2 math.randomseed(os.time())
3 os.setlocale("C", "numeric")
5 local scriptpath = engine.get_scriptdir()
7 mt_color_grey = "#AAAAAA"
8 mt_color_blue = "#0000DD"
9 mt_color_green = "#00DD00"
10 mt_color_dark_green = "#003300"
12 --for all other colors ask sfan5 to complete his worK!
14 dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
15 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
16 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
17 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
18 dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
19 dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
20 dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
26 --------------------------------------------------------------------------------
27 local function filter_texture_pack_list(list)
29 for _,i in ipairs(list) do
31 table.insert(retval, i)
37 --------------------------------------------------------------------------------
38 function menu.render_favorite(spec,render_details)
41 if spec.name ~= nil then
42 text = text .. engine.formspec_escape(spec.name:trim())
44 -- if spec.description ~= nil and
45 -- engine.formspec_escape(spec.description):trim() ~= "" then
46 -- text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
49 if spec.address ~= nil then
50 text = text .. spec.address:trim()
52 if spec.port ~= nil then
53 text = text .. ":" .. spec.port
58 if not render_details then
63 if spec.password == true then
64 details = details .. "*"
66 details = details .. "_"
70 details = details .. "C"
72 details = details .. "_"
76 details = details .. "D"
78 details = details .. "_"
82 details = details .. "P"
84 details = details .. "_"
86 details = details .. " "
88 local playercount = ""
90 if spec.clients ~= nil and
91 spec.clients_max ~= nil then
92 playercount = string.format("%03d",spec.clients) .. "/" ..
93 string.format("%03d",spec.clients_max) .. " "
96 return playercount .. engine.formspec_escape(details) .. text
99 --------------------------------------------------------------------------------
100 os.tempfolder = function()
101 local filetocheck = os.tmpname()
102 os.remove(filetocheck)
104 local randname = "MTTempModFolder_" .. math.random(0,10000)
105 if DIR_DELIM == "\\" then
106 local tempfolder = os.getenv("TEMP")
107 return tempfolder .. filetocheck
109 local backstring = filetocheck:reverse()
110 return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
115 --------------------------------------------------------------------------------
116 function init_globals()
118 gamedata.worldindex = 0
120 worldlist = filterlist.create(
123 function(element,uid)
124 if element.name == uid then
128 end, --unique id compare fct
129 function(element,gameid)
130 if element.gameid == gameid then
137 filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
138 filterlist.set_sortmode(worldlist,"alphabetic")
142 --------------------------------------------------------------------------------
143 function update_menu()
145 local formspec = "size[12,5.2]"
148 if gamedata.errormessage ~= nil then
149 formspec = formspec ..
150 "field[1,2;10,2;;ERROR: " ..
151 gamedata.errormessage ..
153 "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
155 formspec = formspec .. tabbuilder.gettab()
158 engine.update_formspec(formspec)
161 --------------------------------------------------------------------------------
162 function menu.render_world_list()
165 local current_worldlist = filterlist.get_list(worldlist)
167 for i,v in ipairs(current_worldlist) do
169 retval = retval ..","
172 retval = retval .. v.name ..
