1 // SPDX-License-Identifier: GPL-2.0+
3 * charset conversion utils
5 * Copyright (c) 2017 Rob Clark
12 * utf8/utf16 conversion mostly lifted from grub
15 size_t u16_strlen(const u16 *in)
18 for (i = 0; in[i]; i++);
22 size_t u16_strnlen(const u16 *in, size_t count)
25 for (i = 0; count-- && in[i]; i++);
29 uint16_t *utf16_strcpy(uint16_t *dest, const uint16_t *src)
33 while ((*dest++ = *src++) != '\0')
39 uint16_t *utf16_strdup(const uint16_t *s)
45 new = malloc((u16_strlen(s) + 1) * 2);
52 /* Convert UTF-16 to UTF-8. */
53 uint8_t *utf16_to_utf8(uint8_t *dest, const uint16_t *src, size_t size)
55 uint32_t code_high = 0;
58 uint32_t code = *src++;
61 if (code >= 0xDC00 && code <= 0xDFFF) {
63 code = ((code_high - 0xD800) << 10) + (code - 0xDC00) + 0x10000;
65 *dest++ = (code >> 18) | 0xF0;
66 *dest++ = ((code >> 12) & 0x3F) | 0x80;
67 *dest++ = ((code >> 6) & 0x3F) | 0x80;
68 *dest++ = (code & 0x3F) | 0x80;
72 /* *src may be valid. Don't eat it. */
80 } else if (code <= 0x07FF) {
81 *dest++ = (code >> 6) | 0xC0;
82 *dest++ = (code & 0x3F) | 0x80;
83 } else if (code >= 0xD800 && code <= 0xDBFF) {
86 } else if (code >= 0xDC00 && code <= 0xDFFF) {
89 } else if (code < 0x10000) {
90 *dest++ = (code >> 12) | 0xE0;
91 *dest++ = ((code >> 6) & 0x3F) | 0x80;
92 *dest++ = (code & 0x3F) | 0x80;
94 *dest++ = (code >> 18) | 0xF0;
95 *dest++ = ((code >> 12) & 0x3F) | 0x80;
96 *dest++ = ((code >> 6) & 0x3F) | 0x80;
97 *dest++ = (code & 0x3F) | 0x80;
105 uint16_t *utf8_to_utf16(uint16_t *dest, const uint8_t *src, size_t size)
114 /* Exit on zero byte */
117 } else if (*src <= 0xbf) {
120 } else if (*src <= 0xdf) {
121 code = *src++ & 0x1f;
123 } else if (*src <= 0xef) {
124 code = *src++ & 0x0f;
126 } else if (*src <= 0xf7) {
127 code = *src++ & 0x07;
134 for (; extension_bytes && size; --size, --extension_bytes) {
135 if ((*src & 0xc0) == 0x80) {
137 code |= *src++ & 0x3f;
147 if (code < 0x10000) {
151 * Simplified expression for
152 * (((code - 0x10000) >> 10) & 0x3ff) | 0xd800
154 *dest++ = (code >> 10) + 0xd7c0;
155 *dest++ = (code & 0x3ff) | 0xdc00;