1 /****************************************************************************
3 * BIOS emulator and interface
4 * to Realmode X86 Emulator Library
6 * Copyright (C) 2007 Freescale Semiconductor, Inc. All rights reserved.
7 * Jason Jin <Jason.jin@freescale.com>
9 * Copyright (C) 1996-1999 SciTech Software, Inc.
11 * ========================================================================
13 * Permission to use, copy, modify, distribute, and sell this software and
14 * its documentation for any purpose is hereby granted without fee,
15 * provided that the above copyright notice appear in all copies and that
16 * both that copyright notice and this permission notice appear in
17 * supporting documentation, and that the name of the authors not be used
18 * in advertising or publicity pertaining to distribution of the software
19 * without specific, written prior permission. The authors makes no
20 * representations about the suitability of this software for any purpose.
21 * It is provided "as is" without express or implied warranty.
23 * THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
24 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
25 * EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
26 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
27 * USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
28 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
29 * PERFORMANCE OF THIS SOFTWARE.
31 * ========================================================================
35 * Developer: Kendall Bennett
37 * Description: Module implementing the system specific functions. This
38 * module is always compiled and linked in the OS depedent
39 * libraries, and never in a binary portable driver.
41 * Jason ported this file to u-boot to run the ATI video card BIOS
42 * in u-boot. Made all the video memory be emulated during the
43 * BIOS runing process which may affect the VGA function but the
44 * frambuffer function can work after run the BIOS.
46 ****************************************************************************/
51 #if defined(CONFIG_BIOSEMU)
55 BE_sysEnv _BE_env = {{0}};
56 static X86EMU_memFuncs _BE_mem __attribute__((section(".got2"))) = {
65 static X86EMU_pioFuncs _BE_pio __attribute__((section(".got2"))) = {
74 #define OFF(addr) (u16)(((addr) >> 0) & 0xffff)
75 #define SEG(addr) (u16)(((addr) >> 4) & 0xf000)
77 /****************************************************************************
79 debugFlags - Flags to enable debugging options (debug builds only)
80 memSize - Amount of memory to allocate for real mode machine
81 info - Pointer to default VGA device information
84 This functions initialises the BElib, and uses the passed in
85 BIOS image as the BIOS that is used and emulated at 0xC0000.
86 ****************************************************************************/
87 int X86API BE_init(u32 debugFlags, int memSize, BE_VGAInfo * info, int shared)
89 #if !defined(__DRIVER__) && !defined(__KERNEL__)
93 memset(&M, 0, sizeof(M));
95 printf("Emulator requires at least 20Kb of memory!\n");
99 M.mem_base = malloc(memSize);
101 if (M.mem_base == NULL){
102 printf("Biosemu:Out of memory!");
105 M.mem_size = memSize;
107 _BE_env.emulateVGA = 0;
108 _BE_env.busmem_base = (unsigned long)malloc(128 * 1024);
109 if ((void *)_BE_env.busmem_base == NULL){
110 printf("Biosemu:Out of memory!");
113 M.x86.debug = debugFlags;
114 _BE_bios_init((u32*)info->LowMem);
115 X86EMU_setupMemFuncs(&_BE_mem);
116 X86EMU_setupPioFuncs(&_BE_pio);
121 /****************************************************************************
123 info - Pointer to VGA device information to make current
126 This function sets the VGA BIOS functions in the emulator to point to the
127 specific VGA BIOS in use. This includes swapping the BIOS interrupt
128 vectors, BIOS image and BIOS data area to the new BIOS. This allows the
129 real mode BIOS to be swapped without resetting the entire emulator.
130 ****************************************************************************/
131 void X86API BE_setVGA(BE_VGAInfo * info)
135 _BE_env.vgaInfo.function = info->function;
136 _BE_env.vgaInfo.device = info->device;
137 _BE_env.vgaInfo.bus = info->bus;
138 _BE_env.vgaInfo.pcidev = info->pcidev;
140 _BE_env.vgaInfo.pciInfo = info->pciInfo;
142 _BE_env.vgaInfo.BIOSImage = info->BIOSImage;
143 if (info->BIOSImage) {
144 _BE_env.biosmem_base = (ulong) info->BIOSImage;
145 _BE_env.biosmem_limit = 0xC0000 + info->BIOSImageLen - 1;
147 _BE_env.biosmem_base = _BE_env.busmem_base + 0x20000;
148 _BE_env.biosmem_limit = 0xC7FFF;
150 if (*((u32 *) info->LowMem) == 0)
151 _BE_bios_init((u32 *) info->LowMem);
152 memcpy((u8 *) M.mem_base, info->LowMem, sizeof(info->LowMem));
155 /****************************************************************************
157 info - Pointer to VGA device information to retrieve current
160 This function returns the VGA BIOS functions currently active in the
161 emulator, so they can be restored at a later date.