173 " \\[" .. v.gameid .. "\\]"
179 --------------------------------------------------------------------------------
180 function menu.render_texture_pack_list(list)
183 for i,v in ipairs(list) do
185 retval = retval ..","
194 --------------------------------------------------------------------------------
197 gamemgr.update_gamelist()
199 menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
201 if type(menu.last_game) ~= "number" then
205 if engine.setting_getbool("public_serverlist") then
206 menu.favorites = engine.get_favorites("online")
208 menu.favorites = engine.get_favorites("local")
211 menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
212 DIR_DELIM .. "pack" .. DIR_DELIM
215 --------------------------------------------------------------------------------
216 function menu.lastgame()
217 if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
218 return gamemgr.games[menu.last_game]
221 if #gamemgr.games >= 1 then
223 return gamemgr.games[menu.last_game]
230 --------------------------------------------------------------------------------
231 function menu.update_last_game()
233 local current_world = filterlist.get_raw_element(worldlist,
234 engine.setting_get("mainmenu_last_selected_world")
237 if current_world == nil then
241 for i=1,#gamemgr.games,1 do
242 if gamemgr.games[i].id == current_world.gameid then
244 engine.setting_set("main_menu_last_game_idx",menu.last_game)
250 --------------------------------------------------------------------------------
251 function menu.handle_key_up_down(fields,textlist,settingname)
253 if fields["key_up"] then
254 local oldidx = engine.get_textlist_index(textlist)
257 local newidx = oldidx -1
258 engine.setting_set(settingname,
259 filterlist.get_raw_index(worldlist,newidx))
263 if fields["key_down"] then
264 local oldidx = engine.get_textlist_index(textlist)
266 if oldidx < filterlist.size(worldlist) then
267 local newidx = oldidx + 1
268 engine.setting_set(settingname,
269 filterlist.get_raw_index(worldlist,newidx))
274 --------------------------------------------------------------------------------
275 function tabbuilder.dialog_create_world()
276 local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
278 local current_mg = engine.setting_get("mg_name")
283 for k,v in pairs(mapgens) do
284 if current_mg == v then
288 mglist = mglist .. v .. ","
290 mglist = mglist:sub(1, -2)
293 "label[2,0;" .. fgettext("World name") .. "]"..
294 "label[2,1;" .. fgettext("Mapgen") .. "]"..
295 "field[4.5,0.4;6,0.5;te_world_name;;]" ..
296 "label[2,2;" .. fgettext("Game") .. "]"..
297 "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
298 "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" ..
299 "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
300 "textlist[4.2,1.9;5.8,2.3;games;" ..
301 gamemgr.gamelist() ..
302 ";" .. menu.last_game .. ";true]"
307 --------------------------------------------------------------------------------
308 function tabbuilder.dialog_delete_world()
309 return "label[2,2;" ..
310 fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
311 "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
312 "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
315 --------------------------------------------------------------------------------
316 function tabbuilder.gettab()
319 if tabbuilder.show_buttons then
320 retval = retval .. tabbuilder.tab_header()
323 if tabbuilder.current_tab == "singleplayer" then
324 retval = retval .. tabbuilder.tab_singleplayer()
327 if tabbuilder.current_tab == "multiplayer" then
328 retval = retval .. tabbuilder.tab_multiplayer()
331 if tabbuilder.current_tab == "server" then
332 retval = retval .. tabbuilder.tab_server()
335 if tabbuilder.current_tab == "settings" then
336 retval = retval .. tabbuilder.tab_settings()
339 if tabbuilder.current_tab == "texture_packs" then
340 retval = retval .. tabbuilder.tab_texture_packs()
343 if tabbuilder.current_tab == "credits" then
344 retval = retval .. tabbuilder.tab_credits()
347 if tabbuilder.current_tab == "dialog_create_world" then
348 retval = retval .. tabbuilder.dialog_create_world()
351 if tabbuilder.current_tab == "dialog_delete_world" then
352 retval = retval .. tabbuilder.dialog_delete_world()
355 retval = retval .. modmgr.gettab(tabbuilder.current_tab)
356 retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
357 retval = retval .. modstore.gettab(tabbuilder.current_tab)
362 --------------------------------------------------------------------------------
363 function tabbuilder.handle_create_world_buttons(fields)
365 if fields["world_create_confirm"] or
