formspec = function(player, start_i)
102         local player_name = player:get_player_name()
103         local inv = player_inventory[player_name]
104         local pagenum = math.floor(start_i / (3*8) + 1)
105         local pagemax = math.ceil(inv.size / (3*8))
106
107         player:set_inventory_formspec([[
108                 size[8,8.6]
109                 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
110                 list[current_player;main;0,4.7;8,1;]
111                 list[current_player;main;0,5.85;8,3;8]
112                 list[detached:creative_trash;main;4,3.3;1,1;]
113                 listring[]
114                 tablecolumns[color;text;color;text]
115                 tableoptions[background=#00000000;highlight=#00000000;border=false]
116                 button[5.4,3.2;0.8,0.9;creative_prev;<]
117                 button[7.25,3.2;0.8,0.9;creative_next;>]
118                 button[2.1,3.4;0.8,0.5;creative_search;?]
119                 button[2.75,3.4;0.8,0.5;creative_clear;X]
120                 tooltip[creative_search;Search]
121                 tooltip[creative_clear;Reset]
122                 listring[current_player;main]
123                 ]] ..
124                 "field[0.3,3.5;2.2,1;creative_filter;;" .. inv.filter .. "]" ..
125                 "listring[detached:creative_" .. player_name .. ";main]" ..
126                 "tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
127                 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
128                 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
129                 default.get_hotbar_bg(0,4.7) ..
130                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
131         )
132 end
133
134 creative.set_crafting_formspec = function(player)
135         player:set_inventory_formspec([[
136                 size[8,8.6]
137                 list[current_player;craft;2,0.75;3,3;]
138                 list[current_player;craftpreview;6,1.75;1,1;]
139                 list[current_player;main;0,4.7;8,1;]
140                 list[current_player;main;0,5.85;8,3;8]
141                 list[detached:creative_trash;main;0,2.75;1,1;]
142                 image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
143                 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
144                 tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
145                 listring[current_player;main]
146                 listring[current_player;craft]
147                 ]] ..
148                 default.get_hotbar_bg(0,4.7) ..
149                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
150         )
151 end
152
153 minetest.register_on_joinplayer(function(player)
154         -- If in creative mode, modify player's inventory forms
155         if not minetest.setting_getbool("creative_mode") then
156                 return
157         end
158         creative.init_creative_inventory(player)
159         creative.set_creative_formspec(player, 0)
160 end)
161
162 minetest.register_on_player_receive_fields(function(player, formname, fields)
163         if formname ~= "" or not minetest.setting_getbool("creative_mode") then
164                 return
165         end
166
167         local player_name = player:get_player_name()
168         local inv = player_inventory[player_name]
169
170         if fields.quit then
171                 if inv.tab_id == 1 then
172                         creative.set_crafting_formspec(player)
173                 end
174         elseif fields.creative_tabs then
175                 local tab = tonumber(fields.creative_tabs)
176                 inv.tab_id = tab
177
178                 if tab == 1 then
179                         creative.set_crafting_formspec(player)
180                 else
181                         creative.update_creative_inventory(player_name)
182                         creative.set_creative_formspec(player, 0)
183                 end
184         elseif fields.creative_clear then
185                 inv.filter = ""
186                 creative.update_creative_inventory(player_name)
187                 creative.set_creative_formspec(player, 0)
188         elseif fields.creative_search then
189                 inv.filter = fields.creative_filter:lower()
190                 creative.update_creative_inventory(player_name)
191                 creative.set_creative_formspec(player, 0)
192         else
193                 local formspec = player:get_inventory_formspec()
194                 local start_i = formspec:match("list%[.-" .. player_name .. ";.-;(%d+)%]")
195                 start_i = tonumber(start_i) or 0
196
197                 if fields.creative_prev then
198                         start_i = start_i - 3*8
199                         if start_i < 0 then
200                                 start_i = inv.size - (inv.size % (3*8))
201                                 if inv.size == start_i then
202                                         start_i = math.max(0, inv.size - (3*8))
203                                 end
204                         end
205                 elseif fields.creative_next then
206                         start_i = start_i + 3*8
207                         if start_i >= inv.size then
208                                 start_i = 0
209                         end
210                 end
211
212                 creative.set_creative_formspec(player, start_i)
213         end
214 end)
215
216 if minetest.setting_getbool("creative_mode") then
217         local digtime = 0.5
218         local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 3}
219
220         minetest.register_item(":", {
221                 type = "none",
222                 wield_image = "wieldhand.png",
223                 wield_scale = {x = 1, y = 1, z = 2.5},
224                 range = 10,
225                 tool_capabilities = {
226                         full_punch_interval = 0.5,
227                         max_drop_level = 3,
228                         groupcaps = {
229                                 crumbly = caps,
230                                 cracky  = caps,
231                                 snappy  = caps,
232                                 choppy  = caps,
233                                 oddly_breakable_by_hand = caps,
234                         },
235                         damage_groups = {fleshy = 10},
236                 }
237         })
238
239         minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
240                 return true
241         end)
242
243         function minetest.handle_node_drops(pos, drops, digger)
244                 if not digger or not digger:is_player() then
245                         return
246                 end
247                 local inv = digger:get_inventory()
248                 if inv then
249                         for _, item in ipairs(drops) do
250                                 item = ItemStack(item):get_name()
251                                 if not inv:contains_item("main", item) then
252                                         inv:add_item("main", item)
253                                 end
254                         end
255                 end
256         end
257 end