1 -- minetest/creative/init.lua
4 local player_inventory = {}
6 -- Create detached creative inventory after loading all mods
7 creative.init_creative_inventory = function(player)
8 local player_name = player:get_player_name()
10 player_inventory[player_name] = {}
11 player_inventory[player_name].size = 0
12 player_inventory[player_name].filter = nil
13 player_inventory[player_name].start_i = 1
15 local inv = minetest.create_detached_inventory("creative_" .. player_name, {
16 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
17 if minetest.setting_getbool("creative_mode") then
23 allow_put = function(inv, listname, index, stack, player)
26 allow_take = function(inv, listname, index, stack, player)
27 if minetest.setting_getbool("creative_mode") then
33 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
35 on_put = function(inv, listname, index, stack, player)
37 on_take = function(inv, listname, index, stack, player)
38 --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
40 minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
41 --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
46 creative.update_creative_inventory(player_name, nil, 2)
47 --print("creative inventory size: "..dump(player_inventory[player_name].size))
50 local function tab_category(tab_id)
52 nil, -- Reserved for crafting tab.
53 minetest.registered_items,
54 minetest.registered_nodes,
55 minetest.registered_tools,
56 minetest.registered_craftitems
59 -- If index out of range, show default ("All") page.
60 return id_category[tab_id] or id_category[2]
63 function creative.update_creative_inventory(player_name, filter, tab_id)
64 local creative_list = {}
65 local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
67 for name, def in pairs(tab_category(tab_id)) do
68 if not (def.groups.not_in_creative_inventory == 1) and
69 def.description and def.description ~= "" and
70 (not filter or def.name:find(filter, 1, true)) then
71 creative_list[#creative_list+1] = name
75 table.sort(creative_list)
76 inv:set_size("main", #creative_list)
77 inv:set_list("main", creative_list)
78 player_inventory[player_name].size = #creative_list
81 -- Create the trash field
82 local trash = minetest.create_detached_inventory("creative_trash", {
83 -- Allow the stack to be placed and remove it in on_put()
84 -- This allows the creative inventory to restore the stack
85 allow_put = function(inv, listname, index, stack, player)
86 if minetest.setting_getbool("creative_mode") then
87 return stack:get_count()
92 on_put = function(inv, listname, index, stack, player)
93 inv:set_stack(listname, index, "")
96 trash:set_size("main", 1)
98 creative.set_creative_formspec = function(player, start_i, pagenum, tab_id)
99 local player_name = player:get_player_name()
100 local filter = player_inventory[player_name].filter or ""
101 pagenum = math.floor(pagenum)
102 local pagemax = math.floor((player_inventory[player_name].size - 1) / (3*8) + 1)
105 player:set_inventory_formspec([[
107 image[4.06,3.4;0.8,0.8;trash_icon.png]
108 list[current_player;main;0,4.7;8,1;]
109 list[current_player;main;0,5.85;8,3;8]
110 list[detached:creative_trash;main;4,3.3;1,1;]
111 tablecolumns[color;text;color;text]
112 tableoptions[background=#00000000;highlight=#00000000;border=false]
113 button[5.4,3.2;0.8,0.9;creative_prev;<]
114 button[7.25,3.2;0.8,0.9;creative_next;>]
115 button[2.1,3.4;0.8,0.5;search;?]
116 button[2.75,3.4;0.8,0.5;clear;X]
117 tooltip[search;Search]
119 listring[current_player;main]
121 "field[0.3,3.5;2.2,1;filter;;".. filter .."]"..
122 "listring[detached:creative_".. player_name ..";main]"..
123 "tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]"..
124 "list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]"..
125 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]"..
126 default.get_hotbar_bg(0,4.7)..
127 default.gui_bg .. default.gui_bg_img .. default.gui_slots
131 creative.set_crafting_formspec = function(player)
132 player:set_inventory_formspec([[
134 list[current_player;craft;2,0.75;3,3;]
135 list[current_player;craftpreview;6,1.75;1,1;]
136 list[current_player;main;0,4.7;8,1;]
137 list[current_player;main;0,5.85;8,3;8]
138 list[detached:creative_trash;main;0,2.75;1,1;]
139 image[0.06,2.85;0.8,0.8;trash_icon.png]
140 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
141 tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
142 listring[current_player;main]
143 listring[current_player;craft]
145 default.get_hotbar_bg(0,4.7)..
146 default.gui_bg .. default.gui_bg_img .. default.gui_slots
150 minetest.register_on_joinplayer(function(player)
151 -- If in creative mode, modify player's inventory forms
152 if not minetest.setting_getbool("creative_mode") then
155 creative.init_creative_inventory(player)
156 creative.set_creative_formspec(player, 0, 1, 2)
159 minetest.register_on_player_receive_fields(function(player, formname, fields)
160 if not minetest.setting_getbool("creative_mode") then
163 -- Figure out current page from formspec
164 local player_name = player:get_player_name()
165 local formspec = player:get_inventory_formspec()
166 local filter = formspec:match("filter;;([%w_:]+)") or ""
167 local start_i = formspec:match("list%[detached:creative_".. player_name ..";.*;(%d+)%]")
168 local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*%]"))
169 local inv_size = player_inventory[player_name].size
170 start_i = tonumber(start_i) or 0
174 creative.set_crafting_formspec(player)
176 elseif fields.tabs then
177 if tonumber(fields.tabs) == 1 then
178 creative.set_crafting_formspec(player)
180 creative.update_creative_inventory(player_name, filter, tonumber(fields.tabs))
181 creative.set_creative_formspec(player, 0, 1, tonumber(fields.tabs))
183 elseif fields.clear then
184 player_inventory[player_name].filter = ""
185 creative.update_creative_inventory(player_name, nil, tab_id)
186 creative.set_creative_formspec(player, 0, 1, tab_id)
187 elseif fields.search then
188 player_inventory[player_name].filter = fields.filter:lower()
189 creative.update_creative_inventory(player_name, fields.filter:lower(), tab_id)
190 creative.set_creative_formspec(player, 0, 1, tab_id)
192 if fields.creative_prev then
193 start_i = start_i - 3*8
195 start_i = inv_size - (inv_size % (3*8))
196 if inv_size == start_i then
197 start_i = math.max(0, inv_size - (3*8))
200 elseif fields.creative_next then
201 start_i = start_i + 3*8
202 if start_i >= inv_size then
207 creative.set_creative_formspec(player, start_i, start_i / (3*8) + 1, tab_id)
211 if minetest.setting_getbool("creative_mode") then
213 minetest.register_item(":", {
215 wield_image = "wieldhand.png",
216 wield_scale = {x=1, y=1, z=2.5},
218 tool_capabilities = {
219 full_punch_interval = 0.5,
222 crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
223 cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
224 snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
225 choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
226 oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
228 damage_groups = {fleshy = 10},
232 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
236 function minetest.handle_node_drops(pos, drops, digger)
237 if not digger or not digger:is_player() then
240 local inv = digger:get_inventory()
242 for _, item in ipairs(drops) do
243 item = ItemStack(item):get_name()
244 if not inv:contains_item("main", item) then
245 inv:add_item("main", item)