1 -- default (Minetest 0.4 mod)
4 -- Quick documentation about the API
5 -- =================================
7 -- Helper functions defined by builtin.lua:
8 -- dump2(obj, name="_", dumped={})
9 -- dump(obj, dumped={})
15 -- $path_userdata/usermods/
18 -- On a run-in-place version (eg. the distributed windows version):
19 -- minetest-0.4.x/data/mods/
20 -- minetest-0.4.x/usermods/
21 -- minetest-0.4.x/world/worldmods/
23 -- On an installed version on linux:
24 -- /usr/share/minetest/mods/
25 -- ~/.minetest/usermods
26 -- ~/.minetest/world/worldmods
28 -- Naming convention for registered textual names
29 -- ----------------------------------------------
30 -- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
32 -- This is to prevent conflicting names from corrupting maps and is
33 -- enforced by the mod loader.
35 -- Example: mod "experimental", ideal item/node/entity name "tnt":
36 -- -> the name should be "experimental:tnt".
38 -- Enforcement can be overridden by prefixing the name with ":". This can
39 -- be used for overriding the registrations of some other mod.
41 -- Example: Any mod can redefine experimental:tnt by using the name
42 -- ":experimental:tnt" when registering it.
43 -- (also that mods is required to have "experimental" as a dependency)
45 -- The legacy mod uses ":" for maintaining backwards compatibility.
49 -- Mods should generally prefix their textures with modname_, eg. given
50 -- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
52 -- This is not crucial and a conflicting name will not corrupt maps.
54 -- Representations of simple things
55 -- --------------------------------
57 -- MapNode representation:
58 -- {name="name", param1=num, param2=num}
60 -- param1 and param2 are 8 bit and 4 bit integers, respectively. They
61 -- are reserved for certain automated functions. If you don't use these
62 -- functions, you can use them to store arbitrary values.
64 -- param1 is reserved for the engine when:
65 -- paramtype != "none"
66 -- param2 is reserved for the engine when any of these are used:
67 -- liquidtype == "flowing"
68 -- drawtype == "flowingliquid"
69 -- drawtype == "torchlike"
70 -- drawtype == "signlike"
72 -- Position representation:
73 -- {x=num, y=num, z=num}
75 -- stackstring/itemstring: A stack of items in serialized format.
76 -- eg. 'node "default:dirt" 5'
77 -- eg. 'tool "default:pick_wood" 21323'
78 -- eg. 'craft "default:apple" 2'
80 -- item: A stack of items in Lua table format.
81 -- eg. {name="default:dirt", count=1, wear=0, metadata=""}
82 -- ^ a single dirt node
83 -- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
84 -- ^ a wooden pick about 1/3 weared out
85 -- eg. {name="default:apple", count=1, wear=0, metadata=""}
88 -- Any time an item must be passed to a function, it can be an
89 -- ItemStack (see below), an itemstring or a table in the above format.
92 -- minetest.register_entity(name, prototype table)
93 -- minetest.register_abm(abm definition)
94 -- minetest.register_node(name, node definition)
95 -- minetest.register_tool(name, item definition)
96 -- minetest.register_craftitem(name, item definition)
97 -- minetest.register_alias(name, convert_to)
98 -- minetest.register_craft(recipe)
99 -- minetest.register_globalstep(func(dtime))
100 -- minetest.register_on_placenode(func(pos, newnode, placer))
101 -- minetest.register_on_dignode(func(pos, oldnode, digger))
102 -- minetest.register_on_punchnode(func(pos, node, puncher))
103 -- minetest.register_on_generated(func(minp, maxp))
104 -- minetest.register_on_newplayer(func(ObjectRef))
105 -- minetest.register_on_dieplayer(func(ObjectRef))
106 -- minetest.register_on_respawnplayer(func(ObjectRef))
107 -- ^ return true in func to disable regular player placement
108 -- ^ currently called _before_ repositioning of player occurs
109 -- minetest.register_on_chat_message(func(name, message))
110 -- minetest.add_to_creative_inventory(itemstring)
111 -- minetest.setting_get(name) -> string or nil
112 -- minetest.setting_getbool(name) -> boolean value or nil
113 -- minetest.chat_send_all(text)
114 -- minetest.chat_send_player(name, text)
115 -- minetest.get_player_privs(name) -> set of privs
116 -- minetest.get_inventory(location) -> InvRef
117 -- minetest.get_current_modname() -> string
118 -- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
119 -- ^ location = eg. {type="player", name="celeron55"}
120 -- {type="node", pos={x=, y=, z=}}
122 -- minetest.debug(line)
124 -- minetest.log(line)
125 -- minetest.log(loglevel, line)
126 -- ^ loglevel one of "error", "action", "info", "verbose"
128 -- minetest.digprop_constanttime(time)
129 -- minetest.digprop_stonelike(toughness)
130 -- minetest.digprop_dirtlike(toughness)
131 -- minetest.digprop_gravellike(toughness)
132 -- minetest.digprop_woodlike(toughness)
133 -- minetest.digprop_leaveslike(toughness)
134 -- minetest.digprop_glasslike(toughness)
137 -- minetest.env - environment reference
140 -- minetest.registered_items
141 -- ^ List of registered items, indexed by name
142 -- minetest.registered_nodes
143 -- ^ List of registered node definitions, indexed by name
144 -- minetest.registered_craftitems
145 -- ^ List of registered craft item definitions, indexed by name
146 -- minetest.registered_tools
147 -- ^ List of registered tool definitions, indexed by name
148 -- minetest.registered_entities
149 -- ^ List of registered entity prototypes, indexed by name
150 -- minetest.object_refs
151 -- ^ List of object references, indexed by active object id
152 -- minetest.luaentities
153 -- ^ List of lua entities, indexed by active object id
155 -- EnvRef is basically ServerEnvironment and ServerMap combined.
