2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 local function current_game()
19 local last_game_id = core.setting_get("menu_last_game")
20 local game, index = gamemgr.find_by_gameid(last_game_id)
25 local function singleplayer_refresh_gamebar()
27 local old_bar = ui.find_by_name("game_button_bar")
29 if old_bar ~= nil then
33 local function game_buttonbar_button_handler(fields)
34 for key,value in pairs(fields) do
35 for j=1,#gamemgr.games,1 do
36 if ("game_btnbar_" .. gamemgr.games[j].id == key) then
37 mm_texture.update("singleplayer", gamemgr.games[j])
38 core.set_topleft_text(gamemgr.games[j].name)
39 core.setting_set("menu_last_game",gamemgr.games[j].id)
40 menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
47 local btnbar = buttonbar_create("game_button_bar",
48 game_buttonbar_button_handler,
49 {x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
51 for i=1,#gamemgr.games,1 do
52 local btn_name = "game_btnbar_" .. gamemgr.games[i].id
56 local tooltip = core.formspec_escape(gamemgr.games[i].name)
58 if gamemgr.games[i].menuicon_path ~= nil and
59 gamemgr.games[i].menuicon_path ~= "" then
60 image = core.formspec_escape(gamemgr.games[i].menuicon_path)
63 local part1 = gamemgr.games[i].id:sub(1,5)
64 local part2 = gamemgr.games[i].id:sub(6,10)
65 local part3 = gamemgr.games[i].id:sub(11)
67 text = part1 .. "\n" .. part2
70 text = text .. "\n" .. part3
73 btnbar:add_button(btn_name, text, image, tooltip)
77 local function get_formspec(tabview, name, tabdata)
80 local index = filterlist.get_current_index(menudata.worldlist,
81 tonumber(core.setting_get("mainmenu_last_selected_world"))
85 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
86 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
87 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
88 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
89 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
90 "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
91 dump(core.setting_getbool("creative_mode")) .. "]"..
92 "checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
93 dump(core.setting_getbool("enable_damage")) .. "]"..
94 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
95 menu_render_worldlist() ..
100 local function main_button_handler(this, fields, name, tabdata)
102 assert(name == "singleplayer")
104 local world_doubleclick = false
106 if fields["sp_worlds"] ~= nil then
107 local event = core.explode_textlist_event(fields["sp_worlds"])
109 local selected = core.get_textlist_index("sp_worlds")
110 if selected ~= nil then
111 local filename = menudata.worldlist:get_list()[selected].path
112 local worldconfig = modmgr.get_worldconfig(filename)
113 filename = filename .. DIR_DELIM .. "world.mt"
115 if worldconfig.creative_mode ~= nil then
116 core.setting_set("creative_mode", worldconfig.creative_mode)
118 local worldfile = Settings(filename)
119 worldfile:set("creative_mode", core.setting_get("creative_mode"))
120 if not worldfile:write() then
121 core.log("error", "Failed to write world config file")
124 if worldconfig.enable_damage ~= nil then
125 core.setting_set("enable_damage", worldconfig.enable_damage)
127 local worldfile = Settings(filename)
128 worldfile:set("enable_damage", core.setting_get("enable_damage"))
129 if not worldfile:write() then
130 core.log("error", "Failed to write world config file")
135 if event.type == "DCL" then
136 world_doubleclick = true
139 if event.type == "CHG" and selected ~= nil then
140 core.setting_set("mainmenu_last_selected_world",
141 menudata.worldlist:get_raw_index(selected))
146 if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
150 if fields["cb_creative_mode"] then
151 core.setting_set("creative_mode", fields["cb_creative_mode"])
152 local selected = core.get_textlist_index("sp_worlds")
153 local filename = menudata.worldlist:get_list()[selected].path ..
154 DIR_DELIM .. "world.mt"
156 local worldfile = Settings(filename)
157 worldfile:set("creative_mode", fields["cb_creative_mode"])
158 if not worldfile:write() then
159 core.log("error", "Failed to write world config file")
164 if fields["cb_enable_damage"] then
165 core.setting_set("enable_damage", fields["cb_enable_damage"])
166 local selected = core.get_textlist_index("sp_worlds")
167 local filename = menudata.worldlist:get_list()[selected].path ..
168 DIR_DELIM .. "world.mt"
170 local worldfile = Settings(filename)
171 worldfile:set("enable_damage", fields["cb_enable_damage"])
172 if not worldfile:write() then
173 core.log("error", "Failed to write world config file")
178 if fields["play"] ~= nil or
180 fields["key_enter"] then
181 local selected = core.get_textlist_index("sp_worlds")
183 if selected ~= nil then
184 gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
185 gamedata.singleplayer = true
192 if fields["world_create"] ~= nil then
193 local create_world_dlg = create_create_world_dlg(true)
194 create_world_dlg:set_parent(this)
196 create_world_dlg:show()
197 mm_texture.update("singleplayer",current_game())
201 if fields["world_delete"] ~= nil then
202 local selected = core.get_textlist_index("sp_worlds")
203 if selected ~= nil and
204 selected <= menudata.worldlist:size() then
205 local world = menudata.worldlist:get_list()[selected]
207 world.name ~= nil and
208 world.name ~= "" then
209 local index = menudata.worldlist:get_raw_index(selected)
210 local delete_world_dlg = create_delete_world_dlg(world.name,index)
211 delete_world_dlg:set_parent(this)
213 delete_world_dlg:show()
214 mm_texture.update("singleplayer",current_game())
221 if fields["world_configure"] ~= nil then
222 local selected = core.get_textlist_index("sp_worlds")
223 if selected ~= nil then
225 create_configure_world_dlg(
226 menudata.worldlist:get_raw_index(selected))
228 if (configdialog ~= nil) then
229 configdialog:set_parent(this)
232 mm_texture.update("singleplayer",current_game())
240 local function on_change(type, old_tab, new_tab)
241 local buttonbar = ui.find_by_name("game_button_bar")
243 if ( buttonbar == nil ) then
244 singleplayer_refresh_gamebar()
245 buttonbar = ui.find_by_name("game_button_bar")
248 if (type == "ENTER") then
249 local game = current_game()
252 menudata.worldlist:set_filtercriteria(game.id)
253 core.set_topleft_text(game.name)
254 mm_texture.update("singleplayer",game)
258 menudata.worldlist:set_filtercriteria(nil)
260 core.set_topleft_text("")
261 mm_texture.update(new_tab,nil)
265 --------------------------------------------------------------------------------
267 name = "singleplayer",
268 caption = fgettext("Singleplayer"),
269 cbf_formspec = get_formspec,
270 cbf_button_handler = main_button_handler,
271 on_change = on_change