some tinkering with gui. removed updating of configuration file at end
[oweals/minetest.git] / minetest.conf.example
1 # This file is read by default from:
2 # ../minetest.conf
3 # ../../minetest.conf
4 # Any other path can be chosen by passing the path as a parameter
5 # to the program, eg. "minetest.exe ../minetest.conf.example"
6 #
7 # By default, all the settings are commented and not functional.
8 # Uncomment settings by removing the preceding #.
9
10 # Client side stuff
11
12 #wanted_fps = 30
13 #fps_max = 60
14 #viewing_range_nodes_max = 300
15 #viewing_range_nodes_min = 50
16 #screenW = 
17 #screenH = 
18 #host_game = 
19 #port = 30000
20 #address = kray.dy.fi
21 #name = 
22
23 #random_input = false
24 #client_delete_unused_sectors_timeout = 1200
25
26 #enable_fog = true
27
28 # Server side stuff
29
30 # - The possible generators are:
31 # (Indeed you can do all of them with only "power" 8))
32 # H=value:
33 #     constant <value>
34 # H=slope.dot(pos):
35 #     linear <height> <slope.X> <slope.Y>
36 # H=slope.dot(pos^power):
37 #     power <height> <slope.X> <slope.Y> <power>
38
39 #mapgen_heightmap_blocksize = 32
40 #height_randmax = constant 50.0
41 #height_randfactor = constant 0.6
42 #height_base = linear 0 0 0
43 #plants_amount = 1.0
44 #ravines_amount = 1.0
45
46 # Set to true to enable creative mode (unlimited inventory)
47 #creative_mode = false
48 # Player and object positions are sent at intervals specified by this
49 #objectdata_inverval = 0.2
50
51 #active_object_range = 2
52
53 #max_simultaneous_block_sends_per_client = 1
54 #max_simultaneous_block_sends_server_total = 4
55
56 #max_block_send_distance = 5
57 #max_block_generate_distance = 4
58
59 #disable_water_climb = true
60 # Note that this gets applied at map generation time
61 #endless_water = true
62
63 # 20 min/day
64 #time_speed = 72
65 # 4 min/day
66 #time_speed = 360
67 # 1 min/day
68 #time_speed = 1440
69
70 #time_send_interval = 5
71