1 -- default (Minetest 0.4 mod)
4 -- Quick documentation about the API
5 -- =================================
7 -- Helper functions defined by builtin.lua:
8 -- dump2(obj, name="_", dumped={})
9 -- dump(obj, dumped={})
15 -- $path_userdata/usermods/
18 -- On a run-in-place version (eg. the distributed windows version):
19 -- minetest-0.4.x/data/mods/
20 -- minetest-0.4.x/usermods/
21 -- minetest-0.4.x/world/worldmods/
23 -- On an installed version on linux:
24 -- /usr/share/minetest/mods/
25 -- ~/.minetest/usermods
26 -- ~/.minetest/world/worldmods
28 -- Naming convention for registered textual names
29 -- ----------------------------------------------
30 -- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
32 -- This is to prevent conflicting names from corrupting maps and is
33 -- enforced by the mod loader.
35 -- Example: mod "experimental", ideal item/node/entity name "tnt":
36 -- -> the name should be "experimental:tnt".
38 -- Enforcement can be overridden by prefixing the name with ":". This can
39 -- be used for overriding the registrations of some other mod.
41 -- Example: Any mod can redefine experimental:tnt by using the name
42 -- ":experimental:tnt" when registering it.
43 -- (also that mods is required to have "experimental" as a dependency)
45 -- The legacy mod uses ":" for maintaining backwards compatibility.
49 -- Mods should generally prefix their textures with modname_, eg. given
50 -- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
52 -- This is not crucial and a conflicting name will not corrupt maps.
54 -- Representations of simple things
55 -- --------------------------------
57 -- MapNode representation:
58 -- {name="name", param1=num, param2=num}
60 -- param1 and param2 are 8 bit and 4 bit integers, respectively. They
61 -- are reserved for certain automated functions. If you don't use these
62 -- functions, you can use them to store arbitrary values.
64 -- param1 is reserved for the engine when:
65 -- paramtype != "none"
66 -- param2 is reserved for the engine when any of these are used:
67 -- liquidtype == "flowing"
68 -- drawtype == "flowingliquid"
69 -- drawtype == "torchlike"
70 -- drawtype == "signlike"
72 -- Position representation:
73 -- {x=num, y=num, z=num}
75 -- stackstring/itemstring: A stack of items in serialized format.
76 -- eg. 'node "default:dirt" 5'
77 -- eg. 'tool "default:pick_wood" 21323'
78 -- eg. 'craft "default:apple" 2'
80 -- item: A stack of items in Lua table format.
81 -- eg. {name="default:dirt", count=1, wear=0, metadata=""}
82 -- ^ a single dirt node
83 -- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
84 -- ^ a wooden pick about 1/3 weared out
85 -- eg. {name="default:apple", count=1, wear=0, metadata=""}
88 -- Any time an item must be passed to a function, it can be an
89 -- ItemStack (see below), an itemstring or a table in the above format.
92 -- minetest.register_entity(name, prototype table)
93 -- minetest.register_abm(abm definition)
94 -- minetest.register_node(name, node definition)
95 -- minetest.register_tool(name, item definition)
96 -- minetest.register_craftitem(name, item definition)
97 -- minetest.register_alias(name, convert_to)
98 -- minetest.register_craft(recipe)
99 -- minetest.register_globalstep(func(dtime))
100 -- minetest.register_on_placenode(func(pos, newnode, placer))
101 -- minetest.register_on_dignode(func(pos, oldnode, digger))
102 -- minetest.register_on_punchnode(func(pos, node, puncher))
103 -- minetest.register_on_generated(func(minp, maxp))
104 -- minetest.register_on_newplayer(func(ObjectRef))
105 -- minetest.register_on_dieplayer(func(ObjectRef))
106 -- minetest.register_on_respawnplayer(func(ObjectRef))
107 -- ^ return true in func to disable regular player placement
108 -- ^ currently called _before_ repositioning of player occurs
109 -- minetest.register_on_chat_message(func(name, message))
110 -- minetest.add_to_creative_inventory(itemstring)
111 -- minetest.setting_get(name) -> string or nil
112 -- minetest.setting_getbool(name) -> boolean value or nil
113 -- minetest.chat_send_all(text)
114 -- minetest.chat_send_player(name, text)
115 -- minetest.get_player_privs(name) -> set of privs
116 -- minetest.get_inventory(location) -> InvRef
117 -- minetest.get_current_modname() -> string
118 -- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
119 -- ^ location = eg. {type="player", name="celeron55"}
120 -- {type="node", pos={x=, y=, z=}}
122 -- minetest.debug(line)
124 -- minetest.log(line)
125 -- minetest.log(loglevel, line)
126 -- ^ loglevel one of "error", "action", "info", "verbose"
128 -- minetest.digprop_constanttime(time)
129 -- minetest.digprop_stonelike(toughness)
130 -- minetest.digprop_dirtlike(toughness)
131 -- minetest.digprop_gravellike(toughness)
132 -- minetest.digprop_woodlike(toughness)
133 -- minetest.digprop_leaveslike(toughness)
134 -- minetest.digprop_glasslike(toughness)
137 -- minetest.env - environment reference
140 -- minetest.registered_items
141 -- ^ List of registered items, indexed by name
142 -- minetest.registered_nodes
143 -- ^ List of registered node definitions, indexed by name
144 -- minetest.registered_craftitems
145 -- ^ List of registered craft item definitions, indexed by name
146 -- minetest.registered_tools
147 -- ^ List of registered tool definitions, indexed by name
148 -- minetest.registered_entities
149 -- ^ List of registered entity prototypes, indexed by name
150 -- minetest.object_refs
151 -- ^ List of object references, indexed by active object id
152 -- minetest.luaentities
153 -- ^ List of lua entities, indexed by active object id
155 -- EnvRef is basically ServerEnvironment and ServerMap combined.