366 fields["key_enter"] then
368 local worldname = fields["te_world_name"]
369 local gameindex = engine.get_textlist_index("games")
376 if not filterlist.uid_exists_raw(worldlist,worldname) then
377 engine.setting_set("mg_name",fields["dd_mapgen"])
378 message = engine.create_world(worldname,gameindex)
380 message = fgettext("A world named \"$1\" already exists", worldname)
383 if message ~= nil then
384 gamedata.errormessage = message
386 menu.last_game = gameindex
387 engine.setting_set("main_menu_last_game_idx",gameindex)
389 filterlist.refresh(worldlist)
390 engine.setting_set("mainmenu_last_selected_world",
391 filterlist.raw_index_by_uid(worldlist,worldname))
394 gamedata.errormessage =
395 fgettext("No worldname given or no game selected")
399 if fields["games"] then
400 tabbuilder.skipformupdate = true
405 tabbuilder.is_dialog = false
406 tabbuilder.show_buttons = true
407 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
410 --------------------------------------------------------------------------------
411 function tabbuilder.handle_delete_world_buttons(fields)
413 if fields["world_delete_confirm"] then
414 if menu.world_to_del > 0 and
415 menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
416 engine.delete_world(menu.world_to_del)
417 menu.world_to_del = 0
418 filterlist.refresh(worldlist)
422 tabbuilder.is_dialog = false
423 tabbuilder.show_buttons = true
424 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
427 --------------------------------------------------------------------------------
428 function tabbuilder.handle_multiplayer_buttons(fields)
430 if fields["te_name"] ~= nil then
431 gamedata.playername = fields["te_name"]
432 engine.setting_set("name", fields["te_name"])
435 if fields["favourites"] ~= nil then
436 local event = explode_textlist_event(fields["favourites"])
437 if event.typ == "DCL" then
438 gamedata.address = menu.favorites[event.index].address
439 gamedata.port = menu.favorites[event.index].port
440 gamedata.playername = fields["te_name"]
441 if fields["te_pwd"] ~= nil then
442 gamedata.password = fields["te_pwd"]
444 gamedata.selected_world = 0
446 if menu.favorites ~= nil then
447 gamedata.servername = menu.favorites[event.index].name
448 gamedata.serverdescription = menu.favorites[event.index].description
451 if gamedata.address ~= nil and
452 gamedata.port ~= nil then
458 if event.typ == "CHG" then
459 local address = menu.favorites[event.index].address
460 local port = menu.favorites[event.index].port
462 if address ~= nil and
464 engine.setting_set("address",address)
465 engine.setting_set("port",port)
468 menu.fav_selected = event.index
473 if fields["key_up"] ~= nil or
474 fields["key_down"] ~= nil then
476 local fav_idx = engine.get_textlist_index("favourites")
478 if fields["key_up"] ~= nil and fav_idx > 1 then
480 else if fields["key_down"] and fav_idx < #menu.favorites then
484 local address = menu.favorites[fav_idx].address
485 local port = menu.favorites[fav_idx].port
487 if address ~= nil and
489 engine.setting_set("address",address)
490 engine.setting_set("port",port)
493 menu.fav_selected = fav_idx
497 if fields["cb_public_serverlist"] ~= nil then
498 engine.setting_setbool("public_serverlist",
499 tabbuilder.tobool(fields["cb_public_serverlist"]))
501 if engine.setting_getbool("public_serverlist") then
502 menu.favorites = engine.get_favorites("online")
504 menu.favorites = engine.get_favorites("local")
506 menu.fav_selected = nil
510 if fields["btn_delete_favorite"] ~= nil then
511 local current_favourite = engine.get_textlist_index("favourites")
512 engine.delete_favorite(current_favourite)
513 menu.favorites = engine.get_favorites()
514 menu.fav_selected = nil
516 engine.setting_set("address","")
517 engine.setting_get("port","")
522 if fields["btn_mp_connect"] ~= nil or
523 fields["key_enter"] then
525 gamedata.playername = fields["te_name"]
526 gamedata.password = fields["te_pwd"]
527 gamedata.address = fields["te_address"]
528 gamedata.port = fields["te_port"]
530 local fav_idx = engine.get_textlist_index("favourites")
532 if fav_idx > 0 and fav_idx <= #menu.favorites and
533 menu.favorites[fav_idx].address == fields["te_address"] and
534 menu.favorites[fav_idx].port == fields["te_port"] then
536 gamedata.servername = menu.favorites[fav_idx].name
537 gamedata.serverdescription = menu.favorites[fav_idx].description
539 gamedata.servername = ""
540 gamedata.serverdescription = ""
543 gamedata.selected_world = 0
550 --------------------------------------------------------------------------------
551 function tabbuilder.handle_server_buttons(fields)
