1 -- minetest/creative/init.lua
3 creative_inventory = {}
4 creative_inventory.creative_inventory_size = 0
6 -- Create detached creative inventory after loading all mods
7 minetest.after(0, function()
8 local inv = minetest.create_detached_inventory("creative", {
9 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
10 if minetest.setting_getbool("creative_mode") then
16 allow_put = function(inv, listname, index, stack, player)
19 allow_take = function(inv, listname, index, stack, player)
20 if minetest.setting_getbool("creative_mode") then
26 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
28 on_put = function(inv, listname, index, stack, player)
30 on_take = function(inv, listname, index, stack, player)
31 --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
33 minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
34 --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
38 local creative_list = {}
39 for name,def in pairs(minetest.registered_items) do
40 if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
41 and def.description and def.description ~= "" then
42 table.insert(creative_list, name)
45 table.sort(creative_list)
46 inv:set_size("main", #creative_list)
47 for _,itemstring in ipairs(creative_list) do
48 inv:add_item("main", ItemStack(itemstring))
50 creative_inventory.creative_inventory_size = #creative_list
51 --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
54 -- Create the trash field
55 local trash = minetest.create_detached_inventory("creative_trash", {
56 -- Allow the stack to be placed and remove it in on_put()
57 -- This allows the creative inventory to restore the stack
58 allow_put = function(inv, listname, index, stack, player)
59 if minetest.setting_getbool("creative_mode") then
60 return stack:get_count()
65 on_put = function(inv, listname, index, stack, player)
66 inv:set_stack(listname, index, "")
69 trash:set_size("main", 1)
72 creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
73 pagenum = math.floor(pagenum)
74 local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
75 player:set_inventory_formspec(
77 --"image[6,0.6;1,2;player.png]"..
81 "list[current_player;main;5,3.5;8,1;]"..
82 "list[current_player;main;5,4.75;8,3;8]"..
83 "list[current_player;craft;8,0;3,3;]"..
84 "list[current_player;craftpreview;12,1;1,1;]"..
85 "image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
86 "list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
87 "label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
88 "button[0.3,6.5;1.6,1;creative_prev;<<]"..
89 "button[2.7,6.5;1.6,1;creative_next;>>]"..
90 "listring[current_player;main]"..
91 "listring[current_player;craft]"..
92 "listring[current_player;main]"..
93 "listring[detached:creative;main]"..
94 "label[5,1.5;Trash:]"..
95 "list[detached:creative_trash;main;5,2;1,1;]"..
96 default.get_hotbar_bg(5,3.5)
99 minetest.register_on_joinplayer(function(player)
100 -- If in creative mode, modify player's inventory forms
101 if not minetest.setting_getbool("creative_mode") then
104 creative_inventory.set_creative_formspec(player, 0, 1)
106 minetest.register_on_player_receive_fields(function(player, formname, fields)
107 if not minetest.setting_getbool("creative_mode") then
110 -- Figure out current page from formspec
111 local current_page = 0
112 local formspec = player:get_inventory_formspec()
113 local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
114 start_i = tonumber(start_i) or 0
116 if fields.creative_prev then
117 start_i = start_i - 4*6
119 if fields.creative_next then
120 start_i = start_i + 4*6
124 start_i = start_i + 4*6
126 if start_i >= creative_inventory.creative_inventory_size then
127 start_i = start_i - 4*6
130 if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
134 creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
137 if minetest.setting_getbool("creative_mode") then
139 minetest.register_item(":", {
141 wield_image = "wieldhand.png",
142 wield_scale = {x=1,y=1,z=2.5},
144 tool_capabilities = {
145 full_punch_interval = 0.5,
148 crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
149 cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
150 snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
151 choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
152 oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
154 damage_groups = {fleshy = 10},
158 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
162 function minetest.handle_node_drops(pos, drops, digger)
163 if not digger or not digger:is_player() then
166 local inv = digger:get_inventory()
168 for _,item in ipairs(drops) do
169 item = ItemStack(item):get_name()
170 if not inv:contains_item("main", item) then
171 inv:add_item("main", item)