2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 local function current_game()
19 local last_game_id = core.setting_get("menu_last_game")
20 local game, index = gamemgr.find_by_gameid(last_game_id)
25 local function singleplayer_refresh_gamebar()
27 local old_bar = ui.find_by_name("game_button_bar")
29 if old_bar ~= nil then
33 local function game_buttonbar_button_handler(fields)
34 for key,value in pairs(fields) do
35 for j=1,#gamemgr.games,1 do
36 if ("game_btnbar_" .. gamemgr.games[j].id == key) then
37 mm_texture.update("singleplayer", gamemgr.games[j])
38 core.setting_set("menu_last_game",gamemgr.games[j].id)
39 menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
46 local btnbar = buttonbar_create("game_button_bar",
47 game_buttonbar_button_handler,
48 {x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
50 for i=1,#gamemgr.games,1 do
51 local btn_name = "game_btnbar_" .. gamemgr.games[i].id
56 if gamemgr.games[i].menuicon_path ~= nil and
57 gamemgr.games[i].menuicon_path ~= "" then
58 image = core.formspec_escape(gamemgr.games[i].menuicon_path)
61 local part1 = gamemgr.games[i].id:sub(1,5)
62 local part2 = gamemgr.games[i].id:sub(6,10)
63 local part3 = gamemgr.games[i].id:sub(11)
65 text = part1 .. "\n" .. part2
68 text = text .. "\n" .. part3
71 btnbar:add_button(btn_name, text, image)
75 local function get_formspec(tabview, name, tabdata)
78 local index = filterlist.get_current_index(menudata.worldlist,
79 tonumber(core.setting_get("mainmenu_last_selected_world"))
83 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
84 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
85 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
86 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
87 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
88 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
89 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
90 dump(core.setting_getbool("creative_mode")) .. "]"..
91 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
92 dump(core.setting_getbool("enable_damage")) .. "]"..
93 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
94 menu_render_worldlist() ..
99 local function main_button_handler(this, fields, name, tabdata)
101 assert(name == "singleplayer")
103 local world_doubleclick = false
105 if fields["sp_worlds"] ~= nil then
106 local event = core.explode_textlist_event(fields["sp_worlds"])
108 if event.type == "DCL" then
109 world_doubleclick = true
112 if event.type == "CHG" then
113 core.setting_set("mainmenu_last_selected_world",
114 menudata.worldlist:get_raw_index(core.get_textlist_index("sp_worlds")))
119 if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
123 if fields["cb_creative_mode"] then
124 core.setting_set("creative_mode", fields["cb_creative_mode"])
128 if fields["cb_enable_damage"] then
129 core.setting_set("enable_damage", fields["cb_enable_damage"])
133 if fields["play"] ~= nil or
135 fields["key_enter"] then
136 local selected = core.get_textlist_index("sp_worlds")
138 if selected ~= nil then
139 gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
140 gamedata.singleplayer = true
147 if fields["world_create"] ~= nil then
148 local create_world_dlg = create_create_world_dlg(true)
149 create_world_dlg:set_parent(this)
151 create_world_dlg:show()
152 mm_texture.update("singleplayer",current_game())
156 if fields["world_delete"] ~= nil then
157 local selected = core.get_textlist_index("sp_worlds")
158 if selected ~= nil and
159 selected <= menudata.worldlist:size() then
160 local world = menudata.worldlist:get_list()[selected]
162 world.name ~= nil and
163 world.name ~= "" then
164 local index = menudata.worldlist:get_raw_index(selected)
165 local delete_world_dlg = create_delete_world_dlg(world.name,index)
166 delete_world_dlg:set_parent(this)
168 delete_world_dlg:show()
169 mm_texture.update("singleplayer",current_game())
176 if fields["world_configure"] ~= nil then
177 local selected = core.get_textlist_index("sp_worlds")
178 if selected ~= nil then
180 create_configure_world_dlg(
181 menudata.worldlist:get_raw_index(selected))
183 if (configdialog ~= nil) then
184 configdialog:set_parent(this)
187 mm_texture.update("singleplayer",current_game())
195 local function on_change(type, old_tab, new_tab)
196 local buttonbar = ui.find_by_name("game_button_bar")
198 if ( buttonbar == nil ) then
199 singleplayer_refresh_gamebar()
200 buttonbar = ui.find_by_name("game_button_bar")
203 if (type == "ENTER") then
204 local game = current_game()
207 menudata.worldlist:set_filtercriteria(game.id)
208 core.set_topleft_text(game.name)
209 mm_texture.update("singleplayer",game)
213 menudata.worldlist:set_filtercriteria(nil)
215 core.set_topleft_text("")
216 mm_texture.update(new_tab,nil)
220 --------------------------------------------------------------------------------
222 name = "singleplayer",
223 caption = fgettext("Singleplayer"),
224 cbf_formspec = get_formspec,
225 cbf_button_handler = main_button_handler,
226 on_change = on_change