157 -- - add_node(pos, node)
158 -- - remove_node(pos)
160 -- ^ Returns {name="ignore", ...} for unloaded area
161 -- - get_node_or_nil(pos)
162 -- ^ Returns nil for unloaded area
163 -- - get_node_light(pos, timeofday) -> 0...15 or nil
164 -- ^ timeofday: nil = current time, 0 = night, 0.5 = day
165 -- - add_entity(pos, name): Returns ObjectRef or nil if failed
166 -- - add_item(pos, itemstring)
168 -- - add_firefly(pos)
169 -- - get_meta(pos) -- Get a NodeMetaRef at that position
170 -- - get_player_by_name(name) -- Get an ObjectRef to a player
171 -- - get_objects_inside_radius(pos, radius)
173 -- NodeMetaRef (this stuff is subject to change in a future version)
175 -- - allows_text_input()
176 -- - set_text(text) -- eg. set the text of a sign
179 -- - set_owner(string)
180 -- Generic node metadata specific:
181 -- - set_infotext(infotext)
182 -- - get_inventory() -> InvRef
183 -- - set_inventory_draw_spec(string)
184 -- - set_allow_text_input(bool)
185 -- - set_allow_removal(bool)
186 -- - set_enforce_owner(bool)
187 -- - is_inventory_modified()
188 -- - reset_inventory_modified()
189 -- - is_text_modified()
190 -- - reset_text_modified()
191 -- - set_string(name, value)
192 -- - get_string(name)
194 -- ObjectRef is basically ServerActiveObject.
195 -- ObjectRef methods:
196 -- - remove(): remove object (after returning from Lua)
197 -- - getpos() -> {x=num, y=num, z=num}
198 -- - setpos(pos); pos={x=num, y=num, z=num}
199 -- - moveto(pos, continuous=false): interpolated move
200 -- - punch(puncher, time_from_last_punch)
201 -- ^ puncher = an another ObjectRef,
202 -- ^ time_from_last_punch = time since last punch action of the puncher
203 -- - right_click(clicker); clicker = an another ObjectRef
204 -- - get_hp(): returns number of hitpoints (2 * number of hearts)
205 -- - set_hp(hp): set number of hitpoints (2 * number of hearts)
206 -- - get_inventory() -> InvRef
207 -- - get_wield_list(): returns the name of the inventory list the wielded item is in
208 -- - get_wield_index(): returns the index of the wielded item
209 -- - get_wielded_item() -> ItemStack
210 -- - set_wielded_item(item): replaces the wielded item, returns true if successful
211 -- LuaEntitySAO-only: (no-op for other objects)
212 -- - setvelocity({x=num, y=num, z=num})
213 -- - getvelocity() -> {x=num, y=num, z=num}
214 -- - setacceleration({x=num, y=num, z=num})
215 -- - getacceleration() -> {x=num, y=num, z=num}
217 -- - getyaw() -> radians
218 -- - settexturemod(mod)
219 -- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
220 -- - select_horiz_by_yawpitch=false)
221 -- - ^ Select sprite from spritesheet with optional animation and DM-style
222 -- - texture selection based on yaw relative to camera
223 -- - get_entity_name() (DEPRECATED: Will be removed in a future version)
225 -- Player-only: (no-op for other objects)
226 -- - get_player_name(): will return nil if is not a player
227 -- - get_look_dir(): get camera direction as a unit vector
228 -- - get_look_pitch(): pitch in radians
229 -- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
232 -- - get_size(listname): get size of a list
233 -- - set_size(listname, size): set size of a list
234 -- - get_stack(listname, i): get a copy of stack index i in list
235 -- - set_stack(listname, i, stack): copy stack to index i in list
236 -- - get_list(listname): return full list
237 -- - set_list(listname, list): set full list (size will not change)
238 -- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
239 -- - room_for_item(listname, stack): returns true if the stack of items
240 -- can be fully added to the list
241 -- - contains_item(listname, stack): returns true if the stack of items
242 -- can be fully taken from the list
243 -- remove_item(listname, stack): take as many items as specified from the list,
244 -- returns the items that were actually removed (as an ItemStack)
246 -- ItemStack methods:
247 -- - is_empty(): return true if stack is empty
248 -- - get_name(): returns item name (e.g. "default:stone")
249 -- - get_count(): returns number of items on the stack
250 -- - get_wear(): returns tool wear (0-65535), 0 for non-tools
251 -- - get_metadata(): returns metadata (a string attached to an item stack)
252 -- - clear(): removes all items from the stack, making it empty
253 -- - replace(item): replace the contents of this stack (item can also
254 -- be an itemstring or table)
255 -- - to_string(): returns the stack in itemstring form
256 -- - to_table(): returns the stack in Lua table form
257 -- - get_stack_max(): returns the maximum size of the stack (depends on the item)
258 -- - get_free_space(): returns get_stack_max() - get_count()
259 -- - is_known(): returns true if the item name refers to a defined item type
260 -- - get_definition(): returns the item definition table
261 -- - get_tool_digging_properties(): returns the digging properties of the item,
262 -- ^ or those of the hand if none are defined for this item type
263 -- - add_wear(amount): increases wear by amount if the item is a tool
264 -- - add_item(item): put some item or stack onto this stack,
265 -- ^ returns leftover ItemStack
266 -- - item_fits(item): returns true if item or stack can be fully added to this one
267 -- - take_item(n): take (and remove) up to n items from this stack
268 -- ^ returns taken ItemStack
269 -- ^ if n is omitted, n=1 is used
270 -- - peek_item(n): copy (don't remove) up to n items from this stack
271 -- ^ returns copied ItemStack
272 -- ^ if n is omitted, n=1 is used
274 -- Registered entities:
275 -- - Functions receive a "luaentity" as self:
276 -- - It has the member .name, which is the registered name ("mod:thing")
277 -- - It has the member .object, which is an ObjectRef pointing to the object
278 -- - The original prototype stuff is visible directly via a metatable
280 -- - on_activate(self, staticdata)
281 -- - on_step(self, dtime)
282 -- - on_punch(self, hitter)