162 ****************************************************************************/
163 void X86API BE_getVGA(BE_VGAInfo * info)
166 info->function = _BE_env.vgaInfo.function;
167 info->device = _BE_env.vgaInfo.device;
168 info->bus = _BE_env.vgaInfo.bus;
169 info->pcidev = _BE_env.vgaInfo.pcidev;
171 info->pciInfo = _BE_env.vgaInfo.pciInfo;
173 info->BIOSImage = _BE_env.vgaInfo.BIOSImage;
174 memcpy(info->LowMem, (u8 *) M.mem_base, sizeof(info->LowMem));
177 /****************************************************************************
179 r_seg - Segment for pointer to convert
180 r_off - Offset for pointer to convert
183 This function maps a real mode pointer in the emulator memory to a protected
184 mode pointer that can be used to directly access the memory.
186 NOTE: The memory is *always* in little endian format, son on non-x86
187 systems you will need to do endian translations to access this
189 ****************************************************************************/
190 void *X86API BE_mapRealPointer(uint r_seg, uint r_off)
192 u32 addr = ((u32) r_seg << 4) + r_off;
194 if (addr >= 0xC0000 && addr <= _BE_env.biosmem_limit) {
195 return (void *)(_BE_env.biosmem_base + addr - 0xC0000);
196 } else if (addr >= 0xA0000 && addr <= 0xFFFFF) {
197 return (void *)(_BE_env.busmem_base + addr - 0xA0000);
199 return (void *)(M.mem_base + addr);
202 /****************************************************************************
204 len - Return the length of the VESA buffer
205 rseg - Place to store VESA buffer segment
206 roff - Place to store VESA buffer offset
209 This function returns the address of the VESA transfer buffer in real
210 _BE_piomode emulator memory. The VESA transfer buffer is always 1024 bytes long,
211 and located at 15Kb into the start of the real mode memory (16Kb is where
212 we put the real mode code we execute for issuing interrupts).
214 NOTE: The memory is *always* in little endian format, son on non-x86
215 systems you will need to do endian translations to access this
217 ****************************************************************************/
218 void *X86API BE_getVESABuf(uint * len, uint * rseg, uint * roff)
221 *rseg = SEG(0x03C00);
222 *roff = OFF(0x03C00);
223 return (void *)(M.mem_base + ((u32) * rseg << 4) + *roff);
226 /****************************************************************************
228 Cleans up and exits the emulator.
229 ****************************************************************************/
230 void X86API BE_exit(void)
233 free((void *)_BE_env.busmem_base);
236 /****************************************************************************
238 seg - Segment of code to call
239 off - Offset of code to call
240 regs - Real mode registers to load
241 sregs - Real mode segment registers to load
244 This functions calls a real mode far function at the specified address,
245 and loads all the x86 registers from the passed in registers structure.
246 On exit the registers returned from the call are returned in the same
248 ****************************************************************************/
249 void X86API BE_callRealMode(uint seg, uint off, RMREGS * regs, RMSREGS * sregs)
251 M.x86.R_EAX = regs->e.eax;
252 M.x86.R_EBX = regs->e.ebx;
253 M.x86.R_ECX = regs->e.ecx;
254 M.x86.R_EDX = regs->e.edx;
255 M.x86.R_ESI = regs->e.esi;
256 M.x86.R_EDI = regs->e.edi;
257 M.x86.R_DS = sregs->ds;
258 M.x86.R_ES = sregs->es;
259 M.x86.R_FS = sregs->fs;
260 M.x86.R_GS = sregs->gs;
262 ((u8 *) M.mem_base)[0x4000] = 0x9A;
263 ((u8 *) M.mem_base)[0x4001] = (u8) off;
264 ((u8 *) M.mem_base)[0x4002] = (u8) (off >> 8);
265 ((u8 *) M.mem_base)[0x4003] = (u8) seg;
266 ((u8 *) M.mem_base)[0x4004] = (u8) (seg >> 8);
267 ((u8 *) M.mem_base)[0x4005] = 0xF1; /* Illegal op-code */
268 M.x86.R_CS = SEG(0x04000);
269 M.x86.R_IP = OFF(0x04000);
271 M.x86.R_SS = SEG(M.mem_size - 2);
272 M.x86.R_SP = OFF(M.mem_size - 2) + 2;
276 regs->e.cflag = M.x86.R_EFLG & F_CF;
277 regs->e.eax = M.x86.R_EAX;
278 regs->e.ebx = M.x86.R_EBX;
279 regs->e.ecx = M.x86.R_ECX;
280 regs->e.edx = M.x86.R_EDX;
281 regs->e.esi = M.x86.R_ESI;
282 regs->e.edi = M.x86.R_EDI;
283 sregs->ds = M.x86.R_DS;
284 sregs->es = M.x86.R_ES;
285 sregs->fs = M.x86.R_FS;
286 sregs->gs = M.x86.R_GS;
289 /****************************************************************************
291 intno - Interrupt number to execute
292 in - Real mode registers to load
293 out - Place to store resulting real mode registers
296 This functions calls a real mode interrupt function at the specified address,
297 and loads all the x86 registers from the passed in registers structure.
