2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 local function singleplayer_refresh_gamebar()
20 local old_bar = ui.find_by_name("game_button_bar")
22 if old_bar ~= nil then
26 local function game_buttonbar_button_handler(fields)
27 for key,value in pairs(fields) do
28 for j=1,#gamemgr.games,1 do
29 if ("game_btnbar_" .. gamemgr.games[j].id == key) then
30 mm_texture.update("singleplayer", gamemgr.games[j])
31 core.setting_set("menu_last_game",gamemgr.games[j].id)
32 menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
39 local btnbar = buttonbar_create("game_button_bar",
40 game_buttonbar_button_handler,
41 {x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
43 for i=1,#gamemgr.games,1 do
44 local btn_name = "game_btnbar_" .. gamemgr.games[i].id
49 if gamemgr.games[i].menuicon_path ~= nil and
50 gamemgr.games[i].menuicon_path ~= "" then
51 image = core.formspec_escape(gamemgr.games[i].menuicon_path)
54 local part1 = gamemgr.games[i].id:sub(1,5)
55 local part2 = gamemgr.games[i].id:sub(6,10)
56 local part3 = gamemgr.games[i].id:sub(11)
58 text = part1 .. "\n" .. part2
61 text = text .. "\n" .. part3
64 btnbar:add_button(btn_name, text, image)
68 local function get_formspec(tabview, name, tabdata)
71 local index = filterlist.get_current_index(menudata.worldlist,
72 tonumber(core.setting_get("mainmenu_last_selected_world"))
76 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
77 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
78 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
79 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
80 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
81 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
82 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
83 dump(core.setting_getbool("creative_mode")) .. "]"..
84 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
85 dump(core.setting_getbool("enable_damage")) .. "]"..
86 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
87 menu_render_worldlist() ..
92 local function main_button_handler(this, fields, name, tabdata)
94 assert(name == "singleplayer")
96 local world_doubleclick = false
98 if fields["sp_worlds"] ~= nil then
99 local event = core.explode_textlist_event(fields["sp_worlds"])
101 if event.type == "DCL" then
102 world_doubleclick = true
105 if event.type == "CHG" then
106 core.setting_set("mainmenu_last_selected_world",
107 menudata.worldlist:get_raw_index(core.get_textlist_index("sp_worlds")))
113 if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
117 if fields["cb_creative_mode"] then
118 core.setting_set("creative_mode", fields["cb_creative_mode"])
122 if fields["cb_enable_damage"] then
123 core.setting_set("enable_damage", fields["cb_enable_damage"])
127 if fields["play"] ~= nil or
129 fields["key_enter"] then
130 local selected = core.get_textlist_index("sp_worlds")
131 if selected ~= nil then
132 gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
133 gamedata.singleplayer = true
139 if fields["world_create"] ~= nil then
140 print("create world dialog")
141 local create_world_dlg = create_create_world_dlg(true)
142 create_world_dlg:set_parent(this)
143 create_world_dlg:show()
148 if fields["world_delete"] ~= nil then
149 local selected = core.get_textlist_index("sp_worlds")
150 if selected ~= nil and
151 selected <= menudata.worldlist:size() then
152 local world = menudata.worldlist:get_list()[selected]
154 world.name ~= nil and
155 world.name ~= "" then
156 local index = menudata.worldlist:get_raw_index(selected)
157 local delete_world_dlg = create_delete_world_dlg(world.name,index)
158 delete_world_dlg:set_parent(this)
159 delete_world_dlg:show()
167 if fields["world_configure"] ~= nil then
168 local selected = core.get_textlist_index("sp_worlds")
169 if selected ~= nil then
171 create_configure_world_dlg(
172 menudata.worldlist:get_raw_index(selected))
174 if (configdialog ~= nil) then
175 configdialog:set_parent(this)
185 local function on_change(type, old_tab, new_tab)
186 local buttonbar = ui.find_by_name("game_button_bar")
188 if ( buttonbar == nil ) then
189 singleplayer_refresh_gamebar()
190 buttonbar = ui.find_by_name("game_button_bar")
193 if (type == "ENTER") then
194 local last_game_id = core.setting_get("menu_last_game")
195 local game, index = gamemgr.find_by_gameid(last_game_id)
198 menudata.worldlist:set_filtercriteria(game.id)
199 core.set_topleft_text(game.name)
200 mm_texture.update(new_tab,game)
204 menudata.worldlist:set_filtercriteria(nil)
206 core.set_topleft_text("")
207 mm_texture.update(new_tab,nil)
211 --------------------------------------------------------------------------------
213 name = "singleplayer",
214 caption = fgettext("Singleplayer"),
215 cbf_formspec = get_formspec,
216 cbf_button_handler = main_button_handler,
217 on_change = on_change