283 -- - on_rightclick(self, clicker)
284 -- - get_staticdata(self)
285 -- ^ return string that will be passed to on_activate when the object
286 -- is created next time
288 -- Entity prototype table:
291 -- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
292 -- visual = "cube"/"sprite",
293 -- visual_size = {x=1, y=1},
294 -- textures = {texture,texture,texture,texture,texture,texture},
295 -- spritediv = {x=1, y=1},
296 -- initial_sprite_basepos = {x=0, y=0},
297 -- on_activate = function(self, staticdata),
298 -- on_step = function(self, dtime),
299 -- on_punch = function(self, hitter),
300 -- on_rightclick = function(self, clicker),
301 -- get_staticdata = function(self),
302 -- # Also you can define arbitrary member variables here
303 -- myvariable = whatever,
306 -- Item definition options (register_node, register_craftitem, register_tool)
308 -- description = "Steel Axe",
309 -- inventory_image = "default_tool_steelaxe.png",
311 -- wield_scale = {x=1,y=1,z=1},
313 -- liquids_pointable = false,
314 -- tool_digging_properties = {
315 -- full_punch_interval = 1.0,
318 -- dt_crackiness = -0.2,
319 -- dt_crumbliness = 1,
320 -- dt_cuttability = -0.5,
321 -- basedurability = 330,
323 -- dd_crackiness = 0,
324 -- dd_crumbliness = 0,
325 -- dd_cuttability = 0,
327 -- on_drop = func(item, dropper, pos),
328 -- on_place = func(item, placer, pointed_thing),
329 -- on_use = func(item, user, pointed_thing),
332 -- Node definition options (register_node):
334 -- <all fields allowed in item definitions>,
335 -- drawtype = "normal",
336 -- visual_scale = 1.0,
337 -- tile_images = {"default_unknown_block.png"},
338 -- special_materials = {
339 -- {image="", backface_culling=true},
340 -- {image="", backface_culling=true},
343 -- post_effect_color = {a=0, r=0, g=0, b=0},
344 -- paramtype = "none",
345 -- paramtype2 = "none",
346 -- is_ground_content = false,
347 -- sunlight_propagates = false,
351 -- climbable = false,
352 -- buildable_to = false,
354 -- -- alternatively drop = { max_items = ..., items = { ... } }
355 -- metadata_name = "",
356 -- liquidtype = "none",
357 -- liquid_alternative_flowing = "",
358 -- liquid_alternative_source = "",
359 -- liquid_viscosity = 0,
361 -- damage_per_second = 0,
362 -- selection_box = {type="regular"},
364 -- diggablity = "normal",
371 -- legacy_facedir_simple = false, -- Support maps made in and before January 2012
372 -- legacy_wallmounted = false, -- Support maps made in and before January 2012
377 -- output = 'default:pick_stone',
379 -- {'default:cobble', 'default:cobble', 'default:cobble'},
380 -- {'', 'default:stick', ''},
381 -- {'', 'default:stick', ''},
383 -- replacements = <optional list of item pairs,
384 -- replace one input item with another item on crafting>
387 -- Recipe (shapeless):
389 -- type = "shapeless",
390 -- output = 'mushrooms:mushroom_stew',
393 -- "mushrooms:mushroom_brown",
394 -- "mushrooms:mushroom_red",
396 -- replacements = <optional list of item pairs,
397 -- replace one input item with another item on crafting>
400 -- Recipe (tool repair):
402 -- type = "toolrepair",
403 -- additional_wear = -0.02,
409 -- output = "default:glass",
410 -- recipe = "default:sand",
414 -- Recipe (furnace fuel):
417 -- recipe = "default:leaves",
421 -- ABM (ActiveBlockModifier) definition:
423 -- nodenames = {"default:lava_source"},
424 -- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
425 -- ^ If left out or empty, any neighbor will do
426 -- ^ This might get removed in the future
427 -- interval = 1.0, -- (operation interval)
428 -- chance = 1, -- (chance of trigger is 1.0/this)
429 -- action = func(pos, node, active_object_count, active_object_count_wider),
437 -- Definitions made by this mod that other mods can use too
444 minetest.register_tool("default:pick_wood", {
445 description = "Wooden Pickaxe",
446 inventory_image = "default_tool_woodpick.png",
447 tool_digging_properties = {
450 dt_crackiness = -0.5,
460 minetest.register_tool("default:pick_stone", {
461 description = "Stone Pickaxe",
462 inventory_image = "default_tool_stonepick.png",
463 tool_digging_properties = {
466 dt_crackiness = -0.5,
469 basedurability = 100,
476 minetest.register_tool("default:pick_steel", {
477 description = "Steel Pickaxe",
478 inventory_image = "default_tool_steelpick.png",
479 tool_digging_properties = {
482 dt_crackiness = -0.5,
485 basedurability = 333,
492 minetest.register_tool("default:pick_mese", {
493 description = "Mese Pickaxe",
494 inventory_image = "default_tool_mesepick.png",
495 tool_digging_properties = {
501 basedurability = 1337,
508 minetest.register_tool("default:shovel_wood", {
509 description = "Wooden Shovel",
510 inventory_image = "default_tool_woodshovel.png",
511 tool_digging_properties = {
515 dt_crumbliness = -1.5,
516 dt_cuttability = 0.3,
524 minetest.register_tool("default:shovel_stone", {
525 description = "Stone Shovel",
526 inventory_image = "default_tool_stoneshovel.png",
527 tool_digging_properties = {
531 dt_crumbliness = -1.5,
532 dt_cuttability = 0.1,
533 basedurability = 100,
540 minetest.register_tool("default:shovel_steel", {
541 description = "Steel Shovel",
542 inventory_image = "default_tool_steelshovel.png",
543 tool_digging_properties = {
547 dt_crumbliness = -1.5,
548 dt_cuttability = 0.0,
549 basedurability = 330,
556 minetest.register_tool("default:axe_wood", {
557 description = "Wooden Axe",
558 inventory_image = "default_tool_woodaxe.png",
559 tool_digging_properties = {
562 dt_crackiness = -0.2,
564 dt_cuttability = -0.5,
572 minetest.register_tool("default:axe_stone", {
573 description = "Stone Axe",
574 inventory_image = "default_tool_stoneaxe.png",
575 tool_digging_properties = {
578 dt_crackiness = -0.2,
580 dt_cuttability = -0.5,
581 basedurability = 100,
588 minetest.register_tool("default:axe_steel", {
589 description = "Steel Axe",
590 inventory_image = "default_tool_steelaxe.png",
591 tool_digging_properties = {
