1 # This file contains settings of Minetest Game that can be changed in minetest.conf
2 # By default, all the settings are commented and not functional.
3 # Uncomment settings by removing the preceding #.
5 # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
8 # Sets the behaviour of the inventory items when a player dies.
9 # "bones": Store all items inside a bone node but drop items if inside protected area
10 # "drop": Drop all items on the ground
11 # "keep": Player keeps all items
14 # The time in seconds after which the bones of a dead player can be looted by everyone
16 #share_bones_time = 1200
18 # How much earlier the bones of a dead player can be looted by
19 # everyone if the player dies in a protected area they don't own.
20 # 0 to disable. By default it is "share_bones_time" divide by four.
21 #share_bones_time_early = 300
23 # Whether standard fire should be disabled ('basic flame' nodes will disappear)
24 # 'permanent flame' nodes will remain with either setting
27 # Whether the stuff in initial_stuff should be given to new players
28 #give_initial_stuff = false
29 #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
31 # Whether the TNT mod should be enabled
32 #enable_tnt = <true in singleplayer, false in multiplayer>
34 # The radius of a TNT explosion
37 # Enable the stairs mod ABM that replaces the old 'upside down'
38 # stair and slab nodes in old maps with the new param2 versions.
39 #enable_stairs_replace_abm = false
41 # Whether you allow respawning in beds
42 # Default value is true
43 #enable_bed_respawn = true
45 # Whether players can skip night by sleeping
46 # Default value is true
47 #enable_bed_night_skip = true