553 local world_doubleclick = false
555 if fields["srv_worlds"] ~= nil then
556 local event = explode_textlist_event(fields["srv_worlds"])
558 if event.typ == "DCL" then
559 world_doubleclick = true
561 if event.typ == "CHG" then
562 engine.setting_set("mainmenu_last_selected_world",
563 filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
567 menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
569 if fields["cb_creative_mode"] then
570 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
573 if fields["cb_enable_damage"] then
574 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
577 if fields["cb_server_announce"] then
578 engine.setting_setbool("server_announce",tabbuilder.tobool(fields["cb_server_announce"]))
581 if fields["start_server"] ~= nil or
583 fields["key_enter"] then
584 local selected = engine.get_textlist_index("srv_worlds")
586 gamedata.playername = fields["te_playername"]
587 gamedata.password = fields["te_passwd"]
588 gamedata.port = fields["te_serverport"]
589 gamedata.address = ""
590 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
592 menu.update_last_game(gamedata.selected_world)
597 if fields["world_create"] ~= nil then
598 tabbuilder.current_tab = "dialog_create_world"
599 tabbuilder.is_dialog = true
600 tabbuilder.show_buttons = false
603 if fields["world_delete"] ~= nil then
604 local selected = engine.get_textlist_index("srv_worlds")
606 selected <= filterlist.size(worldlist) then
607 local world = filterlist.get_list(worldlist)[selected]
609 world.name ~= nil and
610 world.name ~= "" then
611 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
612 tabbuilder.current_tab = "dialog_delete_world"
613 tabbuilder.is_dialog = true
614 tabbuilder.show_buttons = false
616 menu.world_to_del = 0
621 if fields["world_configure"] ~= nil then
622 selected = engine.get_textlist_index("srv_worlds")
624 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
625 if modmgr.init_worldconfig() then
626 tabbuilder.current_tab = "dialog_configure_world"
627 tabbuilder.is_dialog = true
628 tabbuilder.show_buttons = false
634 --------------------------------------------------------------------------------
635 function tabbuilder.tobool(text)
636 if text == "true" then
643 --------------------------------------------------------------------------------
644 function tabbuilder.handle_settings_buttons(fields)
645 if fields["cb_fancy_trees"] then
646 engine.setting_setbool("new_style_leaves",tabbuilder.tobool(fields["cb_fancy_trees"]))
648 if fields["cb_smooth_lighting"] then
649 engine.setting_setbool("smooth_lighting",tabbuilder.tobool(fields["cb_smooth_lighting"]))
651 if fields["cb_3d_clouds"] then
652 engine.setting_setbool("enable_3d_clouds",tabbuilder.tobool(fields["cb_3d_clouds"]))
654 if fields["cb_opaque_water"] then
655 engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
658 if fields["cb_mipmapping"] then
659 engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
661 if fields["cb_anisotrophic"] then
662 engine.setting_setbool("anisotropic_filter",tabbuilder.tobool(fields["cb_anisotrophic"]))
664 if fields["cb_bilinear"] then
665 engine.setting_setbool("bilinear_filter",tabbuilder.tobool(fields["cb_bilinear"]))
667 if fields["cb_trilinear"] then
668 engine.setting_setbool("trilinear_filter",tabbuilder.tobool(fields["cb_trilinear"]))
671 if fields["cb_shaders"] then
672 engine.setting_setbool("enable_shaders",tabbuilder.tobool(fields["cb_shaders"]))
674 if fields["cb_pre_ivis"] then
675 engine.setting_setbool("preload_item_visuals",tabbuilder.tobool(fields["cb_pre_ivis"]))
677 if fields["cb_particles"] then
678 engine.setting_setbool("enable_particles",tabbuilder.tobool(fields["cb_particles"]))
680 if fields["cb_finite_liquid"] then
681 engine.setting_setbool("liquid_finite",tabbuilder.tobool(fields["cb_finite_liquid"]))
684 if fields["btn_change_keys"] ~= nil then
685 engine.show_keys_menu()
689 --------------------------------------------------------------------------------
690 function tabbuilder.handle_singleplayer_buttons(fields)
692 local world_doubleclick = false
694 if fields["sp_worlds"] ~= nil then
695 local event = explode_textlist_event(fields["sp_worlds"])
697 if event.typ == "DCL" then
698 world_doubleclick = true
701 if event.typ == "CHG" then
702 engine.setting_set("mainmenu_last_selected_world",
703 filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
707 menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
709 if fields["cb_creative_mode"] then
710 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
713 if fields["cb_enable_damage"] then