594 dt_crackiness = -0.2,
596 dt_cuttability = -0.5,
597 basedurability = 330,
604 minetest.register_tool("default:sword_wood", {
605 description = "Wooden Sword",
606 inventory_image = "default_tool_woodsword.png",
607 tool_digging_properties = {
620 minetest.register_tool("default:sword_stone", {
621 description = "Stone Sword",
622 inventory_image = "default_tool_stonesword.png",
623 tool_digging_properties = {
629 basedurability = 100,
636 minetest.register_tool("default:sword_steel", {
637 description = "Steel Sword",
638 inventory_image = "default_tool_steelsword.png",
639 tool_digging_properties = {
645 basedurability = 330,
654 -- Crafting definition
657 minetest.register_craft({
658 output = 'default:wood 4',
664 minetest.register_craft({
665 output = 'default:stick 4',
671 minetest.register_craft({
672 output = 'default:fence_wood 2',
674 {'default:stick', 'default:stick', 'default:stick'},
675 {'default:stick', 'default:stick', 'default:stick'},
679 minetest.register_craft({
680 output = 'default:sign_wall',
682 {'default:wood', 'default:wood', 'default:wood'},
683 {'default:wood', 'default:wood', 'default:wood'},
684 {'', 'default:stick', ''},
688 minetest.register_craft({
689 output = 'default:torch 4',
691 {'default:coal_lump'},
696 minetest.register_craft({
697 output = 'default:pick_wood',
699 {'default:wood', 'default:wood', 'default:wood'},
700 {'', 'default:stick', ''},
701 {'', 'default:stick', ''},
705 minetest.register_craft({
706 output = 'default:pick_stone',
708 {'default:cobble', 'default:cobble', 'default:cobble'},
709 {'', 'default:stick', ''},
710 {'', 'default:stick', ''},
714 minetest.register_craft({
715 output = 'default:pick_steel',
717 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
718 {'', 'default:stick', ''},
719 {'', 'default:stick', ''},
723 minetest.register_craft({
724 output = 'default:pick_mese',
726 {'default:mese', 'default:mese', 'default:mese'},
727 {'', 'default:stick', ''},
728 {'', 'default:stick', ''},
732 minetest.register_craft({
733 output = 'default:shovel_wood',
741 minetest.register_craft({
742 output = 'default:shovel_stone',
750 minetest.register_craft({
751 output = 'default:shovel_steel',
753 {'default:steel_ingot'},
759 minetest.register_craft({
760 output = 'default:axe_wood',
762 {'default:wood', 'default:wood'},
763 {'default:wood', 'default:stick'},
764 {'', 'default:stick'},
768 minetest.register_craft({
769 output = 'default:axe_stone',
771 {'default:cobble', 'default:cobble'},
772 {'default:cobble', 'default:stick'},
773 {'', 'default:stick'},
777 minetest.register_craft({
778 output = 'default:axe_steel',
780 {'default:steel_ingot', 'default:steel_ingot'},
781 {'default:steel_ingot', 'default:stick'},
782 {'', 'default:stick'},
786 minetest.register_craft({
787 output = 'default:sword_wood',
795 minetest.register_craft({
796 output = 'default:sword_stone',
804 minetest.register_craft({
805 output = 'default:sword_steel',
807 {'default:steel_ingot'},
808 {'default:steel_ingot'},
813 minetest.register_craft({
814 output = 'default:rail 15',
816 {'default:steel_ingot', '', 'default:steel_ingot'},
817 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
818 {'default:steel_ingot', '', 'default:steel_ingot'},
822 minetest.register_craft({
823 output = 'default:chest',
825 {'default:wood', 'default:wood', 'default:wood'},
826 {'default:wood', '', 'default:wood'},
827 {'default:wood', 'default:wood', 'default:wood'},
831 minetest.register_craft({
832 output = 'default:chest_locked',
834 {'default:wood', 'default:wood', 'default:wood'},
835 {'default:wood', 'default:steel_ingot', 'default:wood'},
836 {'default:wood', 'default:wood', 'default:wood'},
840 minetest.register_craft({
841 output = 'default:furnace',
843 {'default:cobble', 'default:cobble', 'default:cobble'},
844 {'default:cobble', '', 'default:cobble'},
845 {'default:cobble', 'default:cobble', 'default:cobble'},
849 minetest.register_craft({
850 output = 'default:steelblock',
852 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
853 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
854 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
858 minetest.register_craft({
859 output = 'default:sandstone',
861 {'default:sand', 'default:sand'},
862 {'default:sand', 'default:sand'},
866 minetest.register_craft({
867 output = 'default:clay',
869 {'default:clay_lump', 'default:clay_lump'},
870 {'default:clay_lump', 'default:clay_lump'},
874 minetest.register_craft({
875 output = 'default:brick',
877 {'default:clay_brick', 'default:clay_brick'},
878 {'default:clay_brick', 'default:clay_brick'},
882 minetest.register_craft({
883 output = 'default:paper',
885 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
889 minetest.register_craft({
890 output = 'default:book',
898 minetest.register_craft({
899 output = 'default:bookshelf',
901 {'default:wood', 'default:wood', 'default:wood'},
902 {'default:book', 'default:book', 'default:book'},
903 {'default:wood', 'default:wood', 'default:wood'},
907 minetest.register_craft({
908 output = 'default:ladder',
910 {'default:stick', '', 'default:stick'},
911 {'default:stick', 'default:stick', 'default:stick'},
912 {'default:stick', '', 'default:stick'},
917 -- Crafting (tool repair)
919 minetest.register_craft({
921 additional_wear = -0.02,
928 minetest.register_craft({
930 output = "default:glass",
931 recipe = "default:sand",
934 minetest.register_craft({
936 output = "default:coal_lump",
937 recipe = "default:tree",
940 minetest.register_craft({
942 output = "default:coal_lump",
943 recipe = "default:jungletree",
946 minetest.register_craft({
948 output = "default:stone",
949 recipe = "default:cobble",
952 minetest.register_craft({
954 output = "default:steel_ingot",
955 recipe = "default:iron_lump",
958 minetest.register_craft({
960 output = "default:clay_brick",
961 recipe = "default:clay_lump",
968 minetest.register_craft({