157 -- - add_node(pos, node)
158 -- - remove_node(pos)
160 -- ^ Returns {name="ignore", ...} for unloaded area
161 -- - get_node_or_nil(pos)
162 -- ^ Returns nil for unloaded area
163 -- - get_node_light(pos, timeofday) -> 0...15 or nil
164 -- ^ timeofday: nil = current time, 0 = night, 0.5 = day
165 -- - add_entity(pos, name): Returns ObjectRef or nil if failed
166 -- - add_item(pos, itemstring)
168 -- - add_firefly(pos)
169 -- - get_meta(pos) -- Get a NodeMetaRef at that position
170 -- - get_player_by_name(name) -- Get an ObjectRef to a player
171 -- - get_objects_inside_radius(pos, radius)
173 -- NodeMetaRef (this stuff is subject to change in a future version)
175 -- - allows_text_input()
176 -- - set_text(text) -- eg. set the text of a sign
179 -- Generic node metadata specific:
180 -- - set_infotext(infotext)
181 -- - get_inventory() -> InvRef
182 -- - set_inventory_draw_spec(string)
183 -- - set_allow_text_input(bool)
184 -- - set_allow_removal(bool)
185 -- - set_enforce_owner(bool)
186 -- - is_inventory_modified()
187 -- - reset_inventory_modified()
188 -- - is_text_modified()
189 -- - reset_text_modified()
190 -- - set_string(name, value)
191 -- - get_string(name)
193 -- ObjectRef is basically ServerActiveObject.
194 -- ObjectRef methods:
195 -- - remove(): remove object (after returning from Lua)
196 -- - getpos() -> {x=num, y=num, z=num}
197 -- - setpos(pos); pos={x=num, y=num, z=num}
198 -- - moveto(pos, continuous=false): interpolated move
199 -- - punch(puncher, time_from_last_punch)
200 -- ^ puncher = an another ObjectRef,
201 -- ^ time_from_last_punch = time since last punch action of the puncher
202 -- - right_click(clicker); clicker = an another ObjectRef
203 -- - get_hp(): returns number of hitpoints (2 * number of hearts)
204 -- - set_hp(hp): set number of hitpoints (2 * number of hearts)
205 -- - get_inventory() -> InvRef
206 -- - get_wield_list(): returns the name of the inventory list the wielded item is in
207 -- - get_wield_index(): returns the index of the wielded item
208 -- - get_wielded_item() -> ItemStack
209 -- - set_wielded_item(item): replaces the wielded item, returns true if successful
210 -- LuaEntitySAO-only: (no-op for other objects)
211 -- - setvelocity({x=num, y=num, z=num})
212 -- - getvelocity() -> {x=num, y=num, z=num}
213 -- - setacceleration({x=num, y=num, z=num})
214 -- - getacceleration() -> {x=num, y=num, z=num}
216 -- - getyaw() -> radians
217 -- - settexturemod(mod)
218 -- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
219 -- - select_horiz_by_yawpitch=false)
220 -- - ^ Select sprite from spritesheet with optional animation and DM-style
221 -- - texture selection based on yaw relative to camera
222 -- - get_entity_name() (DEPRECATED: Will be removed in a future version)
224 -- Player-only: (no-op for other objects)
225 -- - get_player_name(): will return nil if is not a player
226 -- - get_look_dir(): get camera direction as a unit vector
227 -- - get_look_pitch(): pitch in radians
228 -- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
231 -- - get_size(listname): get size of a list
232 -- - set_size(listname, size): set size of a list
233 -- - get_stack(listname, i): get a copy of stack index i in list
234 -- - set_stack(listname, i, stack): copy stack to index i in list
235 -- - get_list(listname): return full list
236 -- - set_list(listname, list): set full list (size will not change)
237 -- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
238 -- - room_for_item(listname, stack): returns true if the stack of items
239 -- can be fully added to the list
240 -- - contains_item(listname, stack): returns true if the stack of items
241 -- can be fully taken from the list
242 -- remove_item(listname, stack): take as many items as specified from the list,
243 -- returns the items that were actually removed (as an ItemStack)
245 -- ItemStack methods:
246 -- - is_empty(): return true if stack is empty
247 -- - get_name(): returns item name (e.g. "default:stone")
248 -- - get_count(): returns number of items on the stack
249 -- - get_wear(): returns tool wear (0-65535), 0 for non-tools
250 -- - get_metadata(): returns metadata (a string attached to an item stack)
251 -- - clear(): removes all items from the stack, making it empty
252 -- - replace(item): replace the contents of this stack (item can also
253 -- be an itemstring or table)
254 -- - to_string(): returns the stack in itemstring form
255 -- - to_table(): returns the stack in Lua table form
256 -- - get_stack_max(): returns the maximum size of the stack (depends on the item)
257 -- - get_free_space(): returns get_stack_max() - get_count()
258 -- - is_known(): returns true if the item name refers to a defined item type
259 -- - get_definition(): returns the item definition table
260 -- - get_tool_digging_properties(): returns the digging properties of the item,
261 -- ^ or those of the hand if none are defined for this item type
262 -- - add_wear(amount): increases wear by amount if the item is a tool
263 -- - add_item(item): put some item or stack onto this stack,
264 -- ^ returns leftover ItemStack
265 -- - item_fits(item): returns true if item or stack can be fully added to this one
266 -- - take_item(n): take (and remove) up to n items from this stack
