1 # This file is read by default from:
4 # Any other path can be chosen by passing the path as a parameter
5 # to the program, eg. "minetest.exe ../minetest.conf.example"
7 # By default, all the settings are commented and not functional.
8 # Uncomment settings by removing the preceding #.
14 #viewing_range_nodes_max = 300
15 #viewing_range_nodes_min = 50
24 #client_delete_unused_sectors_timeout = 1200
28 # - The possible generators are:
29 # (Indeed you can do all of them with only "power" 8))
33 # linear <height> <slope.X> <slope.Y>
34 # H=slope.dot(pos^power):
35 # power <height> <slope.X> <slope.Y> <power>
37 #mapgen_heightmap_blocksize = 32
38 #height_randmax = constant 50.0
39 #height_randfactor = constant 0.6
40 #height_base = linear 0 0 0
44 # Set to true to enable creative mode (unlimited inventory)
45 #creative_mode = false
46 # Player and object positions are sent at intervals specified by this
47 #objectdata_inverval = 0.2
49 #active_object_range = 2
51 #max_simultaneous_block_sends_per_client = 1
52 #max_simultaneous_block_sends_server_total = 4
54 #max_block_send_distance = 8
55 #max_block_generate_distance = 6
57 #disable_water_climb = true
58 # Note that this gets applied at map generation time