1 # This file is read by default from:
4 # Any other path can be chosen by passing the path as a parameter
5 # to the program, eg. "minetest.exe ../minetest.conf.example"
7 # By default, all the settings are commented and not functional.
8 # Uncomment settings by removing the preceding #.
16 #viewing_range_nodes_max = 300
17 #viewing_range_nodes_min = 50
26 #client_delete_unused_sectors_timeout = 1200
30 # - The possible generators are:
31 # (Indeed you can do all of them with only "power" 8))
35 # linear <height> <slope.X> <slope.Y>
36 # H=slope.dot(pos^power):
37 # power <height> <slope.X> <slope.Y> <power>
39 #mapgen_heightmap_blocksize = 64
40 #height_randmax = constant 70.0
41 #height_randfactor = constant 0.6
42 #height_base = linear 0 35 0
46 # Set to true to enable creative mode (unlimited inventory)
47 #creative_mode = false
48 # Player and object positions are sent at intervals specified by this
49 #objectdata_inverval = 0.2
51 #active_object_range = 2
53 #max_simultaneous_block_sends_per_client = 1
54 #max_simultaneous_block_sends_server_total = 4
56 #max_block_send_distance = 8
57 #max_block_generate_distance = 6
59 #disable_water_climb = true
60 # Note that this gets applied at map generation time