267 -- ^ returns taken ItemStack
268 -- ^ if n is omitted, n=1 is used
269 -- - peek_item(n): copy (don't remove) up to n items from this stack
270 -- ^ returns copied ItemStack
271 -- ^ if n is omitted, n=1 is used
273 -- Registered entities:
274 -- - Functions receive a "luaentity" as self:
275 -- - It has the member .name, which is the registered name ("mod:thing")
276 -- - It has the member .object, which is an ObjectRef pointing to the object
277 -- - The original prototype stuff is visible directly via a metatable
279 -- - on_activate(self, staticdata)
280 -- - on_step(self, dtime)
281 -- - on_punch(self, hitter)
282 -- - on_rightclick(self, clicker)
283 -- - get_staticdata(self)
284 -- ^ return string that will be passed to on_activate when the object
285 -- is created next time
287 -- Entity prototype table:
290 -- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
291 -- visual = "cube"/"sprite",
292 -- visual_size = {x=1, y=1},
293 -- textures = {texture,texture,texture,texture,texture,texture},
294 -- spritediv = {x=1, y=1},
295 -- initial_sprite_basepos = {x=0, y=0},
296 -- on_activate = function(self, staticdata),
297 -- on_step = function(self, dtime),
298 -- on_punch = function(self, hitter),
299 -- on_rightclick = function(self, clicker),
300 -- get_staticdata = function(self),
301 -- # Also you can define arbitrary member variables here
302 -- myvariable = whatever,
307 -- description = "Steel Axe",
308 -- inventory_image = "default_tool_steelaxe.png",
310 -- wield_scale = {x=1,y=1,z=1},
312 -- liquids_pointable = false,
313 -- tool_digging_properties = {
314 -- full_punch_interval = 1.0,
317 -- dt_crackiness = -0.2,
318 -- dt_crumbliness = 1,
319 -- dt_cuttability = -0.5,
320 -- basedurability = 330,
322 -- dd_crackiness = 0,
323 -- dd_crumbliness = 0,
324 -- dd_cuttability = 0,
326 -- on_drop = func(item, dropper, pos),
327 -- on_place = func(item, placer, pointed_thing),
328 -- on_use = func(item, user, pointed_thing),
331 -- Node definition options:
333 -- <all fields from item definitions>,
334 -- drawtype = "normal",
335 -- visual_scale = 1.0,
336 -- tile_images = {"default_unknown_block.png"},
337 -- special_materials = {
338 -- {image="", backface_culling=true},
339 -- {image="", backface_culling=true},
342 -- post_effect_color = {a=0, r=0, g=0, b=0},
343 -- paramtype = "none",
344 -- is_ground_content = false,
345 -- sunlight_propagates = false,
349 -- climbable = false,
350 -- buildable_to = false,
351 -- wall_mounted = false,
353 -- extra_dug_item = "",
354 -- extra_dug_item_rarity = 2,
355 -- metadata_name = "",
356 -- liquidtype = "none",
357 -- liquid_alternative_flowing = "",
358 -- liquid_alternative_source = "",
359 -- liquid_viscosity = 0,
361 -- damage_per_second = 0,
362 -- selection_box = {type="regular"},
364 -- diggablity = "normal",
371 -- on_drop = func(item, dropper),
372 -- on_place = func(item, placer, pointed_thing),
373 -- on_use = func(item, user, pointed_thing),
376 -- Craftitem definition options:
378 -- description = <tooltip text>,
379 -- inventory_image = "default_unknown_block.png",
381 -- stack_max = <maximum number of items in stack>,
382 -- liquids_pointable = <whether can point liquids>,
383 -- on_drop = func(item, dropper),
384 -- on_place = func(item, placer, pointed_thing),
385 -- on_use = func(item, user, pointed_thing),
390 -- output = 'default:pick_stone',
392 -- {'default:cobble', 'default:cobble', 'default:cobble'},
393 -- {'', 'default:stick', ''},
394 -- {'', 'default:stick', ''},
396 -- replacements = <optional list of item pairs,
397 -- replace one input item with another item on crafting>
400 -- Recipe (shapeless):
402 -- type = "shapeless",
403 -- output = 'mushrooms:mushroom_stew',
406 -- "mushrooms:mushroom_brown",
407 -- "mushrooms:mushroom_red",
409 -- replacements = <optional list of item pairs,
410 -- replace one input item with another item on crafting>
413 -- Recipe (tool repair):
415 -- type = "toolrepair",
416 -- additional_wear = -0.02,
422 -- output = "default:glass",
423 -- recipe = "default:sand",
427 -- Recipe (furnace fuel):
430 -- recipe = "default:leaves",
434 -- ABM (ActiveBlockModifier) definition:
436 -- nodenames = {"default:lava_source"},
437 -- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
438 -- ^ If left out or empty, any neighbor will do
439 -- ^ This might get removed in the future
440 -- interval = 1.0, -- (operation interval)
441 -- chance = 1, -- (chance of trigger is 1.0/this)
442 -- action = func(pos, node, active_object_count, active_object_count_wider),
450 -- Definitions made by this mod that other mods can use too
457 minetest.register_tool("default:pick_wood", {
458 description = "Wooden Pickaxe",
459 inventory_image = "default_tool_woodpick.png",
460 tool_digging_properties = {
463 dt_crackiness = -0.5,
473 minetest.register_tool("default:pick_stone", {
474 description = "Stone Pickaxe",
475 inventory_image = "default_tool_stonepick.png",
476 tool_digging_properties = {
479 dt_crackiness = -0.5,
482 basedurability = 100,
489 minetest.register_tool("default:pick_steel", {
490 description = "Steel Pickaxe",
491 inventory_image = "default_tool_steelpick.png",
492 tool_digging_properties = {
495 dt_crackiness = -0.5,
498 basedurability = 333,
