2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20 -- Update the cached supported proto info,
21 -- it may have changed after a change by the settings menu.
22 common_update_cached_supp_proto()
23 local fav_selected = nil
24 if menudata.search_result then
25 fav_selected = menudata.search_result[tabdata.fav_selected]
27 fav_selected = menudata.favorites[tabdata.fav_selected]
30 if not tabdata.search_for then
31 tabdata.search_for = ""
36 "field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
37 "button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" ..
40 "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
41 "field[8,0.65;3.25,0.5;te_address;;" ..
42 core.formspec_escape(core.settings:get("address")) .. "]" ..
43 "field[11.1,0.65;1.4,0.5;te_port;;" ..
44 core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
47 "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
48 "field[8,1.85;2.9,0.5;te_name;;" ..
49 core.formspec_escape(core.settings:get("name")) .. "]" ..
50 "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
52 -- Description Background
53 "box[7.73,2.25;4.25,2.6;#999999]"..
56 "button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]"
58 if tabdata.fav_selected and fav_selected then
60 retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" ..
61 fgettext("Del. Favorite") .. "]"
63 if fav_selected.description then
64 retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" ..
65 core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
70 retval = retval .. "tablecolumns[" ..
71 image_column(fgettext("Favorite"), "favorite") .. ";" ..
72 image_column(fgettext("Ping")) .. ",padding=0.25;" ..
74 "text,align=right;" .. -- clients
75 "text,align=center,padding=0.25;" .. -- "/"
76 "text,align=right,padding=0.25;" .. -- clients_max
77 image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
78 image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
79 image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
82 "table[-0.15,0.6;7.75,5.15;favourites;"
84 if menudata.search_result then
85 for i = 1, #menudata.search_result do
86 local favs = core.get_favorites("local")
87 local server = menudata.search_result[i]
89 for fav_id = 1, #favs do
90 if server.address == favs[fav_id].address and
91 server.port == favs[fav_id].port then
92 server.is_favorite = true
97 retval = retval .. ","
100 retval = retval .. render_serverlist_row(server, server.is_favorite)
102 elseif #menudata.favorites > 0 then
103 local favs = core.get_favorites("local")
106 for j = 1, #menudata.favorites do
107 if menudata.favorites[j].address == favs[i].address and
108 menudata.favorites[j].port == favs[i].port then
109 table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
112 if favs[i].address ~= menudata.favorites[i].address then
113 table.insert(menudata.favorites, i, favs[i])
117 retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
118 for i = 2, #menudata.favorites do
119 retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
123 if tabdata.fav_selected then
124 retval = retval .. ";" .. tabdata.fav_selected .. "]"
126 retval = retval .. ";0]"
132 --------------------------------------------------------------------------------
133 local function main_button_handler(tabview, fields, name, tabdata)
134 local serverlist = menudata.search_result or menudata.favorites
136 if fields.te_name then
137 gamedata.playername = fields.te_name
138 core.settings:set("name", fields.te_name)
141 if fields.favourites then
142 local event = core.explode_table_event(fields.favourites)
143 local fav = serverlist[event.row]
145 if event.type == "DCL" then
146 if event.row <= #serverlist then
147 if menudata.favorites_is_public and
148 not is_server_protocol_compat_or_error(
149 fav.proto_min, fav.proto_max) then
153 gamedata.address = fav.address
154 gamedata.port = fav.port
155 gamedata.playername = fields.te_name
156 gamedata.selected_world = 0
158 if fields.te_pwd then
159 gamedata.password = fields.te_pwd
162 gamedata.servername = fav.name
163 gamedata.serverdescription = fav.description
165 if gamedata.address and gamedata.port then