970 recipe = "default:tree",
974 minetest.register_craft({
976 recipe = "default:jungletree",
980 minetest.register_craft({
982 recipe = "default:junglegrass",
986 minetest.register_craft({
988 recipe = "default:leaves",
992 minetest.register_craft({
994 recipe = "default:cactus",
998 minetest.register_craft({
1000 recipe = "default:papyrus",
1004 minetest.register_craft({
1006 recipe = "default:bookshelf",
1010 minetest.register_craft({
1012 recipe = "default:fence_wood",
1016 minetest.register_craft({
1018 recipe = "default:ladder",
1022 minetest.register_craft({
1024 recipe = "default:wood",
1028 minetest.register_craft({
1030 recipe = "default:mese",
1034 minetest.register_craft({
1036 recipe = "default:lava_source",
1040 minetest.register_craft({
1042 recipe = "default:torch",
1046 minetest.register_craft({
1048 recipe = "default:sign_wall",
1052 minetest.register_craft({
1054 recipe = "default:chest",
1058 minetest.register_craft({
1060 recipe = "default:chest_locked",
1064 minetest.register_craft({
1066 recipe = "default:nyancat",
1070 minetest.register_craft({
1072 recipe = "default:nyancat_rainbow",
1076 minetest.register_craft({
1078 recipe = "default:sapling",
1082 minetest.register_craft({
1084 recipe = "default:apple",
1088 minetest.register_craft({
1090 recipe = "default:coal_lump",
1098 minetest.register_node("default:stone", {
1099 description = "Stone",
1100 tile_images = {"default_stone.png"},
1101 is_ground_content = true,
1102 material = minetest.digprop_stonelike(1.0),
1103 drop = 'default:cobble',
1104 legacy_mineral = true,
1107 minetest.register_node("default:stone_with_coal", {
1108 description = "Stone with coal",
1109 tile_images = {"default_stone.png^default_mineral_coal.png"},
1110 is_ground_content = true,
1111 material = minetest.digprop_stonelike(1.0),
1112 drop = 'default:coal_lump',
1115 minetest.register_node("default:stone_with_iron", {
1116 description = "Stone with iron",
1117 tile_images = {"default_stone.png^default_mineral_iron.png"},
1118 is_ground_content = true,
1119 material = minetest.digprop_stonelike(1.0),
1120 drop = 'default:iron_lump',
1123 minetest.register_node("default:dirt_with_grass", {
1124 description = "Dirt with grass",
1125 tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1126 is_ground_content = true,
1127 material = minetest.digprop_dirtlike(1.0),
1128 drop = 'default:dirt',
1131 minetest.register_node("default:dirt_with_grass_footsteps", {
1132 description = "Dirt with grass and footsteps",
1133 tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1134 is_ground_content = true,
1135 material = minetest.digprop_dirtlike(1.0),
1136 drop = 'default:dirt',
1139 minetest.register_node("default:dirt", {
1140 description = "Dirt",
1141 tile_images = {"default_dirt.png"},
1142 is_ground_content = true,
1143 material = minetest.digprop_dirtlike(1.0),
1146 minetest.register_node("default:sand", {
1147 description = "Sand",
1148 tile_images = {"default_sand.png"},
1149 is_ground_content = true,
1150 material = minetest.digprop_dirtlike(1.0),
1153 minetest.register_node("default:gravel", {
1154 description = "Gravel",
1155 tile_images = {"default_gravel.png"},
1156 is_ground_content = true,
1157 material = minetest.digprop_gravellike(1.0),
1160 minetest.register_node("default:sandstone", {
1161 description = "Sandstone",
1162 tile_images = {"default_sandstone.png"},
1163 is_ground_content = true,
1164 material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
1165 drop = 'default:sand',
1168 minetest.register_node("default:clay", {
1169 description = "Clay",
1170 tile_images = {"default_clay.png"},
1171 is_ground_content = true,
1172 material = minetest.digprop_dirtlike(1.0),
1173 drop = 'default:clay_lump 4',
1176 minetest.register_node("default:brick", {
1177 description = "Brick",
1178 tile_images = {"default_brick.png"},
1179 is_ground_content = true,
1180 material = minetest.digprop_stonelike(1.0),
1181 drop = 'default:clay_brick 4',
1184 minetest.register_node("default:tree", {
1185 description = "Tree",
1186 tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
1187 is_ground_content = true,
1188 material = minetest.digprop_woodlike(1.0),
1191 minetest.register_node("default:jungletree", {
1192 description = "Jungle Tree",
1193 tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
1194 is_ground_content = true,
1195 material = minetest.digprop_woodlike(1.0),
1198 minetest.register_node("default:junglegrass", {
1199 description = "Jungle Grass",
1200 drawtype = "plantlike",
1202 tile_images = {"default_junglegrass.png"},
1203 inventory_image = "default_junglegrass.png",
1204 wield_image = "default_junglegrass.png",
1205 paramtype = "light",
1207 material = minetest.digprop_leaveslike(1.0),
1210 minetest.register_node("default:leaves", {
1211 description = "Leaves",
1212 drawtype = "allfaces_optional",
1214 tile_images = {"default_leaves.png"},
1215 paramtype = "light",
1216 material = minetest.digprop_leaveslike(1.0),
1221 -- player will get sapling with 1/20 chance
1222 items = {'default:sapling'},
1226 -- player will get leaves only if he get no saplings,
1227 -- this is because max_items is 1
1228 items = {'default:leaves'},
1234 minetest.register_node("default:cactus", {
1235 description = "Cactus",
1236 tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
1237 is_ground_content = true,
1238 material = minetest.digprop_woodlike(0.75),
1241 minetest.register_node("default:papyrus", {
1242 description = "Papyrus",
1243 drawtype = "plantlike",
1244 tile_images = {"default_papyrus.png"},
1245 inventory_image = "default_papyrus.png",
1246 wield_image = "default_papyrus.png",
1247 paramtype = "light",
1248 is_ground_content = true,
1250 material = minetest.digprop_leaveslike(0.5),
1253 minetest.register_node("default:bookshelf", {
1254 description = "Bookshelf",
1255 tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
1256 is_ground_content = true,
