Allow filter and mipmap drop down menues to be translated
[oweals/minetest.git] / builtin / mainmenu / tab_settings.lua
1 --Minetest
2 --Copyright (C) 2013 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19
20 local dd_filter_labels = {
21         fgettext("No Filter"),
22         fgettext("Bilinear Filter"),
23         fgettext("Trilinear Filter")
24 }
25
26 local filters = {
27         {dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
28         {"", "bilinear_filter", "trilinear_filter"},
29 }
30
31 local dd_mipmap_labels = {
32         fgettext("No Mipmap"),
33         fgettext("Mipmap"),
34         fgettext("Mipmap + Aniso. Filter")
35 }
36
37 local mipmap = {
38         {dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
39         {"", "mip_map", "anisotropic_filter"},
40 }
41
42 local function getFilterSettingIndex()
43         if (core.setting_get(filters[2][3]) == "true") then
44                 return 3
45         end
46         if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
47                 return 2
48         end
49         return 1
50 end
51
52 local function getMipmapSettingIndex()
53         if (core.setting_get(mipmap[2][3]) == "true") then
54                 return 3
55         end
56         if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
57                 return 2
58         end
59         return 1
60 end
61
62 local function video_driver_fname_to_name(selected_driver)
63         local video_drivers = core.get_video_drivers()
64
65         for i=1, #video_drivers do
66                 if selected_driver == video_drivers[i].friendly_name then
67                         return video_drivers[i].name:lower()
68                 end
69         end
70
71         return ""
72 end
73
74 local function dlg_confirm_reset_formspec(data)
75         local retval =
76                 "size[8,3]" ..
77                 "label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
78                 "button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
79                                 fgettext("Yes") .. "]" ..
80                 "button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
81                                 fgettext("No!!!") .. "]"
82         return retval
83 end
84
85 local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
86
87         if fields["dlg_reset_singleplayer_confirm"] ~= nil then
88                 local worldlist = core.get_worlds()
89                 local found_singleplayerworld = false
90
91                 for i=1,#worldlist,1 do
92                         if worldlist[i].name == "singleplayerworld" then
93                                 found_singleplayerworld = true
94                                 gamedata.worldindex = i
95                         end
96                 end
97
98                 if found_singleplayerworld then
99                         core.delete_world(gamedata.worldindex)
100                 end
101
102                 core.create_world("singleplayerworld", 1)
103
104                 worldlist = core.get_worlds()
105
106                 found_singleplayerworld = false
107
108                 for i=1,#worldlist,1 do
109                         if worldlist[i].name == "singleplayerworld" then
110                                 found_singleplayerworld = true
111                                 gamedata.worldindex = i
112                         end
113                 end
114         end
115
116         this.parent:show()
117         this:hide()
118         this:delete()
119         return true
120 end
121
122 local function showconfirm_reset(tabview)
123         local new_dlg = dialog_create("reset_spworld",
124                 dlg_confirm_reset_formspec,
125                 dlg_confirm_reset_btnhandler,
126                 nil)
127         new_dlg:set_parent(tabview)
128         tabview:hide()
129         new_dlg:show()
130 end
131
132 local function gui_scale_to_scrollbar()
133         local current_value = tonumber(core.setting_get("gui_scaling"))
134
135         if (current_value == nil) or current_value < 0.25 then
136                 return 0
137         end
138         if current_value <= 1.25 then
139                 return ((current_value - 0.25)/ 1.0) * 700
140         end
141         if current_value <= 6 then
142                 return ((current_value -1.25) * 100) + 700
143         end
144
145         return 1000
146 end
147
148 local function scrollbar_to_gui_scale(value)
149         value = tonumber(value)
150
151         if (value <= 700) then
152                 return ((value / 700) * 1.0) + 0.25
153         end
154         if (value <=1000) then
155                 return ((value - 700) / 100) + 1.25
156         end
157
158         return 1
159 end
160
161 local function formspec(tabview, name, tabdata)
162         local video_drivers = core.get_video_drivers()
163         local current_video_driver = core.setting_get("video_driver"):lower()
164
165         local driver_formspec_string = ""
166         local driver_current_idx = 0
167
168         for i=2, #video_drivers do
169                 driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
170                 if i ~= #video_drivers then
171                         driver_formspec_string = driver_formspec_string .. ","
172                 end
173
174                 if current_video_driver == video_drivers[i].name:lower() then
175                         driver_current_idx = i - 1
176                 end
177         end
178
179         local tab_string =
180                 "box[0,0;3.5,3.9;#999999]" ..
