2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20 -- Update the cached supported proto info,
21 -- it may have changed after a change by the settings menu.
22 common_update_cached_supp_proto()
23 local fav_selected = nil
24 if menudata.search_result then
25 fav_selected = menudata.search_result[tabdata.fav_selected]
27 fav_selected = menudata.favorites[tabdata.fav_selected]
30 if not tabdata.search_for then
31 tabdata.search_for = ""
35 "label[7.75,-0.15;" .. fgettext("Address / Port") .. "]" ..
36 "label[7.75,1.05;" .. fgettext("Name / Password") .. "]" ..
37 "field[8,0.75;3.3,0.5;te_address;;" ..
38 core.formspec_escape(core.setting_get("address")) .. "]" ..
39 "field[11.15,0.75;1.4,0.5;te_port;;" ..
40 core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
41 "button[10.1,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
42 "field[8,1.95;2.95,0.5;te_name;;" ..
43 core.formspec_escape(core.setting_get("name")) .. "]" ..
44 "pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
45 "box[7.73,2.35;4.3,2.28;#999999]"..
46 "field[0.15,0.25;4.5,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
47 "button[4.8,0;2.7,0.1;btn_mp_search;" .. fgettext("Search") .. "]"
49 if tabdata.fav_selected and fav_selected then
51 retval = retval .. "button[7.85,4.9;2.3,0.5;btn_delete_favorite;" ..
52 fgettext("Del. Favorite") .. "]"
54 if fav_selected.description then
55 retval = retval .. "textarea[8.1,2.4;4.26,2.6;;" ..
56 core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
61 retval = retval .. "tablecolumns[" ..
62 image_column(fgettext("Favorite"), "favorite") .. ";" ..
64 "text,align=right;" .. -- clients
65 "text,align=center,padding=0.25;" .. -- "/"
66 "text,align=right,padding=0.25;" .. -- clients_max
67 image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
68 image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
69 image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
72 "table[-0.15,0.4;7.75,5.35;favourites;"
74 if menudata.search_result then
75 for i = 1, #menudata.search_result do
76 local favs = core.get_favorites("local")
77 local server = menudata.search_result[i]
79 for fav_id = 1, #favs do
80 if server.address == favs[fav_id].address and
81 server.port == favs[fav_id].port then
82 server.is_favorite = true
87 retval = retval .. ","
90 retval = retval .. render_serverlist_row(server, server.is_favorite)
92 elseif #menudata.favorites > 0 then
93 local favs = core.get_favorites("local")
96 for j = 1, #menudata.favorites do
97 if menudata.favorites[j].address == favs[i].address and
98 menudata.favorites[j].port == favs[i].port then
99 table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
102 if favs[i].address ~= menudata.favorites[i].address then
103 table.insert(menudata.favorites, i, favs[i])
107 retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
108 for i = 2, #menudata.favorites do
109 retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
113 if tabdata.fav_selected then
114 retval = retval .. ";" .. tabdata.fav_selected .. "]"
116 retval = retval .. ";0]"
122 --------------------------------------------------------------------------------
123 local function main_button_handler(tabview, fields, name, tabdata)
124 local serverlist = menudata.search_result or menudata.favorites
126 if fields.te_name then
127 gamedata.playername = fields.te_name
128 core.setting_set("name", fields.te_name)
131 if fields.favourites then
132 local event = core.explode_table_event(fields.favourites)
133 local fav = serverlist[event.row]
135 if event.type == "DCL" then
136 if event.row <= #serverlist then
137 if menudata.favorites_is_public and
138 not is_server_protocol_compat_or_error(
139 fav.proto_min, fav.proto_max) then
143 gamedata.address = fav.address
144 gamedata.port = fav.port
145 gamedata.playername = fields.te_name
146 gamedata.selected_world = 0
148 if fields.te_pwd then
149 gamedata.password = fields.te_pwd
152 gamedata.servername = fav.name
153 gamedata.serverdescription = fav.description
155 if gamedata.address and gamedata.port then