505 minetest.register_tool("default:pick_mese", {
506 description = "Mese Pickaxe",
507 inventory_image = "default_tool_mesepick.png",
508 tool_digging_properties = {
514 basedurability = 1337,
521 minetest.register_tool("default:shovel_wood", {
522 description = "Wooden Shovel",
523 inventory_image = "default_tool_woodshovel.png",
524 tool_digging_properties = {
528 dt_crumbliness = -1.5,
529 dt_cuttability = 0.3,
537 minetest.register_tool("default:shovel_stone", {
538 description = "Stone Shovel",
539 inventory_image = "default_tool_stoneshovel.png",
540 tool_digging_properties = {
544 dt_crumbliness = -1.5,
545 dt_cuttability = 0.1,
546 basedurability = 100,
553 minetest.register_tool("default:shovel_steel", {
554 description = "Steel Shovel",
555 inventory_image = "default_tool_steelshovel.png",
556 tool_digging_properties = {
560 dt_crumbliness = -1.5,
561 dt_cuttability = 0.0,
562 basedurability = 330,
569 minetest.register_tool("default:axe_wood", {
570 description = "Wooden Axe",
571 inventory_image = "default_tool_woodaxe.png",
572 tool_digging_properties = {
575 dt_crackiness = -0.2,
577 dt_cuttability = -0.5,
585 minetest.register_tool("default:axe_stone", {
586 description = "Stone Axe",
587 inventory_image = "default_tool_stoneaxe.png",
588 tool_digging_properties = {
591 dt_crackiness = -0.2,
593 dt_cuttability = -0.5,
594 basedurability = 100,
601 minetest.register_tool("default:axe_steel", {
602 description = "Steel Axe",
603 inventory_image = "default_tool_steelaxe.png",
604 tool_digging_properties = {
607 dt_crackiness = -0.2,
609 dt_cuttability = -0.5,
610 basedurability = 330,
617 minetest.register_tool("default:sword_wood", {
618 description = "Wooden Sword",
619 inventory_image = "default_tool_woodsword.png",
620 tool_digging_properties = {
633 minetest.register_tool("default:sword_stone", {
634 description = "Stone Sword",
635 inventory_image = "default_tool_stonesword.png",
636 tool_digging_properties = {
642 basedurability = 100,
649 minetest.register_tool("default:sword_steel", {
650 description = "Steel Sword",
651 inventory_image = "default_tool_steelsword.png",
652 tool_digging_properties = {
658 basedurability = 330,
667 -- Crafting definition
670 minetest.register_craft({
671 output = 'default:wood 4',
677 minetest.register_craft({
678 output = 'default:stick 4',
684 minetest.register_craft({
685 output = 'default:fence_wood 2',
687 {'default:stick', 'default:stick', 'default:stick'},
688 {'default:stick', 'default:stick', 'default:stick'},
692 minetest.register_craft({
693 output = 'default:sign_wall',
695 {'default:wood', 'default:wood', 'default:wood'},
696 {'default:wood', 'default:wood', 'default:wood'},
697 {'', 'default:stick', ''},
701 minetest.register_craft({
702 output = 'default:torch 4',
704 {'default:coal_lump'},
709 minetest.register_craft({
710 output = 'default:pick_wood',
712 {'default:wood', 'default:wood', 'default:wood'},
713 {'', 'default:stick', ''},
714 {'', 'default:stick', ''},
718 minetest.register_craft({
719 output = 'default:pick_stone',
721 {'default:cobble', 'default:cobble', 'default:cobble'},
722 {'', 'default:stick', ''},
723 {'', 'default:stick', ''},
727 minetest.register_craft({
728 output = 'default:pick_steel',
730 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
731 {'', 'default:stick', ''},
732 {'', 'default:stick', ''},
736 minetest.register_craft({
737 output = 'default:pick_mese',
739 {'default:mese', 'default:mese', 'default:mese'},
740 {'', 'default:stick', ''},
741 {'', 'default:stick', ''},
745 minetest.register_craft({
746 output = 'default:shovel_wood',
754 minetest.register_craft({
755 output = 'default:shovel_stone',
763 minetest.register_craft({
764 output = 'default:shovel_steel',
766 {'default:steel_ingot'},
772 minetest.register_craft({
773 output = 'default:axe_wood',
775 {'default:wood', 'default:wood'},
776 {'default:wood', 'default:stick'},
777 {'', 'default:stick'},
781 minetest.register_craft({
782 output = 'default:axe_stone',
784 {'default:cobble', 'default:cobble'},
785 {'default:cobble', 'default:stick'},
786 {'', 'default:stick'},
790 minetest.register_craft({
791 output = 'default:axe_steel',
793 {'default:steel_ingot', 'default:steel_ingot'},
794 {'default:steel_ingot', 'default:stick'},
795 {'', 'default:stick'},
799 minetest.register_craft({
800 output = 'default:sword_wood',
808 minetest.register_craft({
809 output = 'default:sword_stone',
817 minetest.register_craft({
818 output = 'default:sword_steel',
820 {'default:steel_ingot'},
821 {'default:steel_ingot'},
826 minetest.register_craft({
827 output = 'default:rail 15',
829 {'default:steel_ingot', '', 'default:steel_ingot'},
830 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
831 {'default:steel_ingot', '', 'default:steel_ingot'},
835 minetest.register_craft({
836 output = 'default:chest',
838 {'default:wood', 'default:wood', 'default:wood'},
839 {'default:wood', '', 'default:wood'},
840 {'default:wood', 'default:wood', 'default:wood'},
844 minetest.register_craft({
845 output = 'default:chest_locked',
847 {'default:wood', 'default:wood', 'default:wood'},
848 {'default:wood', 'default:steel_ingot', 'default:wood'},
849 {'default:wood', 'default:wood', 'default:wood'},
