2 --Copyright (C) 2013 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
20 local dd_filter_labels = {
21 fgettext("No Filter"),
22 fgettext("Bilinear Filter"),
23 fgettext("Trilinear Filter")
27 {dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
28 {"", "bilinear_filter", "trilinear_filter"},
31 local dd_mipmap_labels = {
32 fgettext("No Mipmap"),
34 fgettext("Mipmap + Aniso. Filter")
38 {dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
39 {"", "mip_map", "anisotropic_filter"},
42 local function getFilterSettingIndex()
43 if (core.setting_get(filters[2][3]) == "true") then
46 if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
52 local function getMipmapSettingIndex()
53 if (core.setting_get(mipmap[2][3]) == "true") then
56 if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
62 local function video_driver_fname_to_name(selected_driver)
63 local video_drivers = core.get_video_drivers()
65 for i=1, #video_drivers do
66 if selected_driver == video_drivers[i].friendly_name then
67 return video_drivers[i].name:lower()
74 local function dlg_confirm_reset_formspec(data)
77 "label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
78 "button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
79 fgettext("Yes") .. "]" ..
80 "button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
81 fgettext("No!!!") .. "]"
85 local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
87 if fields["dlg_reset_singleplayer_confirm"] ~= nil then
88 local worldlist = core.get_worlds()
89 local found_singleplayerworld = false
91 for i=1,#worldlist,1 do
92 if worldlist[i].name == "singleplayerworld" then
93 found_singleplayerworld = true
94 gamedata.worldindex = i
98 if found_singleplayerworld then
99 core.delete_world(gamedata.worldindex)
102 core.create_world("singleplayerworld", 1)
104 worldlist = core.get_worlds()
106 found_singleplayerworld = false
108 for i=1,#worldlist,1 do
109 if worldlist[i].name == "singleplayerworld" then
110 found_singleplayerworld = true
111 gamedata.worldindex = i
122 local function showconfirm_reset(tabview)
123 local new_dlg = dialog_create("reset_spworld",
124 dlg_confirm_reset_formspec,
125 dlg_confirm_reset_btnhandler,
127 new_dlg:set_parent(tabview)
132 local function gui_scale_to_scrollbar()
133 local current_value = tonumber(core.setting_get("gui_scaling"))
135 if (current_value == nil) or current_value < 0.25 then
138 if current_value <= 1.25 then
139 return ((current_value - 0.25)/ 1.0) * 700
141 if current_value <= 6 then
142 return ((current_value -1.25) * 100) + 700
148 local function scrollbar_to_gui_scale(value)
149 value = tonumber(value)
151 if (value <= 700) then
152 return ((value / 700) * 1.0) + 0.25
154 if (value <=1000) then
155 return ((value - 700) / 100) + 1.25
161 local function formspec(tabview, name, tabdata)
162 local video_drivers = core.get_video_drivers()
163 local current_video_driver = core.setting_get("video_driver"):lower()
165 local driver_formspec_string = ""
166 local driver_current_idx = 0
168 for i=2, #video_drivers do
169 driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
170 if i ~= #video_drivers then
171 driver_formspec_string = driver_formspec_string .. ","
174 if current_video_driver == video_drivers[i].name:lower() then
175 driver_current_idx = i - 1
180 "box[0,0;3.5,3.9;#999999]" ..
181 "checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
182 .. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
183 "checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
184 .. dump(core.setting_getbool("enable_particles")) .. "]"..
185 "checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
186 .. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
187 "checkbox[0.25,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
188 .. dump(core.setting_getbool("new_style_leaves")) .. "]"..
189 "checkbox[0.25,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
190 .. dump(core.setting_getbool("opaque_water")) .. "]"..
191 "checkbox[0.25,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
192 .. dump(core.setting_getbool("connected_glass")) .. "]"..
193 "checkbox[0.25,3.0;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
194 .. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
195 "box[3.75,0;3.75,3.45;#999999]" ..
196 "label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
197 "dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
198 .. getFilterSettingIndex() .. "]" ..
199 "dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
200 .. getMipmapSettingIndex() .. "]" ..
201 "label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
202 "dropdown[3.85,2.6;3.85;dd_video_driver;"
203 .. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
204 "tooltip[dd_video_driver;" ..
205 fgettext("Restart minetest for driver change to take effect") .. "]" ..
206 "box[7.75,0;4,4;#999999]" ..
207 "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
208 .. dump(core.setting_getbool("enable_shaders")) .. "]"
210 if PLATFORM ~= "Android" then
211 tab_string = tab_string ..
212 "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
214 tab_string = tab_string ..
