2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 local function current_game()
19 local last_game_id = core.setting_get("menu_last_game")
20 local game, index = gamemgr.find_by_gameid(last_game_id)
25 local function singleplayer_refresh_gamebar()
27 local old_bar = ui.find_by_name("game_button_bar")
29 if old_bar ~= nil then
33 local function game_buttonbar_button_handler(fields)
34 for key,value in pairs(fields) do
35 for j=1,#gamemgr.games,1 do
36 if ("game_btnbar_" .. gamemgr.games[j].id == key) then
37 mm_texture.update("singleplayer", gamemgr.games[j])
38 core.set_topleft_text(gamemgr.games[j].name)
39 core.setting_set("menu_last_game",gamemgr.games[j].id)
40 menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
47 local btnbar = buttonbar_create("game_button_bar",
48 game_buttonbar_button_handler,
49 {x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
51 for i=1,#gamemgr.games,1 do
52 local btn_name = "game_btnbar_" .. gamemgr.games[i].id
56 local tooltip = core.formspec_escape(gamemgr.games[i].name)
58 if gamemgr.games[i].menuicon_path ~= nil and
59 gamemgr.games[i].menuicon_path ~= "" then
60 image = core.formspec_escape(gamemgr.games[i].menuicon_path)
63 local part1 = gamemgr.games[i].id:sub(1,5)
64 local part2 = gamemgr.games[i].id:sub(6,10)
65 local part3 = gamemgr.games[i].id:sub(11)
67 text = part1 .. "\n" .. part2
70 text = text .. "\n" .. part3
73 btnbar:add_button(btn_name, text, image, tooltip)
77 local function get_formspec(tabview, name, tabdata)
80 local index = filterlist.get_current_index(menudata.worldlist,
81 tonumber(core.setting_get("mainmenu_last_selected_world"))
85 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
86 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
87 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
88 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
89 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
90 "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
91 dump(core.setting_getbool("creative_mode")) .. "]"..
92 "checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
93 dump(core.setting_getbool("enable_damage")) .. "]"..
94 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
95 menu_render_worldlist() ..
100 local function main_button_handler(this, fields, name, tabdata)
102 assert(name == "singleplayer")
104 local world_doubleclick = false
106 if fields["sp_worlds"] ~= nil then
107 local event = core.explode_textlist_event(fields["sp_worlds"])
108 local selected = core.get_textlist_index("sp_worlds")
110 menu_worldmt_legacy(selected)
112 if event.type == "DCL" then
113 world_doubleclick = true
116 if event.type == "CHG" and selected ~= nil then
117 core.setting_set("mainmenu_last_selected_world",
118 menudata.worldlist:get_raw_index(selected))
123 if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
127 if fields["cb_creative_mode"] then
128 core.setting_set("creative_mode", fields["cb_creative_mode"])
129 local selected = core.get_textlist_index("sp_worlds")
130 menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
135 if fields["cb_enable_damage"] then
136 core.setting_set("enable_damage", fields["cb_enable_damage"])
137 local selected = core.get_textlist_index("sp_worlds")
138 menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
143 if fields["play"] ~= nil or
145 fields["key_enter"] then
146 local selected = core.get_textlist_index("sp_worlds")
148 if selected ~= nil then
149 gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
150 gamedata.singleplayer = true
157 if fields["world_create"] ~= nil then
158 local create_world_dlg = create_create_world_dlg(true)
159 create_world_dlg:set_parent(this)
161 create_world_dlg:show()
162 mm_texture.update("singleplayer",current_game())
166 if fields["world_delete"] ~= nil then
167 local selected = core.get_textlist_index("sp_worlds")
168 if selected ~= nil and
169 selected <= menudata.worldlist:size() then
170 local world = menudata.worldlist:get_list()[selected]
172 world.name ~= nil and
173 world.name ~= "" then
174 local index = menudata.worldlist:get_raw_index(selected)
175 local delete_world_dlg = create_delete_world_dlg(world.name,index)
176 delete_world_dlg:set_parent(this)
178 delete_world_dlg:show()
179 mm_texture.update("singleplayer",current_game())
186 if fields["world_configure"] ~= nil then
187 local selected = core.get_textlist_index("sp_worlds")
188 if selected ~= nil then
190 create_configure_world_dlg(
191 menudata.worldlist:get_raw_index(selected))
193 if (configdialog ~= nil) then
194 configdialog:set_parent(this)
197 mm_texture.update("singleplayer",current_game())
205 local function on_change(type, old_tab, new_tab)
206 local buttonbar = ui.find_by_name("game_button_bar")
208 if ( buttonbar == nil ) then
209 singleplayer_refresh_gamebar()
210 buttonbar = ui.find_by_name("game_button_bar")
213 if (type == "ENTER") then
214 local game = current_game()
217 menudata.worldlist:set_filtercriteria(game.id)
218 core.set_topleft_text(game.name)
219 mm_texture.update("singleplayer",game)
223 menudata.worldlist:set_filtercriteria(nil)
225 core.set_topleft_text("")
226 mm_texture.update(new_tab,nil)
230 --------------------------------------------------------------------------------
232 name = "singleplayer",
233 caption = fgettext("Singleplayer"),
234 cbf_formspec = get_formspec,
235 cbf_button_handler = main_button_handler,
236 on_change = on_change