853 minetest.register_craft({
854 output = 'default:furnace',
856 {'default:cobble', 'default:cobble', 'default:cobble'},
857 {'default:cobble', '', 'default:cobble'},
858 {'default:cobble', 'default:cobble', 'default:cobble'},
862 minetest.register_craft({
863 output = 'default:steelblock',
865 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
866 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
867 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
871 minetest.register_craft({
872 output = 'default:sandstone',
874 {'default:sand', 'default:sand'},
875 {'default:sand', 'default:sand'},
879 minetest.register_craft({
880 output = 'default:clay',
882 {'default:clay_lump', 'default:clay_lump'},
883 {'default:clay_lump', 'default:clay_lump'},
887 minetest.register_craft({
888 output = 'default:brick',
890 {'default:clay_brick', 'default:clay_brick'},
891 {'default:clay_brick', 'default:clay_brick'},
895 minetest.register_craft({
896 output = 'default:paper',
898 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
902 minetest.register_craft({
903 output = 'default:book',
911 minetest.register_craft({
912 output = 'default:bookshelf',
914 {'default:wood', 'default:wood', 'default:wood'},
915 {'default:book', 'default:book', 'default:book'},
916 {'default:wood', 'default:wood', 'default:wood'},
920 minetest.register_craft({
921 output = 'default:ladder',
923 {'default:stick', '', 'default:stick'},
924 {'default:stick', 'default:stick', 'default:stick'},
925 {'default:stick', '', 'default:stick'},
930 -- Crafting (tool repair)
932 minetest.register_craft({
934 additional_wear = -0.02,
941 minetest.register_craft({
943 output = "default:glass",
944 recipe = "default:sand",
947 minetest.register_craft({
949 output = "default:coal_lump",
950 recipe = "default:tree",
953 minetest.register_craft({
955 output = "default:coal_lump",
956 recipe = "default:jungletree",
959 minetest.register_craft({
961 output = "default:stone",
962 recipe = "default:cobble",
965 minetest.register_craft({
967 output = "default:steel_ingot",
968 recipe = "default:iron_lump",
971 minetest.register_craft({
973 output = "default:clay_brick",
974 recipe = "default:clay_lump",
981 minetest.register_craft({
983 recipe = "default:tree",
987 minetest.register_craft({
989 recipe = "default:jungletree",
993 minetest.register_craft({
995 recipe = "default:junglegrass",
999 minetest.register_craft({
1001 recipe = "default:leaves",
1005 minetest.register_craft({
1007 recipe = "default:cactus",
1011 minetest.register_craft({
1013 recipe = "default:papyrus",
1017 minetest.register_craft({
1019 recipe = "default:bookshelf",
1023 minetest.register_craft({
1025 recipe = "default:fence_wood",
1029 minetest.register_craft({
1031 recipe = "default:ladder",
1035 minetest.register_craft({
1037 recipe = "default:wood",
1041 minetest.register_craft({
1043 recipe = "default:mese",
1047 minetest.register_craft({
1049 recipe = "default:lava_source",
1053 minetest.register_craft({
1055 recipe = "default:torch",
1059 minetest.register_craft({
1061 recipe = "default:sign_wall",
1065 minetest.register_craft({
1067 recipe = "default:chest",
1071 minetest.register_craft({
1073 recipe = "default:chest_locked",
1077 minetest.register_craft({
1079 recipe = "default:nyancat",
1083 minetest.register_craft({
1085 recipe = "default:nyancat_rainbow",
1089 minetest.register_craft({
1091 recipe = "default:sapling",
1095 minetest.register_craft({
1097 recipe = "default:apple",
1101 minetest.register_craft({
1103 recipe = "default:coal_lump",
1111 minetest.register_node("default:stone", {
1112 description = "Stone",
1113 tile_images = {"default_stone.png"},
1114 paramtype = "mineral",
1115 is_ground_content = true,
1116 material = minetest.digprop_stonelike(1.0),
1117 dug_item = 'node "default:cobble" 1',
1120 minetest.register_node("default:dirt_with_grass", {
1121 description = "Dirt with grass",
1122 tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1123 is_ground_content = true,
1124 material = minetest.digprop_dirtlike(1.0),
1125 dug_item = 'node "default:dirt" 1',
1128 minetest.register_node("default:dirt_with_grass_footsteps", {
1129 description = "Dirt with grass and footsteps",
1130 tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1131 is_ground_content = true,
1132 material = minetest.digprop_dirtlike(1.0),
1133 dug_item = 'node "default:dirt" 1',
1136 minetest.register_node("default:dirt", {
1137 description = "Dirt",
1138 tile_images = {"default_dirt.png"},
1139 is_ground_content = true,
1140 material = minetest.digprop_dirtlike(1.0),
1143 minetest.register_node("default:sand", {
1144 description = "Sand",
1145 tile_images = {"default_sand.png"},
1146 is_ground_content = true,
1147 material = minetest.digprop_dirtlike(1.0),
1150 minetest.register_node("default:gravel", {
1151 description = "Gravel",
1152 tile_images = {"default_gravel.png"},
1153 is_ground_content = true,
1154 material = minetest.digprop_gravellike(1.0),
1157 minetest.register_node("default:sandstone", {
1158 description = "Sandstone",
1159 tile_images = {"default_sandstone.png"},
1160 is_ground_content = true,
1161 material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
1162 dug_item = 'node "default:sand" 1', -- FIXME is this intentional?