1257 material = minetest.digprop_woodlike(0.75),
1260 minetest.register_node("default:glass", {
1261 description = "Glass",
1262 drawtype = "glasslike",
1263 tile_images = {"default_glass.png"},
1264 inventory_image = minetest.inventorycube("default_glass.png"),
1265 paramtype = "light",
1266 sunlight_propagates = true,
1267 is_ground_content = true,
1268 material = minetest.digprop_glasslike(1.0),
1271 minetest.register_node("default:fence_wood", {
1272 description = "Wooden Fence",
1273 drawtype = "fencelike",
1274 tile_images = {"default_wood.png"},
1275 inventory_image = "default_fence.png",
1276 wield_image = "default_fence.png",
1277 paramtype = "light",
1278 is_ground_content = true,
1281 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
1283 material = minetest.digprop_woodlike(0.75),
1286 minetest.register_node("default:rail", {
1287 description = "Rail",
1288 drawtype = "raillike",
1289 tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1290 inventory_image = "default_rail.png",
1291 wield_image = "default_rail.png",
1292 paramtype = "light",
1293 is_ground_content = true,
1299 material = minetest.digprop_dirtlike(0.75),
1302 minetest.register_node("default:ladder", {
1303 description = "Ladder",
1304 drawtype = "signlike",
1305 tile_images = {"default_ladder.png"},
1306 inventory_image = "default_ladder.png",
1307 wield_image = "default_ladder.png",
1308 paramtype = "light",
1309 paramtype2 = "wallmounted",
1310 is_ground_content = true,
1314 type = "wallmounted",
1315 --wall_top = = <default>
1316 --wall_bottom = = <default>
1317 --wall_side = = <default>
1319 material = minetest.digprop_woodlike(0.5),
1320 legacy_wallmounted = true,
1323 minetest.register_node("default:wood", {
1324 description = "Wood",
1325 tile_images = {"default_wood.png"},
1326 is_ground_content = true,
1327 material = minetest.digprop_woodlike(0.75),
1330 minetest.register_node("default:mese", {
1331 description = "Mese",
1332 tile_images = {"default_mese.png"},
1333 is_ground_content = true,
1334 material = minetest.digprop_stonelike(0.5),
1337 minetest.register_node("default:cloud", {
1338 description = "Cloud",
1339 tile_images = {"default_cloud.png"},
1340 is_ground_content = true,
1343 minetest.register_node("default:water_flowing", {
1344 description = "Water (flowing)",
1345 inventory_image = minetest.inventorycube("default_water.png"),
1346 drawtype = "flowingliquid",
1347 tile_images = {"default_water.png"},
1348 alpha = WATER_ALPHA,
1349 paramtype = "light",
1353 buildable_to = true,
1354 liquidtype = "flowing",
1355 liquid_alternative_flowing = "default:water_flowing",
1356 liquid_alternative_source = "default:water_source",
1357 liquid_viscosity = WATER_VISC,
1358 post_effect_color = {a=64, r=100, g=100, b=200},
1359 special_materials = {
1360 {image="default_water.png", backface_culling=false},
1361 {image="default_water.png", backface_culling=true},
1365 minetest.register_node("default:water_source", {
1366 description = "Water",
1367 inventory_image = minetest.inventorycube("default_water.png"),
1368 drawtype = "liquid",
1369 tile_images = {"default_water.png"},
1370 alpha = WATER_ALPHA,
1371 paramtype = "light",
1375 buildable_to = true,
1376 liquidtype = "source",
1377 liquid_alternative_flowing = "default:water_flowing",
1378 liquid_alternative_source = "default:water_source",
1379 liquid_viscosity = WATER_VISC,
1380 post_effect_color = {a=64, r=100, g=100, b=200},
1381 special_materials = {
1382 -- New-style water source material (mostly unused)
1383 {image="default_water.png", backface_culling=false},
1387 minetest.register_node("default:lava_flowing", {
1388 description = "Lava (flowing)",
1389 inventory_image = minetest.inventorycube("default_lava.png"),
1390 drawtype = "flowingliquid",
1391 tile_images = {"default_lava.png"},
1392 paramtype = "light",
1393 light_source = LIGHT_MAX - 1,
1397 buildable_to = true,
1398 liquidtype = "flowing",
1399 liquid_alternative_flowing = "default:lava_flowing",
1400 liquid_alternative_source = "default:lava_source",
1401 liquid_viscosity = LAVA_VISC,
1402 damage_per_second = 4*2,
1403 post_effect_color = {a=192, r=255, g=64, b=0},
1404 special_materials = {
1405 {image="default_lava.png", backface_culling=false},
1406 {image="default_lava.png", backface_culling=true},
1410 minetest.register_node("default:lava_source", {
1411 description = "Lava",
1412 inventory_image = minetest.inventorycube("default_lava.png"),
1413 drawtype = "liquid",
1414 tile_images = {"default_lava.png"},
1415 paramtype = "light",
1416 light_source = LIGHT_MAX - 1,
1420 buildable_to = true,
1421 liquidtype = "source",
1422 liquid_alternative_flowing = "default:lava_flowing",
1423 liquid_alternative_source = "default:lava_source",
1424 liquid_viscosity = LAVA_VISC,
1425 damage_per_second = 4*2,
1426 post_effect_color = {a=192, r=255, g=64, b=0},
1427 special_materials = {
1428 -- New-style lava source material (mostly unused)
1429 {image="default_lava.png", backface_culling=false},
1433 minetest.register_node("default:torch", {
1434 description = "Torch",
1435 drawtype = "torchlike",
1436 tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1437 inventory_image = "default_torch_on_floor.png",
1438 wield_image = "default_torch_on_floor.png",
1439 paramtype = "light",
1440 paramtype2 = "wallmounted",
1441 sunlight_propagates = true,
1443 light_source = LIGHT_MAX-1,
1445 type = "wallmounted",
1446 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1447 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1448 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1450 material = minetest.digprop_constanttime(0.0),
1451 legacy_wallmounted = true,
1454 minetest.register_node("default:sign_wall", {
1455 description = "Sign",
1456 drawtype = "signlike",
1457 tile_images = {"default_sign_wall.png"},
1458 inventory_image = "default_sign_wall.png",
1459 wield_image = "default_sign_wall.png",