298 On exit the registers returned from the call are returned in out stucture.
299 ****************************************************************************/
300 int X86API BE_int86(int intno, RMREGS * in, RMREGS * out)
302 M.x86.R_EAX = in->e.eax;
303 M.x86.R_EBX = in->e.ebx;
304 M.x86.R_ECX = in->e.ecx;
305 M.x86.R_EDX = in->e.edx;
306 M.x86.R_ESI = in->e.esi;
307 M.x86.R_EDI = in->e.edi;
308 ((u8 *) M.mem_base)[0x4000] = 0xCD;
309 ((u8 *) M.mem_base)[0x4001] = (u8) intno;
310 ((u8 *) M.mem_base)[0x4002] = 0xF1;
311 M.x86.R_CS = SEG(0x04000);
312 M.x86.R_IP = OFF(0x04000);
314 M.x86.R_SS = SEG(M.mem_size - 1);
315 M.x86.R_SP = OFF(M.mem_size - 1) - 1;
318 out->e.cflag = M.x86.R_EFLG & F_CF;
319 out->e.eax = M.x86.R_EAX;
320 out->e.ebx = M.x86.R_EBX;
321 out->e.ecx = M.x86.R_ECX;
322 out->e.edx = M.x86.R_EDX;
323 out->e.esi = M.x86.R_ESI;
324 out->e.edi = M.x86.R_EDI;
328 /****************************************************************************
330 intno - Interrupt number to execute
331 in - Real mode registers to load
332 out - Place to store resulting real mode registers
333 sregs - Real mode segment registers to load
336 This functions calls a real mode interrupt function at the specified address,
337 and loads all the x86 registers from the passed in registers structure.
338 On exit the registers returned from the call are returned in out stucture.
339 ****************************************************************************/
340 int X86API BE_int86x(int intno, RMREGS * in, RMREGS * out, RMSREGS * sregs)
342 M.x86.R_EAX = in->e.eax;
343 M.x86.R_EBX = in->e.ebx;
344 M.x86.R_ECX = in->e.ecx;
345 M.x86.R_EDX = in->e.edx;
346 M.x86.R_ESI = in->e.esi;
347 M.x86.R_EDI = in->e.edi;
348 M.x86.R_DS = sregs->ds;
349 M.x86.R_ES = sregs->es;
350 M.x86.R_FS = sregs->fs;
351 M.x86.R_GS = sregs->gs;
352 ((u8 *) M.mem_base)[0x4000] = 0xCD;
353 ((u8 *) M.mem_base)[0x4001] = (u8) intno;
354 ((u8 *) M.mem_base)[0x4002] = 0xF1;
355 M.x86.R_CS = SEG(0x04000);
356 M.x86.R_IP = OFF(0x04000);
358 M.x86.R_SS = SEG(M.mem_size - 1);
359 M.x86.R_SP = OFF(M.mem_size - 1) - 1;
362 out->e.cflag = M.x86.R_EFLG & F_CF;
363 out->e.eax = M.x86.R_EAX;
364 out->e.ebx = M.x86.R_EBX;
365 out->e.ecx = M.x86.R_ECX;
366 out->e.edx = M.x86.R_EDX;
367 out->e.esi = M.x86.R_ESI;
368 out->e.edi = M.x86.R_EDI;
369 sregs->ds = M.x86.R_DS;
370 sregs->es = M.x86.R_ES;
371 sregs->fs = M.x86.R_FS;
372 sregs->gs = M.x86.R_GS;