714 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
717 if fields["play"] ~= nil or
719 fields["key_enter"] then
720 local selected = engine.get_textlist_index("sp_worlds")
722 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
723 gamedata.singleplayer = true
725 menu.update_last_game(gamedata.selected_world)
731 if fields["world_create"] ~= nil then
732 tabbuilder.current_tab = "dialog_create_world"
733 tabbuilder.is_dialog = true
734 tabbuilder.show_buttons = false
737 if fields["world_delete"] ~= nil then
738 local selected = engine.get_textlist_index("sp_worlds")
740 selected <= filterlist.size(worldlist) then
741 local world = filterlist.get_list(worldlist)[selected]
743 world.name ~= nil and
744 world.name ~= "" then
745 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
746 tabbuilder.current_tab = "dialog_delete_world"
747 tabbuilder.is_dialog = true
748 tabbuilder.show_buttons = false
750 menu.world_to_del = 0
755 if fields["world_configure"] ~= nil then
756 selected = engine.get_textlist_index("sp_worlds")
758 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
759 if modmgr.init_worldconfig() then
760 tabbuilder.current_tab = "dialog_configure_world"
761 tabbuilder.is_dialog = true
762 tabbuilder.show_buttons = false
768 --------------------------------------------------------------------------------
769 function tabbuilder.handle_texture_pack_buttons(fields)
770 if fields["TPs"] ~= nil then
771 local event = explode_textlist_event(fields["TPs"])
772 if event.typ == "CHG" or event.typ=="DCL" then
773 local index = engine.get_textlist_index("TPs")
774 engine.setting_set("mainmenu_last_selected_TP",
776 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
777 local current_index = engine.get_textlist_index("TPs")
778 if #list >= current_index then
779 local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
780 if list[current_index] == "None" then new_path = "" end
782 engine.setting_set("texture_path", new_path)
788 --------------------------------------------------------------------------------
789 function tabbuilder.tab_header()
791 if tabbuilder.last_tab_index == nil then
792 tabbuilder.last_tab_index = 1
797 for i=1,#tabbuilder.current_buttons,1 do
803 toadd = toadd .. tabbuilder.current_buttons[i].caption
805 return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
808 --------------------------------------------------------------------------------
809 function tabbuilder.handle_tab_buttons(fields)
811 if fields["main_tab"] then
812 local index = tonumber(fields["main_tab"])
813 tabbuilder.last_tab_index = index
814 tabbuilder.current_tab = tabbuilder.current_buttons[index].name
816 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
820 if tabbuilder.current_tab ~= tabbuilder.old_tab then
821 if tabbuilder.current_tab ~= "singleplayer" then
822 menu.update_gametype(true)
826 if tabbuilder.current_tab == "singleplayer" then
827 menu.update_gametype()
830 tabbuilder.old_tab = tabbuilder.current_tab
833 --------------------------------------------------------------------------------
834 function tabbuilder.init()
835 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
837 if tabbuilder.current_tab == nil or
838 tabbuilder.current_tab == "" then
839 tabbuilder.current_tab = "singleplayer"
840 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
843 --initialize tab buttons
844 tabbuilder.last_tab = nil
845 tabbuilder.show_buttons = true
847 tabbuilder.current_buttons = {}
848 table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
849 table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
850 table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
851 table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
852 table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
854 if engine.setting_getbool("main_menu_game_mgr") then
855 table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
858 if engine.setting_getbool("main_menu_mod_mgr") then
859 table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
861 table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
864 for i=1,#tabbuilder.current_buttons,1 do
865 if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
866 tabbuilder.last_tab_index = i
870 if tabbuilder.current_tab ~= "singleplayer" then
871 menu.update_gametype(true)
873 menu.update_gametype()
877 --------------------------------------------------------------------------------
878 function tabbuilder.tab_multiplayer()
881 "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
882 "label[1,-0.25;".. fgettext("Favorites:") .. "]"..
