Mainmenu: Refactor tab UI code
[oweals/minetest.git] / builtin / mainmenu / tab_multiplayer.lua
1 --Minetest
2 --Copyright (C) 2014 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20         -- Update the cached supported proto info,
21         -- it may have changed after a change by the settings menu.
22         common_update_cached_supp_proto()
23
24         local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
25         
26         local retval =
27                 "label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
28                 "label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
29                 "field[8,0.75;3.4,0.5;te_address;;" ..
30                 core.formspec_escape(core.setting_get("address")) .. "]" ..
31                 "field[11.25,0.75;1.3,0.5;te_port;;" ..
32                 core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
33                 "checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
34                 dump(core.setting_getbool("public_serverlist")) .. "]"
35
36         if not core.setting_getbool("public_serverlist") then
37                 retval = retval ..
38                 "button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
39         end
40
41         retval = retval ..
42                 "button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
43                 "field[8,1.95;2.95,0.5;te_name;;" ..
44                 core.formspec_escape(core.setting_get("name")) .. "]" ..
45                 "pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
46                 "box[7.73,2.35;4.3,2.28;#999999]" ..
47                 "textarea[8.1,2.4;4.26,2.6;;"
48                 
49         if tabdata.fav_selected ~= nil and
50                 menudata.favorites[tabdata.fav_selected] ~= nil and
51                 menudata.favorites[tabdata.fav_selected].description ~= nil then
52                 retval = retval ..
53                         core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
54         end
55
56         retval = retval ..
57                 ";]"
58
59         --favourites
60         if render_details then
61                 retval = retval .. "tablecolumns[" ..
62                         "color,span=3;" ..
63                         "text,align=right;" ..                -- clients
64                         "text,align=center,padding=0.25;" ..  -- "/"
65                         "text,align=right,padding=0.25;" ..   -- clients_max
66                         image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
67                         image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
68                         image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
69                         "color,span=1;" ..
70                         "text,padding=1]"                               -- name
71         else
72                 retval = retval .. "tablecolumns[text]"
73         end
74         retval = retval ..
75                 "table[-0.15,-0.1;7.75,5;favourites;"
76
77         if #menudata.favorites > 0 then
78                 retval = retval .. render_favorite(menudata.favorites[1],render_details)
79
80                 for i=2,#menudata.favorites,1 do
81                         retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
82                 end
83         end
84
85         if tabdata.fav_selected ~= nil then
86                 retval = retval .. ";" .. tabdata.fav_selected .. "]"
87         else
88                 retval = retval .. ";0]"
89         end
90
91         return retval
92 end
93
94 --------------------------------------------------------------------------------
95 local function main_button_handler(tabview, fields, name, tabdata)
96         if fields["te_name"] ~= nil then
97                 gamedata.playername = fields["te_name"]
98                 core.setting_set("name", fields["te_name"])
99         end
100
101         if fields["favourites"] ~= nil then
102                 local event = core.explode_table_event(fields["favourites"])
103                 if event.type == "DCL" then
104                         if event.row <= #menudata.favorites then
105                                 if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min,
106                                                 menudata.favorites[event.row].proto_max) then
107                                         return true
108                                 end
109                                 gamedata.address    = menudata.favorites[event.row].address
110                                 gamedata.port       = menudata.favorites[event.row].port
111                                 gamedata.playername = fields["te_name"]
112                                 if fields["te_pwd"] ~= nil then
113                                         gamedata.password               = fields["te_pwd"]
114                                 end
115                                 gamedata.selected_world = 0
116
117                                 if menudata.favorites ~= nil then
118                                         gamedata.servername        = menudata.favorites[event.row].name
119                                         gamedata.serverdescription = menudata.favorites[event.row].description
120                                 end
121
122                                 if gamedata.address ~= nil and
123                                         gamedata.port ~= nil then
124                                         core.setting_set("address",gamedata.address)
125                                         core.setting_set("remote_port",gamedata.port)
126                                         core.start()
127                                 end