1165 minetest.register_node("default:clay", {
1166 description = "Clay",
1167 tile_images = {"default_clay.png"},
1168 is_ground_content = true,
1169 material = minetest.digprop_dirtlike(1.0),
1170 dug_item = 'craft "default:clay_lump" 4',
1173 minetest.register_node("default:brick", {
1174 description = "Brick",
1175 tile_images = {"default_brick.png"},
1176 is_ground_content = true,
1177 material = minetest.digprop_stonelike(1.0),
1178 dug_item = 'craft "default:clay_brick" 4',
1181 minetest.register_node("default:tree", {
1182 description = "Tree",
1183 tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
1184 is_ground_content = true,
1185 material = minetest.digprop_woodlike(1.0),
1188 minetest.register_node("default:jungletree", {
1189 description = "Jungle Tree",
1190 tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
1191 is_ground_content = true,
1192 material = minetest.digprop_woodlike(1.0),
1195 minetest.register_node("default:junglegrass", {
1196 description = "Jungle Grass",
1197 drawtype = "plantlike",
1199 tile_images = {"default_junglegrass.png"},
1200 inventory_image = "default_junglegrass.png",
1201 wield_image = "default_junglegrass.png",
1202 paramtype = "light",
1204 material = minetest.digprop_leaveslike(1.0),
1207 minetest.register_node("default:leaves", {
1208 description = "Leaves",
1209 drawtype = "allfaces_optional",
1211 tile_images = {"default_leaves.png"},
1212 paramtype = "light",
1213 material = minetest.digprop_leaveslike(1.0),
1214 extra_dug_item = 'node "default:sapling" 1',
1215 extra_dug_item_rarity = 20,
1218 minetest.register_node("default:cactus", {
1219 description = "Cactus",
1220 tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
1221 is_ground_content = true,
1222 material = minetest.digprop_woodlike(0.75),
1225 minetest.register_node("default:papyrus", {
1226 description = "Papyrus",
1227 drawtype = "plantlike",
1228 tile_images = {"default_papyrus.png"},
1229 inventory_image = "default_papyrus.png",
1230 wield_image = "default_papyrus.png",
1231 paramtype = "light",
1232 is_ground_content = true,
1234 material = minetest.digprop_leaveslike(0.5),
1237 minetest.register_node("default:bookshelf", {
1238 description = "Bookshelf",
1239 tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
1240 is_ground_content = true,
1241 material = minetest.digprop_woodlike(0.75),
1244 minetest.register_node("default:glass", {
1245 description = "Glass",
1246 drawtype = "glasslike",
1247 tile_images = {"default_glass.png"},
1248 inventory_image = minetest.inventorycube("default_glass.png"),
1249 paramtype = "light",
1250 sunlight_propagates = true,
1251 is_ground_content = true,
1252 material = minetest.digprop_glasslike(1.0),
1255 minetest.register_node("default:fence_wood", {
1256 description = "Wooden Fence",
1257 drawtype = "fencelike",
1258 tile_images = {"default_wood.png"},
1259 inventory_image = "default_fence.png",
1260 wield_image = "default_fence.png",
1261 paramtype = "light",
1262 is_ground_content = true,
1265 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
1267 material = minetest.digprop_woodlike(0.75),
1270 minetest.register_node("default:rail", {
1271 description = "Rail",
1272 drawtype = "raillike",
1273 tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1274 inventory_image = "default_rail.png",
1275 wield_image = "default_rail.png",
1276 paramtype = "light",
1277 is_ground_content = true,
1283 material = minetest.digprop_dirtlike(0.75),
1286 minetest.register_node("default:ladder", {
1287 description = "Ladder",
1288 drawtype = "signlike",
1289 tile_images = {"default_ladder.png"},
1290 inventory_image = "default_ladder.png",
1291 wield_image = "default_ladder.png",
1292 paramtype = "light",
1293 is_ground_content = true,
1294 wall_mounted = true,
1298 type = "wallmounted",
1299 --wall_top = = <default>
1300 --wall_bottom = = <default>
1301 --wall_side = = <default>
1303 material = minetest.digprop_woodlike(0.5),
1306 minetest.register_node("default:wood", {
1307 description = "Wood",
1308 tile_images = {"default_wood.png"},
1309 is_ground_content = true,
1310 material = minetest.digprop_woodlike(0.75),
1313 minetest.register_node("default:mese", {
1314 description = "Mese",
1315 tile_images = {"default_mese.png"},
1316 is_ground_content = true,
1317 material = minetest.digprop_stonelike(0.5),
1320 minetest.register_node("default:cloud", {
1321 description = "Cloud",
1322 tile_images = {"default_cloud.png"},
1323 is_ground_content = true,
1326 minetest.register_node("default:water_flowing", {
1327 description = "Water (flowing)",
1328 inventory_image = minetest.inventorycube("default_water.png"),
1329 drawtype = "flowingliquid",
1330 tile_images = {"default_water.png"},
1331 alpha = WATER_ALPHA,
1332 paramtype = "light",
1336 buildable_to = true,
1337 liquidtype = "flowing",
1338 liquid_alternative_flowing = "default:water_flowing",
1339 liquid_alternative_source = "default:water_source",
1340 liquid_viscosity = WATER_VISC,
1341 post_effect_color = {a=64, r=100, g=100, b=200},
1342 special_materials = {
1343 {image="default_water.png", backface_culling=false},
1344 {image="default_water.png", backface_culling=true},
1348 minetest.register_node("default:water_source", {
1349 description = "Water",
1350 inventory_image = minetest.inventorycube("default_water.png"),
1351 drawtype = "liquid",
1352 tile_images = {"default_water.png"},
1353 alpha = WATER_ALPHA,
1354 paramtype = "light",
1358 buildable_to = true,
1359 liquidtype = "source",
1360 liquid_alternative_flowing = "default:water_flowing",
1361 liquid_alternative_source = "default:water_source",
1362 liquid_viscosity = WATER_VISC,
1363 post_effect_color = {a=64, r=100, g=100, b=200},
1364 special_materials = {
1365 -- New-style water source material (mostly unused)
1366 {image="default_water.png", backface_culling=false},
1370 minetest.register_node("default:lava_flowing", {
1371 description = "Lava (flowing)",
1372 inventory_image = minetest.inventorycube("default_lava.png"),
1373 drawtype = "flowingliquid",
1374 tile_images = {"default_lava.png"},
1375 paramtype = "light",
1376 light_source = LIGHT_MAX - 1,
1380 buildable_to = true,
1381 liquidtype = "flowing",
1382 liquid_alternative_flowing = "default:lava_flowing",
1383 liquid_alternative_source = "default:lava_source",
1384 liquid_viscosity = LAVA_VISC,
1385 damage_per_second = 4*2,
1386 post_effect_color = {a=192, r=255, g=64, b=0},
1387 special_materials = {
1388 {image="default_lava.png", backface_culling=false},
1389 {image="default_lava.png", backface_culling=true},
1393 minetest.register_node("default:lava_source", {