1460 paramtype = "light",
1461 paramtype2 = "wallmounted",
1462 sunlight_propagates = true,
1464 metadata_name = "sign",
1466 type = "wallmounted",
1467 --wall_top = <default>
1468 --wall_bottom = <default>
1469 --wall_side = <default>
1471 material = minetest.digprop_constanttime(0.5),
1472 legacy_wallmounted = true,
1475 minetest.register_node("default:chest", {
1476 description = "Chest",
1477 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1478 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1479 paramtype2 = "facedir",
1480 metadata_name = "chest",
1481 material = minetest.digprop_woodlike(1.0),
1482 legacy_facedir_simple = true,
1485 minetest.register_node("default:chest_locked", {
1486 description = "Locked Chest",
1487 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1488 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1489 paramtype2 = "facedir",
1490 metadata_name = "locked_chest",
1491 material = minetest.digprop_woodlike(1.0),
1492 legacy_facedir_simple = true,
1495 minetest.register_node("default:furnace", {
1496 description = "Furnace",
1497 tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1498 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1499 paramtype2 = "facedir",
1500 metadata_name = "furnace",
1501 material = minetest.digprop_stonelike(3.0),
1502 legacy_facedir_simple = true,
1505 minetest.register_node("default:cobble", {
1506 description = "Cobble",
1507 tile_images = {"default_cobble.png"},
1508 is_ground_content = true,
1509 material = minetest.digprop_stonelike(0.9),
1512 minetest.register_node("default:mossycobble", {
1513 description = "Mossy Cobble",
1514 tile_images = {"default_mossycobble.png"},
1515 is_ground_content = true,
1516 material = minetest.digprop_stonelike(0.8),
1519 minetest.register_node("default:steelblock", {
1520 description = "Steel Block",
1521 tile_images = {"default_steel_block.png"},
1522 is_ground_content = true,
1523 material = minetest.digprop_stonelike(5.0),
1526 minetest.register_node("default:nyancat", {
1527 description = "Nyancat",
1528 tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1529 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1530 inventory_image = "default_nc_front.png",
1531 paramtype2 = "facedir",
1532 material = minetest.digprop_stonelike(3.0),
1533 legacy_facedir_simple = true,
1536 minetest.register_node("default:nyancat_rainbow", {
1537 description = "Nyancat Rainbow",
1538 tile_images = {"default_nc_rb.png"},
1539 inventory_image = "default_nc_rb.png",
1540 material = minetest.digprop_stonelike(3.0),
1543 minetest.register_node("default:sapling", {
1544 description = "Sapling",
1545 drawtype = "plantlike",
1547 tile_images = {"default_sapling.png"},
1548 inventory_image = "default_sapling.png",
1549 wield_image = "default_sapling.png",
1550 paramtype = "light",
1552 material = minetest.digprop_constanttime(0.0),
1555 minetest.register_node("default:apple", {
1556 description = "Apple",
1557 drawtype = "plantlike",
1559 tile_images = {"default_apple.png"},
1560 inventory_image = "default_apple.png",
1561 paramtype = "light",
1562 sunlight_propagates = true,
1564 material = minetest.digprop_constanttime(0.0),
1565 on_use = minetest.item_eat(4),
1572 minetest.register_craftitem("default:stick", {
1573 description = "Stick",
1574 inventory_image = "default_stick.png",
1577 minetest.register_craftitem("default:paper", {
1578 description = "Paper",
1579 inventory_image = "default_paper.png",
1582 minetest.register_craftitem("default:book", {
1583 description = "Book",
1584 inventory_image = "default_book.png",
1587 minetest.register_craftitem("default:coal_lump", {
1588 description = "Lump of coal",
1589 inventory_image = "default_coal_lump.png",
1592 minetest.register_craftitem("default:iron_lump", {
1593 description = "Lump of iron",
1594 inventory_image = "default_iron_lump.png",
1597 minetest.register_craftitem("default:clay_lump", {
1598 description = "Lump of clay",
1599 inventory_image = "default_clay_lump.png",
1602 minetest.register_craftitem("default:steel_ingot", {
1603 description = "Steel ingot",
1604 inventory_image = "default_steel_ingot.png",
1607 minetest.register_craftitem("default:clay_brick", {
1608 description = "Clay brick",
1609 inventory_image = "default_steel_ingot.png",
1610 inventory_image = "default_clay_brick.png",
1613 minetest.register_craftitem("default:scorched_stuff", {
1614 description = "Scorched stuff",
1615 inventory_image = "default_scorched_stuff.png",
1619 -- Creative inventory
1622 minetest.add_to_creative_inventory('default:pick_mese')
1623 minetest.add_to_creative_inventory('default:pick_steel')
1624 minetest.add_to_creative_inventory('default:axe_steel')
1625 minetest.add_to_creative_inventory('default:shovel_steel')
1627 minetest.add_to_creative_inventory('default:torch')
1628 minetest.add_to_creative_inventory('default:cobble')
1629 minetest.add_to_creative_inventory('default:dirt')
1630 minetest.add_to_creative_inventory('default:stone')
1631 minetest.add_to_creative_inventory('default:sand')
1632 minetest.add_to_creative_inventory('default:sandstone')
1633 minetest.add_to_creative_inventory('default:clay')
1634 minetest.add_to_creative_inventory('default:brick')
1635 minetest.add_to_creative_inventory('default:tree')
1636 minetest.add_to_creative_inventory('default:wood')
1637 minetest.add_to_creative_inventory('default:leaves')
1638 minetest.add_to_creative_inventory('default:cactus')
1639 minetest.add_to_creative_inventory('default:papyrus')
1640 minetest.add_to_creative_inventory('default:bookshelf')
1641 minetest.add_to_creative_inventory('default:glass')
1642 minetest.add_to_creative_inventory('default:fence')
1643 minetest.add_to_creative_inventory('default:rail')
1644 minetest.add_to_creative_inventory('default:mese')
1645 minetest.add_to_creative_inventory('default:chest')
1646 minetest.add_to_creative_inventory('default:furnace')