156 core.setting_set("address", gamedata.address)
157 core.setting_set("remote_port", gamedata.port)
164 if event.type == "CHG" then
165 if event.row <= #serverlist then
167 local favs = core.get_favorites("local")
168 local address = fav.address
169 local port = fav.port
170 gamedata.serverdescription = fav.description
173 if fav.address == favs[i].address and
174 fav.port == favs[i].port then
179 if address and port then
180 core.setting_set("address", address)
181 core.setting_set("remote_port", port)
183 tabdata.fav_selected = event.row
189 if fields.key_up or fields.key_down then
190 local fav_idx = core.get_table_index("favourites")
191 local fav = serverlist[fav_idx]
194 if fields.key_up and fav_idx > 1 then
195 fav_idx = fav_idx - 1
196 elseif fields.key_down and fav_idx < #menudata.favorites then
197 fav_idx = fav_idx + 1
203 if not menudata.favorites or not fav then
204 tabdata.fav_selected = 0
208 local address = fav.address
209 local port = fav.port
210 gamedata.serverdescription = fav.description
211 if address and port then
212 core.setting_set("address", address)
213 core.setting_set("remote_port", port)
216 tabdata.fav_selected = fav_idx
220 if fields.btn_delete_favorite then
221 local current_favourite = core.get_table_index("favourites")
222 if not current_favourite then return end
224 core.delete_favorite(current_favourite)
225 asyncOnlineFavourites()
226 tabdata.fav_selected = nil
228 core.setting_set("address", "")
229 core.setting_set("remote_port", "30000")
233 if fields.btn_mp_search or fields.key_enter_field == "te_search" then
234 tabdata.fav_selected = 1
235 local input = fields.te_search:lower()
236 tabdata.search_for = fields.te_search
238 if #menudata.favorites < 2 then
242 menudata.search_result = {}
244 -- setup the keyword list
246 for word in input:gmatch("%S+") do
247 table.insert(keywords, word)
250 if #keywords == 0 then
251 menudata.search_result = nil
255 -- Search the serverlist
256 local search_result = {}
257 for i = 1, #menudata.favorites do
258 local server = menudata.favorites[i]
260 for k = 1, #keywords do
261 local keyword = keywords[k]
263 local name = server.name:lower()
264 local _, count = name:gsub(keyword, keyword)
265 found = found + count * 4
268 if server.description then
269 local desc = server.description:lower()
270 local _, count = desc:gsub(keyword, keyword)
271 found = found + count * 2
275 local points = (#menudata.favorites - i) / 5 + found
276 server.points = points
277 table.insert(search_result, server)
280 if #search_result > 0 then
281 table.sort(search_result, function(a, b)
282 return a.points > b.points
284 menudata.search_result = search_result
285 local first_server = search_result[1]
286 core.setting_set("address", first_server.address)
287 core.setting_set("remote_port", first_server.port)
292 if (fields.btn_mp_connect or fields.key_enter) and fields.te_address and fields.te_port then
293 gamedata.playername = fields.te_name
294 gamedata.password = fields.te_pwd
295 gamedata.address = fields.te_address
296 gamedata.port = fields.te_port
297 gamedata.selected_world = 0
298 local fav_idx = core.get_table_index("favourites")
299 local fav = serverlist[fav_idx]
301 if fav_idx and fav_idx <= #serverlist and
302 fav.address == fields.te_address and
303 fav.port == fields.te_port then
305 gamedata.servername = fav.name
306 gamedata.serverdescription = fav.description
308 if menudata.favorites_is_public and
309 not is_server_protocol_compat_or_error(
310 fav.proto_min, fav.proto_max) then
314 gamedata.servername = ""
315 gamedata.serverdescription = ""
318 core.setting_set("address", fields.te_address)
319 core.setting_set("remote_port", fields.te_port)
327 local function on_change(type, old_tab, new_tab)
328 if type == "LEAVE" then return end
329 asyncOnlineFavourites()
332 --------------------------------------------------------------------------------
334 name = "multiplayer",
335 caption = fgettext("Client"),
336 cbf_formspec = get_formspec,
337 cbf_button_handler = main_button_handler,
338 on_change = on_change