1394 description = "Lava",
1395 inventory_image = minetest.inventorycube("default_lava.png"),
1396 drawtype = "liquid",
1397 tile_images = {"default_lava.png"},
1398 paramtype = "light",
1399 light_source = LIGHT_MAX - 1,
1403 buildable_to = true,
1404 liquidtype = "source",
1405 liquid_alternative_flowing = "default:lava_flowing",
1406 liquid_alternative_source = "default:lava_source",
1407 liquid_viscosity = LAVA_VISC,
1408 damage_per_second = 4*2,
1409 post_effect_color = {a=192, r=255, g=64, b=0},
1410 special_materials = {
1411 -- New-style lava source material (mostly unused)
1412 {image="default_lava.png", backface_culling=false},
1416 minetest.register_node("default:torch", {
1417 description = "Torch",
1418 drawtype = "torchlike",
1419 tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1420 inventory_image = "default_torch_on_floor.png",
1421 wield_image = "default_torch_on_floor.png",
1422 paramtype = "light",
1423 sunlight_propagates = true,
1425 wall_mounted = true,
1426 light_source = LIGHT_MAX-1,
1428 type = "wallmounted",
1429 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1430 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1431 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1433 material = minetest.digprop_constanttime(0.0),
1436 minetest.register_node("default:sign_wall", {
1437 description = "Sign",
1438 drawtype = "signlike",
1439 tile_images = {"default_sign_wall.png"},
1440 inventory_image = "default_sign_wall.png",
1441 wield_image = "default_sign_wall.png",
1442 paramtype = "light",
1443 sunlight_propagates = true,
1445 wall_mounted = true,
1446 metadata_name = "sign",
1448 type = "wallmounted",
1449 --wall_top = <default>
1450 --wall_bottom = <default>
1451 --wall_side = <default>
1453 material = minetest.digprop_constanttime(0.5),
1456 minetest.register_node("default:chest", {
1457 description = "Chest",
1458 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1459 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1460 paramtype = "facedir_simple",
1461 metadata_name = "chest",
1462 material = minetest.digprop_woodlike(1.0),
1465 minetest.register_node("default:chest_locked", {
1466 description = "Locked Chest",
1467 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1468 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1469 paramtype = "facedir_simple",
1470 metadata_name = "locked_chest",
1471 material = minetest.digprop_woodlike(1.0),
1474 minetest.register_node("default:furnace", {
1475 description = "Furnace",
1476 tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1477 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1478 paramtype = "facedir_simple",
1479 metadata_name = "furnace",
1480 material = minetest.digprop_stonelike(3.0),
1483 minetest.register_node("default:cobble", {
1484 description = "Cobble",
1485 tile_images = {"default_cobble.png"},
1486 is_ground_content = true,
1487 material = minetest.digprop_stonelike(0.9),
1490 minetest.register_node("default:mossycobble", {
1491 description = "Mossy Cobble",
1492 tile_images = {"default_mossycobble.png"},
1493 is_ground_content = true,
1494 material = minetest.digprop_stonelike(0.8),
1497 minetest.register_node("default:steelblock", {
1498 description = "Steel Block",
1499 tile_images = {"default_steel_block.png"},
1500 is_ground_content = true,
1501 material = minetest.digprop_stonelike(5.0),
1504 minetest.register_node("default:nyancat", {
1505 description = "Nyancat",
1506 tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1507 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1508 inventory_image = "default_nc_front.png",
1509 paramtype = "facedir_simple",
1510 material = minetest.digprop_stonelike(3.0),
1513 minetest.register_node("default:nyancat_rainbow", {
1514 description = "Nyancat Rainbow",
1515 tile_images = {"default_nc_rb.png"},
1516 inventory_image = "default_nc_rb.png",
1517 material = minetest.digprop_stonelike(3.0),
1520 minetest.register_node("default:sapling", {
1521 description = "Sapling",
1522 drawtype = "plantlike",
1524 tile_images = {"default_sapling.png"},
1525 inventory_image = "default_sapling.png",
1526 wield_image = "default_sapling.png",
1527 paramtype = "light",
1529 material = minetest.digprop_constanttime(0.0),
1532 minetest.register_node("default:apple", {
1533 description = "Apple",
1534 drawtype = "plantlike",
1536 tile_images = {"default_apple.png"},
1537 inventory_image = "default_apple.png",
1538 paramtype = "light",
1539 sunlight_propagates = true,
1541 material = minetest.digprop_constanttime(0.0),
1542 on_use = minetest.item_eat(4),
1549 minetest.register_craftitem("default:stick", {
1550 description = "Stick",
1551 inventory_image = "default_stick.png",
1554 minetest.register_craftitem("default:paper", {
1555 description = "Paper",
1556 inventory_image = "default_paper.png",
1559 minetest.register_craftitem("default:book", {
1560 description = "Book",
1561 inventory_image = "default_book.png",
1564 minetest.register_craftitem("default:coal_lump", {
1565 description = "Lump of coal",
1566 inventory_image = "default_coal_lump.png",
1569 minetest.register_craftitem("default:iron_lump", {
1570 description = "Lump of iron",
1571 inventory_image = "default_iron_lump.png",
1574 minetest.register_craftitem("default:clay_lump", {
1575 description = "Lump of clay",
1576 inventory_image = "default_clay_lump.png",
1579 minetest.register_craftitem("default:steel_ingot", {
1580 description = "Steel ingot",
1581 inventory_image = "default_steel_ingot.png",
1584 minetest.register_craftitem("default:clay_brick", {
1585 description = "Clay brick",
1586 inventory_image = "default_steel_ingot.png",
1587 inventory_image = "default_clay_brick.png",
1590 minetest.register_craftitem("default:scorched_stuff", {
1591 description = "Scorched stuff",
1592 inventory_image = "default_scorched_stuff.png",
1596 -- Creative inventory
1599 minetest.add_to_creative_inventory('default:pick_mese')
1600 minetest.add_to_creative_inventory('default:pick_steel')
1601 minetest.add_to_creative_inventory('default:axe_steel')
1602 minetest.add_to_creative_inventory('default:shovel_steel')
1604 minetest.add_to_creative_inventory('default:torch')
1605 minetest.add_to_creative_inventory('default:cobble')
1606 minetest.add_to_creative_inventory('default:dirt')
1607 minetest.add_to_creative_inventory('default:stone')
1608 minetest.add_to_creative_inventory('default:sand')
1609 minetest.add_to_creative_inventory('default:sandstone')
1610 minetest.add_to_creative_inventory('default:clay')
1611 minetest.add_to_creative_inventory('default:brick')