181                 "checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
182                                 .. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
183                 "checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
184                                 .. dump(core.setting_getbool("enable_particles"))       .. "]"..
185                 "checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
186                                 .. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
187                 "checkbox[0.25,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
188                                 .. dump(core.setting_getbool("new_style_leaves")) .. "]"..
189                 "checkbox[0.25,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
190                                 .. dump(core.setting_getbool("opaque_water")) .. "]"..
191                 "checkbox[0.25,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
192                                 .. dump(core.setting_getbool("connected_glass"))        .. "]"..
193                 "checkbox[0.25,3.0;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
194                                 .. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
195                 "box[3.75,0;3.75,3.45;#999999]" ..
196                 "label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
197                 "dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
198                                 .. getFilterSettingIndex() .. "]" ..
199                 "dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
200                                 .. getMipmapSettingIndex() .. "]" ..
201                 "label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
202                 "dropdown[3.85,2.6;3.85;dd_video_driver;"
203                                 .. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
204                 "tooltip[dd_video_driver;" ..
205                                 fgettext("Restart minetest for driver change to take effect") .. "]" ..
206                 "box[7.75,0;4,4;#999999]" ..
207                 "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
208                                 .. dump(core.setting_getbool("enable_shaders")) .. "]"
209
210         if PLATFORM ~= "Android" then
211                 tab_string = tab_string ..
212                 "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
213         else
214                 tab_string = tab_string ..
215                 "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
216         end
217         tab_string = tab_string ..
218                 "box[0,4.25;3.5,1.1;#999999]" ..
219                 "label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
220                 "scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
221                  gui_scale_to_scrollbar() .. "]" ..
222                 "tooltip[sb_gui_scaling;" ..
223                         fgettext("Scaling factor applied to menu elements: ") ..
224                         dump(core.setting_get("gui_scaling")) .. "]"
225
226         if PLATFORM == "Android" then
227                 tab_string = tab_string ..
228                 "box[3.75,3.55;3.75,1.8;#999999]" ..
229                 "checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
230                                 .. dump(core.setting_getbool("touchtarget")) .. "]"
231         end
232
233         if core.setting_get("touchscreen_threshold") ~= nil then
234                 tab_string = tab_string ..
235                                 "label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
236                                 "dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
237                                 ((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
238         end
239
240         if core.setting_getbool("enable_shaders") then
241                 tab_string = tab_string ..
242                                 "checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
243                                                 .. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
244                                 "checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
245                                                 .. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
246                                 "checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
247                                                 .. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
248                                 "checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
249                                                 .. dump(core.setting_getbool("enable_waving_water")) .. "]"..
250                                 "checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
251                                                 .. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
252                                 "checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
253                                                 .. dump(core.setting_getbool("enable_waving_plants")) .. "]"
254         else
255                 tab_string = tab_string ..
