1 -- minetest/creative/init.lua
3 creative_inventory = {}
5 -- Create detached creative inventory after loading all mods
6 creative_inventory.init_creative_inventory = function(player)
7 local player_name = player:get_player_name()
8 creative_inventory[player_name] = {}
9 creative_inventory[player_name].size = 0
10 creative_inventory[player_name].filter = nil
11 creative_inventory[player_name].start_i = 1
13 local inv = minetest.create_detached_inventory("creative_" .. player_name, {
14 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
15 if minetest.setting_getbool("creative_mode") then
21 allow_put = function(inv, listname, index, stack, player)
24 allow_take = function(inv, listname, index, stack, player)
25 if minetest.setting_getbool("creative_mode") then
31 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
33 on_put = function(inv, listname, index, stack, player)
35 on_take = function(inv, listname, index, stack, player)
36 --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
38 minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
39 --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
44 creative_inventory.update(player_name, nil)
45 --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
48 function creative_inventory.update(player_name, filter)
49 local creative_list = {}
50 local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
52 for name, def in pairs(minetest.registered_items) do
53 if not (def.groups.not_in_creative_inventory == 1) and
54 def.description and def.description ~= "" and
55 (not filter or def.name:find(filter, 1, true)) then
56 creative_list[#creative_list+1] = name
60 table.sort(creative_list)
61 inv:set_size("main", #creative_list)
62 inv:set_list("main", creative_list)
63 creative_inventory[player_name].size = #creative_list
66 -- Create the trash field
67 local trash = minetest.create_detached_inventory("creative_trash", {
68 -- Allow the stack to be placed and remove it in on_put()
69 -- This allows the creative inventory to restore the stack
70 allow_put = function(inv, listname, index, stack, player)
71 if minetest.setting_getbool("creative_mode") then
72 return stack:get_count()
77 on_put = function(inv, listname, index, stack, player)
78 inv:set_stack(listname, index, "")
81 trash:set_size("main", 1)
83 creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
84 local player_name = player:get_player_name()
85 local filter = creative_inventory[player_name].filter or ""
86 pagenum = math.floor(pagenum)
87 local pagemax = math.floor((creative_inventory[player_name].size - 1) / (6*4) + 1)
89 player:set_inventory_formspec(
91 --"image[6,0.6;1,2;player.png]"..
95 "list[current_player;main;5,3.5;8,1;]"..
96 "list[current_player;main;5,4.75;8,3;8]"..
97 "list[current_player;craft;8,0;3,3;]"..
98 "list[current_player;craftpreview;12,1;1,1;]"..
99 "image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
100 "list[detached:creative_" .. player_name .. ";main;0.05,1;4,6;" .. tostring(start_i) .. "]"..
101 "tablecolumns[color;text;color;text]"..
102 "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
103 "table[1.4,7.2;1.1,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]"..
104 "button[0,7;1,1;creative_prev;<<]"..
105 "button[3.08,7;1,1;creative_next;>>]"..
106 "button[2.55,0.2;0.8,0.5;search;?]"..
107 "button[3.3,0.2;0.8,0.5;clear;X]"..
108 "tooltip[search;Search]"..
109 "tooltip[clear;Reset]"..
110 "listring[current_player;main]"..
111 "listring[current_player;craft]"..
112 "listring[current_player;main]"..
113 "listring[detached:creative_" .. player_name .. ";main]"..
114 "label[5,1.5;Trash:]"..
115 "list[detached:creative_trash;main;5,2;1,1;]"..
116 "field[0.3,0.3;2.6,1;filter;;" .. filter .. "]"..
117 default.get_hotbar_bg(5,3.5)
121 minetest.register_on_joinplayer(function(player)
122 -- If in creative mode, modify player's inventory forms
123 if not minetest.setting_getbool("creative_mode") then
126 creative_inventory.init_creative_inventory(player)
127 creative_inventory.set_creative_formspec(player, 0, 1)
130 minetest.register_on_player_receive_fields(function(player, formname, fields)
131 if not minetest.setting_getbool("creative_mode") then
134 -- Figure out current page from formspec
135 local current_page = 0
136 local player_name = player:get_player_name()
137 local formspec = player:get_inventory_formspec()
138 local start_i = formspec:match("list%[detached:creative_" .. player_name .. ";.*;(%d+)%]")
139 local inv_size = creative_inventory[player_name].size
140 start_i = tonumber(start_i) or 0
142 if fields.creative_prev or start_i >= inv_size then
143 start_i = start_i - 4*6
144 elseif fields.creative_next or start_i < 0 then
145 start_i = start_i + 4*6
148 if fields.search or fields.clear then
150 creative_inventory[player_name].filter = ""
151 creative_inventory.update(player_name, nil)
153 creative_inventory[player_name].filter = fields.filter:lower()
154 creative_inventory.update(player_name, fields.filter:lower())
156 minetest.after(0, function()
157 creative_inventory.set_creative_formspec(player, 0, 1)
161 if start_i >= inv_size then
163 elseif start_i < 0 then
164 start_i = inv_size - (inv_size % (6*4))
167 creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
170 if minetest.setting_getbool("creative_mode") then
172 minetest.register_item(":", {
174 wield_image = "wieldhand.png",
175 wield_scale = {x=1,y=1,z=2.5},
177 tool_capabilities = {
178 full_punch_interval = 0.5,
181 crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
182 cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
183 snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
184 choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
185 oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
187 damage_groups = {fleshy = 10},
191 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
195 function minetest.handle_node_drops(pos, drops, digger)
196 if not digger or not digger:is_player() then
199 local inv = digger:get_inventory()
201 for _, item in ipairs(drops) do
202 item = ItemStack(item):get_name()
203 if not inv:contains_item("main", item) then
204 inv:add_item("main", item)