166 core.settings:set("address", gamedata.address)
167 core.settings:set("remote_port", gamedata.port)
174 if event.type == "CHG" then
175 if event.row <= #serverlist then
177 local favs = core.get_favorites("local")
178 local address = fav.address
179 local port = fav.port
180 gamedata.serverdescription = fav.description
183 if fav.address == favs[i].address and
184 fav.port == favs[i].port then
189 if address and port then
190 core.settings:set("address", address)
191 core.settings:set("remote_port", port)
193 tabdata.fav_selected = event.row
199 if fields.key_up or fields.key_down then
200 local fav_idx = core.get_table_index("favourites")
201 local fav = serverlist[fav_idx]
204 if fields.key_up and fav_idx > 1 then
205 fav_idx = fav_idx - 1
206 elseif fields.key_down and fav_idx < #menudata.favorites then
207 fav_idx = fav_idx + 1
213 if not menudata.favorites or not fav then
214 tabdata.fav_selected = 0
218 local address = fav.address
219 local port = fav.port
220 gamedata.serverdescription = fav.description
221 if address and port then
222 core.settings:set("address", address)
223 core.settings:set("remote_port", port)
226 tabdata.fav_selected = fav_idx
230 if fields.btn_delete_favorite then
231 local current_favourite = core.get_table_index("favourites")
232 if not current_favourite then return end
234 core.delete_favorite(current_favourite)
235 asyncOnlineFavourites()
236 tabdata.fav_selected = nil
238 core.settings:set("address", "")
239 core.settings:set("remote_port", "30000")
243 if fields.btn_mp_search or fields.key_enter_field == "te_search" then
244 tabdata.fav_selected = 1
245 local input = fields.te_search:lower()
246 tabdata.search_for = fields.te_search
248 if #menudata.favorites < 2 then
252 menudata.search_result = {}
254 -- setup the keyword list
256 for word in input:gmatch("%S+") do
257 table.insert(keywords, word)
260 if #keywords == 0 then
261 menudata.search_result = nil
265 -- Search the serverlist
266 local search_result = {}
267 for i = 1, #menudata.favorites do
268 local server = menudata.favorites[i]
270 for k = 1, #keywords do
271 local keyword = keywords[k]
273 local name = server.name:lower()
274 local _, count = name:gsub(keyword, keyword)
275 found = found + count * 4
278 if server.description then
279 local desc = server.description:lower()
280 local _, count = desc:gsub(keyword, keyword)
281 found = found + count * 2
285 local points = (#menudata.favorites - i) / 5 + found
286 server.points = points
287 table.insert(search_result, server)
290 if #search_result > 0 then
291 table.sort(search_result, function(a, b)
292 return a.points > b.points
294 menudata.search_result = search_result
295 local first_server = search_result[1]
296 core.settings:set("address", first_server.address)
297 core.settings:set("remote_port", first_server.port)
302 if (fields.btn_mp_connect or fields.key_enter)
303 and fields.te_address ~= "" and fields.te_port then
304 gamedata.playername = fields.te_name
305 gamedata.password = fields.te_pwd
306 gamedata.address = fields.te_address
307 gamedata.port = fields.te_port
308 gamedata.selected_world = 0
309 local fav_idx = core.get_table_index("favourites")
310 local fav = serverlist[fav_idx]
312 if fav_idx and fav_idx <= #serverlist and
313 fav.address == fields.te_address and
314 fav.port == fields.te_port then
316 gamedata.servername = fav.name
317 gamedata.serverdescription = fav.description
319 if menudata.favorites_is_public and
320 not is_server_protocol_compat_or_error(
321 fav.proto_min, fav.proto_max) then
325 gamedata.servername = ""
326 gamedata.serverdescription = ""
329 core.settings:set("address", fields.te_address)
330 core.settings:set("remote_port", fields.te_port)
338 local function on_change(type, old_tab, new_tab)
339 if type == "LEAVE" then return end
340 asyncOnlineFavourites()
343 --------------------------------------------------------------------------------
345 name = "multiplayer",
346 caption = fgettext("Client"),
347 cbf_formspec = get_formspec,
348 cbf_button_handler = main_button_handler,
349 on_change = on_change