1 -- minetest/creative/init.lua
4 local player_inventory = {}
6 -- Create detached creative inventory after loading all mods
7 creative.init_creative_inventory = function(player)
8 local player_name = player:get_player_name()
10 player_inventory[player_name] = {}
11 player_inventory[player_name].size = 0
12 player_inventory[player_name].filter = nil
13 player_inventory[player_name].start_i = 1
15 local inv = minetest.create_detached_inventory("creative_" .. player_name, {
16 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
17 if minetest.setting_getbool("creative_mode") then
23 allow_put = function(inv, listname, index, stack, player)
26 allow_take = function(inv, listname, index, stack, player)
27 if minetest.setting_getbool("creative_mode") then
33 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
35 on_put = function(inv, listname, index, stack, player)
37 on_take = function(inv, listname, index, stack, player)
38 --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
40 minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
41 --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
46 creative.update_creative_inventory(player_name, nil, 2)
47 --print("creative inventory size: "..dump(player_inventory[player_name].size))
50 local function tab_category(tab_id)
52 nil, -- Reserved for crafting tab.
53 minetest.registered_items,
54 minetest.registered_nodes,
55 minetest.registered_tools,
56 minetest.registered_craftitems
59 -- If index out of range, show default ("All") page.
60 return id_category[tab_id] or id_category[2]
63 function creative.update_creative_inventory(player_name, filter, tab_id)
64 local creative_list = {}
65 local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
67 for name, def in pairs(tab_category(tab_id)) do
68 if not (def.groups.not_in_creative_inventory == 1) and
69 def.description and def.description ~= "" and
70 (not filter or def.name:find(filter, 1, true) or
71 def.description:lower():find(filter, 1, true)) then
72 creative_list[#creative_list+1] = name
76 table.sort(creative_list)
77 inv:set_size("main", #creative_list)
78 inv:set_list("main", creative_list)
79 player_inventory[player_name].size = #creative_list
82 -- Create the trash field
83 local trash = minetest.create_detached_inventory("creative_trash", {
84 -- Allow the stack to be placed and remove it in on_put()
85 -- This allows the creative inventory to restore the stack
86 allow_put = function(inv, listname, index, stack, player)
87 if minetest.setting_getbool("creative_mode") then
88 return stack:get_count()
93 on_put = function(inv, listname, index, stack, player)
94 inv:set_stack(listname, index, "")
97 trash:set_size("main", 1)
99 creative.set_creative_formspec = function(player, start_i, pagenum, tab_id)
100 local player_name = player:get_player_name()
101 local filter = player_inventory[player_name].filter or ""
102 pagenum = math.floor(pagenum)
103 local pagemax = math.floor((player_inventory[player_name].size - 1) / (3*8) + 1)
106 player:set_inventory_formspec([[
108 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
109 list[current_player;main;0,4.7;8,1;]
110 list[current_player;main;0,5.85;8,3;8]
111 list[detached:creative_trash;main;4,3.3;1,1;]
112 tablecolumns[color;text;color;text]
113 tableoptions[background=#00000000;highlight=#00000000;border=false]
114 button[5.4,3.2;0.8,0.9;creative_prev;<]
115 button[7.25,3.2;0.8,0.9;creative_next;>]
116 button[2.1,3.4;0.8,0.5;search;?]
117 button[2.75,3.4;0.8,0.5;clear;X]
118 tooltip[search;Search]
120 listring[current_player;main]
122 "field[0.3,3.5;2.2,1;filter;;".. filter .."]"..
123 "listring[detached:creative_".. player_name ..";main]"..
124 "tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]"..
125 "list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]"..
126 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]"..
127 default.get_hotbar_bg(0,4.7)..
128 default.gui_bg .. default.gui_bg_img .. default.gui_slots
132 creative.set_crafting_formspec = function(player)
133 player:set_inventory_formspec([[
135 list[current_player;craft;2,0.75;3,3;]
136 list[current_player;craftpreview;6,1.75;1,1;]
137 list[current_player;main;0,4.7;8,1;]
138 list[current_player;main;0,5.85;8,3;8]
139 list[detached:creative_trash;main;0,2.75;1,1;]
140 image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
141 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
142 tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
143 listring[current_player;main]
144 listring[current_player;craft]
146 default.get_hotbar_bg(0,4.7)..
147 default.gui_bg .. default.gui_bg_img .. default.gui_slots
151 minetest.register_on_joinplayer(function(player)
152 -- If in creative mode, modify player's inventory forms
153 if not minetest.setting_getbool("creative_mode") then
156 creative.init_creative_inventory(player)
157 creative.set_creative_formspec(player, 0, 1, 2)
160 minetest.register_on_player_receive_fields(function(player, formname, fields)
161 if not minetest.setting_getbool("creative_mode") then
164 -- Figure out current page from formspec
165 local player_name = player:get_player_name()
166 local formspec = player:get_inventory_formspec()
167 local filter = formspec:match("filter;;([%w_:]+)") or ""
168 local start_i = formspec:match("list%[detached:creative_".. player_name ..";.*;(%d+)%]")
169 local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*%]"))
170 local inv_size = player_inventory[player_name].size
171 start_i = tonumber(start_i) or 0
175 creative.set_crafting_formspec(player)
177 elseif fields.tabs then
178 if tonumber(fields.tabs) == 1 then
179 creative.set_crafting_formspec(player)
181 creative.update_creative_inventory(player_name, filter, tonumber(fields.tabs))
182 creative.set_creative_formspec(player, 0, 1, tonumber(fields.tabs))
184 elseif fields.clear then
185 player_inventory[player_name].filter = ""
186 creative.update_creative_inventory(player_name, nil, tab_id)
187 creative.set_creative_formspec(player, 0, 1, tab_id)
188 elseif fields.search then
189 player_inventory[player_name].filter = fields.filter:lower()
190 creative.update_creative_inventory(player_name, fields.filter:lower(), tab_id)
191 creative.set_creative_formspec(player, 0, 1, tab_id)
193 if fields.creative_prev then
194 start_i = start_i - 3*8
196 start_i = inv_size - (inv_size % (3*8))
197 if inv_size == start_i then
198 start_i = math.max(0, inv_size - (3*8))
201 elseif fields.creative_next then
202 start_i = start_i + 3*8
203 if start_i >= inv_size then
208 creative.set_creative_formspec(player, start_i, start_i / (3*8) + 1, tab_id)
212 if minetest.setting_getbool("creative_mode") then
214 minetest.register_item(":", {
216 wield_image = "wieldhand.png",
217 wield_scale = {x=1, y=1, z=2.5},
219 tool_capabilities = {
220 full_punch_interval = 0.5,
223 crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
224 cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
225 snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
226 choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
227 oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
229 damage_groups = {fleshy = 10},
233 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
237 function minetest.handle_node_drops(pos, drops, digger)
238 if not digger or not digger:is_player() then
241 local inv = digger:get_inventory()
243 for _, item in ipairs(drops) do
244 item = ItemStack(item):get_name()
245 if not inv:contains_item("main", item) then
246 inv:add_item("main", item)