1647 minetest.add_to_creative_inventory('default:sign_wall')
1648 minetest.add_to_creative_inventory('default:water_source')
1649 minetest.add_to_creative_inventory('default:lava_source')
1650 minetest.add_to_creative_inventory('default:ladder')
1653 -- Some common functions
1656 default.falling_node_names = {}
1658 function nodeupdate_single(p)
1659 n = minetest.env:get_node(p)
1660 if default.falling_node_names[n.name] ~= nil then
1661 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1662 n_bottom = minetest.env:get_node(p_bottom)
1663 if n_bottom.name == "air" then
1664 minetest.env:remove_node(p)
1665 minetest.env:add_entity(p, "default:falling_"..n.name)
1671 function nodeupdate(p)
1675 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1676 nodeupdate_single(p2)
1686 function default.register_falling_node(nodename, texture)
1687 default.falling_node_names[nodename] = true
1688 -- Override naming conventions for stuff like :default:falling_default:sand
1689 minetest.register_entity(":default:falling_"..nodename, {
1690 -- Static definition
1692 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1694 textures = {texture,texture,texture,texture,texture,texture},
1697 on_step = function(self, dtime)
1699 self.object:setacceleration({x=0, y=-10, z=0})
1700 -- Turn to actual sand when collides to ground or just move
1701 local pos = self.object:getpos()
1702 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1703 local bcn = minetest.env:get_node(bcp)
1704 if bcn.name ~= "air" then
1705 -- Turn to a sand node
1706 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1707 minetest.env:add_node(np, {name=nodename})
1708 self.object:remove()
1716 default.register_falling_node("default:sand", "default_sand.png")
1717 default.register_falling_node("default:gravel", "default_gravel.png")
1723 -- Global environment step function
1724 function on_step(dtime)
1727 minetest.register_globalstep(on_step)
1729 function on_placenode(p, node)
1730 --print("on_placenode")
1733 minetest.register_on_placenode(on_placenode)
1735 function on_dignode(p, node)
1736 --print("on_dignode")
1739 minetest.register_on_dignode(on_dignode)
1741 function on_punchnode(p, node)
1743 minetest.register_on_punchnode(on_punchnode)
1745 local function handle_give_command(cmd, giver, receiver, stackstring)
1746 if not minetest.get_player_privs(giver)["give"] then
1747 minetest.chat_send_player(giver, "error: you don't have permission to give")
1750 minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1751 minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1752 local itemstack = ItemStack(stackstring)
1753 if itemstack:is_empty() then
1754 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1756 elseif not itemstack:is_known() then
1757 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1760 local receiverref = minetest.env:get_player_by_name(receiver)
1761 if receiverref == nil then
1762 minetest.chat_send_player(giver, receiver..' is not a known player')
1765 local leftover = receiverref:get_inventory():add_item("main", itemstack)
1766 if leftover:is_empty() then
1768 elseif leftover:get_count() == itemstack:get_count() then
1769 partiality = "could not be "
1771 partiality = "partially "
1773 if giver == receiver then
1774 minetest.chat_send_player(giver, '"'..stackstring
1775 ..'" '..partiality..'added to inventory.');
1777 minetest.chat_send_player(giver, '"'..stackstring
1778 ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1779 minetest.chat_send_player(receiver, '"'..stackstring
1780 ..'" '..partiality..'added to inventory.');
1784 minetest.register_on_chat_message(function(name, message)
1785 --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1786 local cmd = "/giveme"
1787 if message:sub(0, #cmd) == cmd then
1788 local stackstring = string.match(message, cmd.." (.*)")
1789 if stackstring == nil then
1790 minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1791 return true -- Handled chat message
1793 handle_give_command(cmd, name, name, stackstring)
1797 if message:sub(0, #cmd) == cmd then
1798 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1799 if receiver == nil or stackstring == nil then
1800 minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1801 return true -- Handled chat message
1803 handle_give_command(cmd, name, receiver, stackstring)
1806 local cmd = "/spawnentity"
1807 if message:sub(0, #cmd) == cmd then
1808 if not minetest.get_player_privs(name)["give"] then
1809 minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1810 return true -- Handled chat message
1812 if not minetest.get_player_privs(name)["interact"] then
1813 minetest.chat_send_player(name, "you don't have permission to interact")
1814 return true -- Handled chat message
1816 local entityname = string.match(message, cmd.." (.*)")
1817 if entityname == nil then
1818 minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1819 return true -- Handled chat message
1821 print(cmd..' invoked, entityname="'..entityname..'"')
1822 local player = minetest.env:get_player_by_name(name)
1823 if player == nil then
1824 print("Unable to spawn entity, player is nil")
1825 return true -- Handled chat message
1827 local p = player:getpos()
1829 minetest.env:add_entity(p, entityname)
1830 minetest.chat_send_player(name, '"'..entityname
1832 return true -- Handled chat message
1834 local cmd = "/pulverize"
1835 if message:sub(0, #cmd) == cmd then
1836 local player = minetest.env:get_player_by_name(name)
1837 if player == nil then
1838 print("Unable to pulverize, player is nil")
1839 return true -- Handled chat message
1841 if player:get_wielded_item():is_empty() then
1842 minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1844 player:set_wielded_item(nil)
1845 minetest.chat_send_player(name, 'An item was pulverized.')
1852 -- Done, print some random stuff
1855 --print("minetest.registered_entities:")
1856 --dump2(minetest.registered_entities)