128                         end
129                         return true
130                 end
131
132                 if event.type == "CHG" then
133                         if event.row <= #menudata.favorites then
134                                 local address = menudata.favorites[event.row].address
135                                 local port    = menudata.favorites[event.row].port
136
137                                 if address ~= nil and
138                                         port ~= nil then
139                                         core.setting_set("address",address)
140                                         core.setting_set("remote_port",port)
141                                 end
142
143                                 tabdata.fav_selected = event.row
144                         end
145                         
146                         return true
147                 end
148         end
149
150         if fields["key_up"] ~= nil or
151                 fields["key_down"] ~= nil then
152
153                 local fav_idx = core.get_table_index("favourites")
154
155                 if fav_idx ~= nil then
156                         if fields["key_up"] ~= nil and fav_idx > 1 then
157                                 fav_idx = fav_idx -1
158                         else if fields["key_down"] and fav_idx < #menudata.favorites then
159                                 fav_idx = fav_idx +1
160                         end end
161                 else
162                         fav_idx = 1
163                 end
164                 
165                 if menudata.favorites == nil or
166                         menudata.favorites[fav_idx] == nil then
167                         tabdata.fav_selected = 0
168                         return true
169                 end
170         
171                 local address = menudata.favorites[fav_idx].address
172                 local port    = menudata.favorites[fav_idx].port
173
174                 if address ~= nil and
175                         port ~= nil then
176                         core.setting_set("address",address)
177                         core.setting_set("remote_port",port)
178                 end
179
180                 tabdata.fav_selected = fav_idx
181                 return true
182         end
183
184         if fields["cb_public_serverlist"] ~= nil then
185                 core.setting_set("public_serverlist", fields["cb_public_serverlist"])
186
187                 if core.setting_getbool("public_serverlist") then
188                         asyncOnlineFavourites()
189                 else
190                         menudata.favorites = core.get_favorites("local")
191                 end
192                 tabdata.fav_selected = nil
193                 return true
194         end
195
196         if fields["btn_delete_favorite"] ~= nil then
197                 local current_favourite = core.get_table_index("favourites")
198                 if current_favourite == nil then return end
199                 core.delete_favorite(current_favourite)
200                 menudata.favorites = order_favorite_list(core.get_favorites())
201                 tabdata.fav_selected = nil
202
203                 core.setting_set("address","")
204                 core.setting_set("remote_port","30000")
205
206                 return true
207         end
208
209         if (fields["btn_mp_connect"] ~= nil or
210                 fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
211                 fields["te_port"] ~= nil then
212
213                 gamedata.playername     = fields["te_name"]
214                 gamedata.password       = fields["te_pwd"]
215                 gamedata.address        = fields["te_address"]
216                 gamedata.port           = fields["te_port"]
217
218                 local fav_idx = core.get_table_index("favourites")
219
220                 if fav_idx ~= nil and fav_idx <= #menudata.favorites and
221                         menudata.favorites[fav_idx].address == fields["te_address"] and
222                         menudata.favorites[fav_idx].port    == fields["te_port"] then
223
224                         gamedata.servername        = menudata.favorites[fav_idx].name
225                         gamedata.serverdescription = menudata.favorites[fav_idx].description
226
227                         if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
228                                         menudata.favorites[fav_idx].proto_max)then
229                                 return true
230                         end
231                 else
232                         gamedata.servername        = ""
233                         gamedata.serverdescription = ""
234                 end
235
236                 gamedata.selected_world = 0
237
238                 core.setting_set("address",    fields["te_address"])
239                 core.setting_set("remote_port",fields["te_port"])
240
241                 core.start()
242                 return true
243         end
244         return false
245 end
246
247 local function on_change(type,old_tab,new_tab)
248         if type == "LEAVE" then
249                 return
250         end
251         if core.setting_getbool("public_serverlist") then
252                 asyncOnlineFavourites()
253         else
254                 menudata.favorites = core.get_favorites("local")
255         end
256 end
257
258 --------------------------------------------------------------------------------
259 return {
260         name = "multiplayer",
261         caption = fgettext("Client"),
262         cbf_formspec = get_formspec,
263         cbf_button_handler = main_button_handler,
264         on_change = on_change
265 }