256                                 "textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
257                                 "textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
258                                 "textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
259                                 "textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
260                                 "textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
261                                 "textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
262                 end
263         return tab_string
264 end
265
266 --------------------------------------------------------------------------------
267 local function handle_settings_buttons(this, fields, tabname, tabdata)
268         if fields["cb_fancy_trees"] then
269                 core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
270                 return true
271         end
272         if fields["cb_smooth_lighting"] then
273                 core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
274                 return true
275         end
276         if fields["cb_3d_clouds"] then
277                 core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
278                 return true
279         end
280         if fields["cb_opaque_water"] then
281                 core.setting_set("opaque_water", fields["cb_opaque_water"])
282                 return true
283         end
284         if fields["cb_shaders"] then
285                 if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
286                         core.setting_set("enable_shaders", "false")
287                         gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
288                 else
289                         core.setting_set("enable_shaders", fields["cb_shaders"])
290                 end
291                 return true
292         end
293         if fields["cb_connected_glass"] then
294                 core.setting_set("connected_glass", fields["cb_connected_glass"])
295                 return true
296         end
297         if fields["cb_node_highlighting"] then
298                 core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
299                 return true
300         end
301         if fields["cb_particles"] then
302                 core.setting_set("enable_particles", fields["cb_particles"])
303                 return true
304         end
305         if fields["cb_bumpmapping"] then
306                 core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
307         end
308         if fields["cb_generate_normalmaps"] then
309                 core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
310         end
311         if fields["cb_parallax"] then
312                 core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
313                 return true
314         end
315         if fields["cb_waving_water"] then
316                 core.setting_set("enable_waving_water", fields["cb_waving_water"])
317                 return true
318         end
319         if fields["cb_waving_leaves"] then
320                 core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
321         end
322         if fields["cb_waving_plants"] then
323                 core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
324                 return true
325         end
326         if fields["btn_change_keys"] ~= nil then
327                 core.show_keys_menu()
328                 return true
329         end
330
331         if fields["sb_gui_scaling"] then
332                 local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
333
334                 if event.type == "CHG" then
335                         local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
336                         core.setting_set("gui_scaling",tosave)
337                         return true
338                 end
339         end
340         if fields["cb_touchscreen_target"] then
341                 core.setting_set("touchtarget", fields["cb_touchscreen_target"])
342                 return true
343         end
344         if fields["btn_reset_singleplayer"] then
345                 showconfirm_reset(this)
346                 return true
347         end
348
349         --Note dropdowns have to be handled LAST!
350         local ddhandled = false
351
352         if fields["dd_touchthreshold"] then
353                 core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
354                 ddhandled = true
355         end
356
357         if fields["dd_video_driver"] then
358                 core.setting_set("video_driver",
359                         video_driver_fname_to_name(fields["dd_video_driver"]))
360                 ddhandled = true
361         end
362         if fields["dd_filters"] == dd_filter_labels[1] then
363                 core.setting_set("bilinear_filter", "false")
364                 core.setting_set("trilinear_filter", "false")
365                 ddhandled = true
366         end
367         if fields["dd_filters"] == dd_filter_labels[2] then
368                 core.setting_set("bilinear_filter", "true")
369                 core.setting_set("trilinear_filter", "false")
370                 ddhandled = true
371         end
372         if fields["dd_filters"] == dd_filter_labels[3] then
373                 core.setting_set("bilinear_filter", "false")
374                 core.setting_set("trilinear_filter", "true")
375                 ddhandled = true
376         end
377         if fields["dd_mipmap"] == dd_mipmap_labels[1] then
378                 core.setting_set("mip_map", "false")
379                 core.setting_set("anisotropic_filter", "false")
380                 ddhandled = true
381         end
382         if fields["dd_mipmap"] == dd_mipmap_labels[2] then
383                 core.setting_set("mip_map", "true")
384                 core.setting_set("anisotropic_filter", "false")
385                 ddhandled = true
386         end
387         if fields["dd_mipmap"] == dd_mipmap_labels[3] then
388                 core.setting_set("mip_map", "true")
389                 core.setting_set("anisotropic_filter", "true")
390                 ddhandled = true
391         end
392
393         return ddhandled
394 end
395
396 tab_settings = {
397         name = "settings",
398         caption = fgettext("Settings"),
399         cbf_formspec = formspec,
400         cbf_button_handler = handle_settings_buttons
401 }