215 "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
217 tab_string = tab_string ..
218 "box[0,4.25;3.5,1.1;#999999]" ..
219 "label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
220 "scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
221 gui_scale_to_scrollbar() .. "]" ..
222 "tooltip[sb_gui_scaling;" ..
223 fgettext("Scaling factor applied to menu elements: ") ..
224 dump(core.setting_get("gui_scaling")) .. "]"
226 if PLATFORM == "Android" then
227 tab_string = tab_string ..
228 "box[3.75,3.55;3.75,1.8;#999999]" ..
229 "checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
230 .. dump(core.setting_getbool("touchtarget")) .. "]"
233 if core.setting_get("touchscreen_threshold") ~= nil then
234 tab_string = tab_string ..
235 "label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
236 "dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
237 ((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
240 if core.setting_getbool("enable_shaders") then
241 tab_string = tab_string ..
242 "checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
243 .. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
244 "checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
245 .. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
246 "checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
247 .. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
248 "checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
249 .. dump(core.setting_getbool("enable_waving_water")) .. "]"..
250 "checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
251 .. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
252 "checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
253 .. dump(core.setting_getbool("enable_waving_plants")) .. "]"
255 tab_string = tab_string ..
256 "textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
257 "textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
258 "textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
259 "textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
260 "textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
261 "textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
266 --------------------------------------------------------------------------------
267 local function handle_settings_buttons(this, fields, tabname, tabdata)
268 if fields["cb_fancy_trees"] then
269 core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
272 if fields["cb_smooth_lighting"] then
273 core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
276 if fields["cb_3d_clouds"] then
277 core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
280 if fields["cb_opaque_water"] then
281 core.setting_set("opaque_water", fields["cb_opaque_water"])
284 if fields["cb_shaders"] then
285 if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
286 core.setting_set("enable_shaders", "false")
287 gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
289 core.setting_set("enable_shaders", fields["cb_shaders"])
293 if fields["cb_connected_glass"] then
294 core.setting_set("connected_glass", fields["cb_connected_glass"])
297 if fields["cb_node_highlighting"] then
298 core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
301 if fields["cb_particles"] then
302 core.setting_set("enable_particles", fields["cb_particles"])
305 if fields["cb_bumpmapping"] then
306 core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
308 if fields["cb_generate_normalmaps"] then
309 core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
311 if fields["cb_parallax"] then
312 core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
315 if fields["cb_waving_water"] then
316 core.setting_set("enable_waving_water", fields["cb_waving_water"])
319 if fields["cb_waving_leaves"] then
320 core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
322 if fields["cb_waving_plants"] then
323 core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
326 if fields["btn_change_keys"] ~= nil then
327 core.show_keys_menu()
331 if fields["sb_gui_scaling"] then
332 local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
334 if event.type == "CHG" then
335 local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
336 core.setting_set("gui_scaling",tosave)
340 if fields["cb_touchscreen_target"] then
341 core.setting_set("touchtarget", fields["cb_touchscreen_target"])
344 if fields["btn_reset_singleplayer"] then
345 showconfirm_reset(this)
349 --Note dropdowns have to be handled LAST!
350 local ddhandled = false
352 if fields["dd_touchthreshold"] then
353 core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
357 if fields["dd_video_driver"] then
358 core.setting_set("video_driver",
359 video_driver_fname_to_name(fields["dd_video_driver"]))
362 if fields["dd_filters"] == dd_filter_labels[1] then
363 core.setting_set("bilinear_filter", "false")
364 core.setting_set("trilinear_filter", "false")
367 if fields["dd_filters"] == dd_filter_labels[2] then
368 core.setting_set("bilinear_filter", "true")
369 core.setting_set("trilinear_filter", "false")
372 if fields["dd_filters"] == dd_filter_labels[3] then
373 core.setting_set("bilinear_filter", "false")
374 core.setting_set("trilinear_filter", "true")
377 if fields["dd_mipmap"] == dd_mipmap_labels[1] then
378 core.setting_set("mip_map", "false")
379 core.setting_set("anisotropic_filter", "false")
382 if fields["dd_mipmap"] == dd_mipmap_labels[2] then
383 core.setting_set("mip_map", "true")
384 core.setting_set("anisotropic_filter", "false")
387 if fields["dd_mipmap"] == dd_mipmap_labels[3] then
388 core.setting_set("mip_map", "true")
389 core.setting_set("anisotropic_filter", "true")
398 caption = fgettext("Settings"),
399 cbf_formspec = formspec,
400 cbf_button_handler = handle_settings_buttons