883 "label[1,4.25;".. fgettext("Address/Port") .. "]"..
884 "label[9,2.75;".. fgettext("Name/Password") .. "]" ..
885 "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
886 "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" ..
887 "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
888 dump(engine.setting_getbool("public_serverlist")) .. "]"
890 if not engine.setting_getbool("public_serverlist") then
892 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
896 "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
897 "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
898 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
899 "textarea[9.3,0.25;2.5,2.75;;"
900 if menu.fav_selected ~= nil and
901 menu.favorites[menu.fav_selected].description ~= nil then
903 engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
908 "textlist[1,0.35;7.5,3.35;favourites;"
910 local render_details = engine.setting_getbool("public_serverlist")
912 if #menu.favorites > 0 then
913 retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
915 for i=2,#menu.favorites,1 do
916 retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
920 if menu.fav_selected ~= nil then
921 retval = retval .. ";" .. menu.fav_selected .. "]"
923 retval = retval .. ";0]"
929 --------------------------------------------------------------------------------
930 function tabbuilder.tab_server()
932 local index = filterlist.get_current_index(worldlist,
933 tonumber(engine.setting_get("mainmenu_last_selected_world"))
937 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
938 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
939 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
940 "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
941 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
942 "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
943 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
944 dump(engine.setting_getbool("creative_mode")) .. "]"..
945 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
946 dump(engine.setting_getbool("enable_damage")) .. "]"..
947 "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
948 dump(engine.setting_getbool("server_announce")) .. "]"..
949 "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
950 engine.setting_get("name") .. "]" ..
951 "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
952 "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" ..
953 "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
954 menu.render_world_list() ..
960 --------------------------------------------------------------------------------
961 function tabbuilder.tab_settings()
962 return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
963 "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
964 .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
965 "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
966 .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
967 "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
968 .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
969 "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
970 .. dump(engine.setting_getbool("opaque_water")) .. "]"..
972 "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
973 .. dump(engine.setting_getbool("mip_map")) .. "]"..
974 "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
975 .. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
976 "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
977 .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
978 "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
979 .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
981 "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
982 .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
983 "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
984 .. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
985 "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";"
986 .. dump(engine.setting_getbool("enable_particles")) .. "]"..
987 "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
988 .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
990 "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
993 --------------------------------------------------------------------------------
994 function tabbuilder.tab_singleplayer()
996 local index = filterlist.get_current_index(worldlist,
997 tonumber(engine.setting_get("mainmenu_last_selected_world"))
1000 return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
1001 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
1002 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
1003 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
1004 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
1005 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
1006 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
1007 dump(engine.setting_getbool("creative_mode")) .. "]"..
1008 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
1009 dump(engine.setting_getbool("enable_damage")) .. "]"..
1010 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
1011 menu.render_world_list() ..
1012 ";" .. index .. "]" ..
1016 --------------------------------------------------------------------------------
1017 function tabbuilder.tab_texture_packs()
1018 local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
1019 "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
1020 "textlist[4,0.25;7.5,5.0;TPs;"
1022 local current_texture_path = engine.setting_get("texture_path")
1023 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
1024 local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
1026 if index == nil then index = 1 end
1028 if current_texture_path == "" then
1030 menu.render_texture_pack_list(list) ..
1035 local infofile = current_texture_path ..DIR_DELIM.."info.txt"
1037 local f = io.open(infofile, "r")
1039 infotext = fgettext("No information available")
1041 infotext = f:read("*all")
1045 local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
1046 local no_screenshot = nil
1047 if not file_exists(screenfile) then
1049 no_screenshot = engine.get_texturepath()..DIR_DELIM..
1050 "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
1054 menu.render_texture_pack_list(list) ..
1055 ";" .. index .. "]" ..
1056 "image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]"..
1057 "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
1060 --------------------------------------------------------------------------------
1061 function tabbuilder.tab_credits()
1062 return "vertlabel[0,-0.5;CREDITS]" ..
1063 "label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
1064 "label[0.5,3.3;http://minetest.net]" ..