1612 minetest.add_to_creative_inventory('default:tree')
1613 minetest.add_to_creative_inventory('default:wood')
1614 minetest.add_to_creative_inventory('default:leaves')
1615 minetest.add_to_creative_inventory('default:cactus')
1616 minetest.add_to_creative_inventory('default:papyrus')
1617 minetest.add_to_creative_inventory('default:bookshelf')
1618 minetest.add_to_creative_inventory('default:glass')
1619 minetest.add_to_creative_inventory('default:fence')
1620 minetest.add_to_creative_inventory('default:rail')
1621 minetest.add_to_creative_inventory('default:mese')
1622 minetest.add_to_creative_inventory('default:chest')
1623 minetest.add_to_creative_inventory('default:furnace')
1624 minetest.add_to_creative_inventory('default:sign_wall')
1625 minetest.add_to_creative_inventory('default:water_source')
1626 minetest.add_to_creative_inventory('default:lava_source')
1627 minetest.add_to_creative_inventory('default:ladder')
1630 -- Some common functions
1633 default.falling_node_names = {}
1635 function nodeupdate_single(p)
1636 n = minetest.env:get_node(p)
1637 if default.falling_node_names[n.name] ~= nil then
1638 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1639 n_bottom = minetest.env:get_node(p_bottom)
1640 if n_bottom.name == "air" then
1641 minetest.env:remove_node(p)
1642 minetest.env:add_entity(p, "default:falling_"..n.name)
1648 function nodeupdate(p)
1652 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1653 nodeupdate_single(p2)
1663 function default.register_falling_node(nodename, texture)
1664 default.falling_node_names[nodename] = true
1665 -- Override naming conventions for stuff like :default:falling_default:sand
1666 minetest.register_entity(":default:falling_"..nodename, {
1667 -- Static definition
1669 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1671 textures = {texture,texture,texture,texture,texture,texture},
1674 on_step = function(self, dtime)
1676 self.object:setacceleration({x=0, y=-10, z=0})
1677 -- Turn to actual sand when collides to ground or just move
1678 local pos = self.object:getpos()
1679 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1680 local bcn = minetest.env:get_node(bcp)
1681 if bcn.name ~= "air" then
1682 -- Turn to a sand node
1683 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1684 minetest.env:add_node(np, {name=nodename})
1685 self.object:remove()
1693 default.register_falling_node("default:sand", "default_sand.png")
1694 default.register_falling_node("default:gravel", "default_gravel.png")
1700 -- Global environment step function
1701 function on_step(dtime)
1704 minetest.register_globalstep(on_step)
1706 function on_placenode(p, node)
1707 --print("on_placenode")
1710 minetest.register_on_placenode(on_placenode)
1712 function on_dignode(p, node)
1713 --print("on_dignode")
1716 minetest.register_on_dignode(on_dignode)
1718 function on_punchnode(p, node)
1720 minetest.register_on_punchnode(on_punchnode)
1722 local function handle_give_command(cmd, giver, receiver, stackstring)
1723 if not minetest.get_player_privs(giver)["give"] then
1724 minetest.chat_send_player(giver, "error: you don't have permission to give")
1727 minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1728 minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1729 local itemstack = ItemStack(stackstring)
1730 if itemstack:is_empty() then
1731 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1733 elseif not itemstack:is_known() then
1734 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1737 local receiverref = minetest.env:get_player_by_name(receiver)
1738 if receiverref == nil then
1739 minetest.chat_send_player(giver, receiver..' is not a known player')
1742 local leftover = receiverref:get_inventory():add_item("main", itemstack)
1743 if leftover:is_empty() then
1745 elseif leftover:get_count() == itemstack:get_count() then
1746 partiality = "could not be "
1748 partiality = "partially "
1750 if giver == receiver then
1751 minetest.chat_send_player(giver, '"'..stackstring
1752 ..'" '..partiality..'added to inventory.');
1754 minetest.chat_send_player(giver, '"'..stackstring
1755 ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1756 minetest.chat_send_player(receiver, '"'..stackstring
1757 ..'" '..partiality..'added to inventory.');
1761 minetest.register_on_chat_message(function(name, message)
1762 --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1763 local cmd = "/giveme"
1764 if message:sub(0, #cmd) == cmd then
1765 local stackstring = string.match(message, cmd.." (.*)")
1766 if stackstring == nil then
1767 minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1768 return true -- Handled chat message
1770 handle_give_command(cmd, name, name, stackstring)
1774 if message:sub(0, #cmd) == cmd then
1775 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1776 if receiver == nil or stackstring == nil then
1777 minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1778 return true -- Handled chat message
1780 handle_give_command(cmd, name, receiver, stackstring)
1783 local cmd = "/spawnentity"
1784 if message:sub(0, #cmd) == cmd then
1785 if not minetest.get_player_privs(name)["give"] then
1786 minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1787 return true -- Handled chat message
1789 if not minetest.get_player_privs(name)["interact"] then
1790 minetest.chat_send_player(name, "you don't have permission to interact")
1791 return true -- Handled chat message
1793 local entityname = string.match(message, cmd.." (.*)")
1794 if entityname == nil then
1795 minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1796 return true -- Handled chat message
1798 print(cmd..' invoked, entityname="'..entityname..'"')
1799 local player = minetest.env:get_player_by_name(name)
1800 if player == nil then
1801 print("Unable to spawn entity, player is nil")
1802 return true -- Handled chat message
1804 local p = player:getpos()
1806 minetest.env:add_entity(p, entityname)
1807 minetest.chat_send_player(name, '"'..entityname
1809 return true -- Handled chat message
1811 local cmd = "/pulverize"
1812 if message:sub(0, #cmd) == cmd then
1813 local player = minetest.env:get_player_by_name(name)
1814 if player == nil then
1815 print("Unable to pulverize, player is nil")
1816 return true -- Handled chat message
1818 if player:get_wielded_item():is_empty() then
1819 minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1821 player:set_wielded_item(nil)
1822 minetest.chat_send_player(name, 'An item was pulverized.')
1829 -- Done, print some random stuff
1832 --print("minetest.registered_entities:")
1833 --dump2(minetest.registered_entities)