1065 "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
1066 "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
1067 "#FFFF00" .. fgettext("Core Developers") .."," ..
1068 "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
1069 "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
1070 "PilzAdam <pilzadam@minetest.net>," ..
1071 "Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
1072 "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
1073 "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
1074 "proller <proler@gmail.com>,"..
1075 "sfan5 <sfan5@live.de>,"..
1076 "kahrl <kahrl@gmx.net>,"..
1078 "#FFFF00" .. fgettext("Active Contributors") .. "," ..
1080 "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
1081 "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
1082 "Jeija <jeija@mesecons.net>,"..
1083 "MirceaKitsune <mirceakitsune@gmail.com>,"..
1085 "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
1086 "0gb.us <0gb.us@0gb.us>,"..
1088 "#FFFF00" .. fgettext("Previous Contributors") .. "," ..
1089 "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
1090 "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
1091 "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
1092 "Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
1093 "matttpt <matttpt@gmail.com>,"..
1094 "JacobF <queatz@gmail.com>,"..
1098 --------------------------------------------------------------------------------
1099 function tabbuilder.checkretval(retval)
1101 if retval ~= nil then
1102 if retval.current_tab ~= nil then
1103 tabbuilder.current_tab = retval.current_tab
1106 if retval.is_dialog ~= nil then
1107 tabbuilder.is_dialog = retval.is_dialog
1110 if retval.show_buttons ~= nil then
1111 tabbuilder.show_buttons = retval.show_buttons
1114 if retval.skipformupdate ~= nil then
1115 tabbuilder.skipformupdate = retval.skipformupdate
1120 --------------------------------------------------------------------------------
1121 --------------------------------------------------------------------------------
1122 -- initialize callbacks
1123 --------------------------------------------------------------------------------
1124 --------------------------------------------------------------------------------
1125 engine.button_handler = function(fields)
1126 --print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
1128 if fields["btn_error_confirm"] then
1129 gamedata.errormessage = nil
1132 local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
1133 tabbuilder.checkretval(retval)
1135 retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
1136 tabbuilder.checkretval(retval)
1138 retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
1139 tabbuilder.checkretval(retval)
1141 if tabbuilder.current_tab == "dialog_create_world" then
1142 tabbuilder.handle_create_world_buttons(fields)
1145 if tabbuilder.current_tab == "dialog_delete_world" then
1146 tabbuilder.handle_delete_world_buttons(fields)
1149 if tabbuilder.current_tab == "singleplayer" then
1150 tabbuilder.handle_singleplayer_buttons(fields)
1153 if tabbuilder.current_tab == "texture_packs" then
1154 tabbuilder.handle_texture_pack_buttons(fields)
1157 if tabbuilder.current_tab == "multiplayer" then
1158 tabbuilder.handle_multiplayer_buttons(fields)
1161 if tabbuilder.current_tab == "settings" then
1162 tabbuilder.handle_settings_buttons(fields)
1165 if tabbuilder.current_tab == "server" then
1166 tabbuilder.handle_server_buttons(fields)
1170 tabbuilder.handle_tab_buttons(fields)
1173 menubar.handle_buttons(fields)
1175 if not tabbuilder.skipformupdate then
1179 tabbuilder.skipformupdate = false
1183 --------------------------------------------------------------------------------
1184 engine.event_handler = function(event)
1185 if event == "MenuQuit" then
1186 if tabbuilder.is_dialog then
1187 tabbuilder.is_dialog = false
1188 tabbuilder.show_buttons = true
1189 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1190 menu.update_gametype()
1198 --------------------------------------------------------------------------------
1199 function menu.update_gametype(reset)
1202 engine.set_topleft_text("")
1203 filterlist.set_filtercriteria(worldlist,nil)
1205 local game = menu.lastgame()
1206 mm_texture.update(tabbuilder.current_tab,game)
1207 engine.set_topleft_text(game.name)
1208 filterlist.set_filtercriteria(worldlist,game.id)
1212 --------------------------------------------------------------------------------
1213 --------------------------------------------------------------------------------
1215 --------------------------------------------------------------------------------
1216 --------------------------------------------------------------------------------
1224 engine.sound_play("main_menu", true)