2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 local function current_game()
19 local last_game_id = core.settings:get("menu_last_game")
20 local game, index = gamemgr.find_by_gameid(last_game_id)
25 local function singleplayer_refresh_gamebar()
27 local old_bar = ui.find_by_name("game_button_bar")
29 if old_bar ~= nil then
33 local function game_buttonbar_button_handler(fields)
34 for key,value in pairs(fields) do
35 for j=1,#gamemgr.games,1 do
36 if ("game_btnbar_" .. gamemgr.games[j].id == key) then
37 mm_texture.update("singleplayer", gamemgr.games[j])
38 core.set_topleft_text(gamemgr.games[j].name)
39 core.settings:set("menu_last_game",gamemgr.games[j].id)
40 menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
41 local index = filterlist.get_current_index(menudata.worldlist,
42 tonumber(core.settings:get("mainmenu_last_selected_world")))
43 if not index or index < 1 then
44 local selected = core.get_textlist_index("sp_worlds")
45 if selected ~= nil and selected < #menudata.worldlist:get_list() then
48 index = #menudata.worldlist:get_list()
51 menu_worldmt_legacy(index)
58 local btnbar = buttonbar_create("game_button_bar",
59 game_buttonbar_button_handler,
60 {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})
62 for i=1,#gamemgr.games,1 do
63 local btn_name = "game_btnbar_" .. gamemgr.games[i].id
67 local tooltip = core.formspec_escape(gamemgr.games[i].name)
69 if gamemgr.games[i].menuicon_path ~= nil and
70 gamemgr.games[i].menuicon_path ~= "" then
71 image = core.formspec_escape(gamemgr.games[i].menuicon_path)
74 local part1 = gamemgr.games[i].id:sub(1,5)
75 local part2 = gamemgr.games[i].id:sub(6,10)
76 local part3 = gamemgr.games[i].id:sub(11)
78 text = part1 .. "\n" .. part2
81 text = text .. "\n" .. part3
84 btnbar:add_button(btn_name, text, image, tooltip)
88 local function get_formspec(tabview, name, tabdata)
91 local index = filterlist.get_current_index(menudata.worldlist,
92 tonumber(core.settings:get("mainmenu_last_selected_world"))
96 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
97 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
98 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
99 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
100 "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
101 dump(core.settings:get_bool("creative_mode")) .. "]"..
102 "checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
103 dump(core.settings:get_bool("enable_damage")) .. "]"..
104 "checkbox[0.25,1.15;cb_server;".. fgettext("Host Server") ..";" ..
105 dump(core.settings:get_bool("enable_server")) .. "]" ..
106 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
107 menu_render_worldlist() ..
110 if core.settings:get_bool("enable_server") then
112 "button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" ..
113 "checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
114 dump(core.settings:get_bool("server_announce")) .. "]" ..
115 "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
116 "field[0.55,3.2;3.5,0.5;te_playername;;" ..
117 core.formspec_escape(core.settings:get("name")) .. "]" ..
118 "pwdfield[0.55,4;3.5,0.5;te_passwd;]"
120 local bind_addr = core.settings:get("bind_address")
121 if bind_addr ~= nil and bind_addr ~= "" then
123 "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
124 core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
125 "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
126 core.formspec_escape(core.settings:get("port")) .. "]"
129 "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
130 core.formspec_escape(core.settings:get("port")) .. "]"
134 "button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]"
140 local function main_button_handler(this, fields, name, tabdata)
142 assert(name == "local")
144 local world_doubleclick = false
146 if fields["sp_worlds"] ~= nil then
147 local event = core.explode_textlist_event(fields["sp_worlds"])
148 local selected = core.get_textlist_index("sp_worlds")
150 menu_worldmt_legacy(selected)
152 if event.type == "DCL" then
153 world_doubleclick = true
156 if event.type == "CHG" and selected ~= nil then
157 core.settings:set("mainmenu_last_selected_world",
158 menudata.worldlist:get_raw_index(selected))
163 if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
167 if fields["cb_creative_mode"] then
168 core.settings:set("creative_mode", fields["cb_creative_mode"])
169 local selected = core.get_textlist_index("sp_worlds")
170 menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
175 if fields["cb_enable_damage"] then
176 core.settings:set("enable_damage", fields["cb_enable_damage"])
177 local selected = core.get_textlist_index("sp_worlds")
178 menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
183 if fields["cb_server"] then
184 core.settings:set("enable_server", fields["cb_server"])
189 if fields["cb_server_announce"] then
190 core.settings:set("server_announce", fields["cb_server_announce"])
191 local selected = core.get_textlist_index("srv_worlds")
192 menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
197 if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
198 local selected = core.get_textlist_index("sp_worlds")
199 gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
201 if core.settings:get_bool("enable_server") then
202 if selected ~= nil and gamedata.selected_world ~= 0 then
203 gamedata.playername = fields["te_playername"]
204 gamedata.password = fields["te_passwd"]
205 gamedata.port = fields["te_serverport"]
206 gamedata.address = ""
208 core.settings:set("port",gamedata.port)
209 if fields["te_serveraddr"] ~= nil then
210 core.settings:set("bind_address",fields["te_serveraddr"])
214 local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
216 local game, index = gamemgr.find_by_gameid(world.gameid)
217 core.settings:set("menu_last_game", game.id)
222 gamedata.errormessage =
223 fgettext("No world created or selected!")
226 if selected ~= nil and gamedata.selected_world ~= 0 then
227 gamedata.singleplayer = true
230 gamedata.errormessage =
231 fgettext("No world created or selected!")
237 if fields["world_create"] ~= nil then
238 local create_world_dlg = create_create_world_dlg(true)
239 create_world_dlg:set_parent(this)
241 create_world_dlg:show()
242 mm_texture.update("singleplayer",current_game())
246 if fields["world_delete"] ~= nil then
247 local selected = core.get_textlist_index("sp_worlds")
248 if selected ~= nil and
249 selected <= menudata.worldlist:size() then
250 local world = menudata.worldlist:get_list()[selected]
252 world.name ~= nil and
253 world.name ~= "" then
254 local index = menudata.worldlist:get_raw_index(selected)
255 local delete_world_dlg = create_delete_world_dlg(world.name,index)
256 delete_world_dlg:set_parent(this)
258 delete_world_dlg:show()
259 mm_texture.update("singleplayer",current_game())
266 if fields["world_configure"] ~= nil then
267 local selected = core.get_textlist_index("sp_worlds")
268 if selected ~= nil then
270 create_configure_world_dlg(
271 menudata.worldlist:get_raw_index(selected))
273 if (configdialog ~= nil) then
274 configdialog:set_parent(this)
277 mm_texture.update("singleplayer",current_game())
285 local function on_change(type, old_tab, new_tab)
286 local buttonbar = ui.find_by_name("game_button_bar")
288 if ( buttonbar == nil ) then
289 singleplayer_refresh_gamebar()
290 buttonbar = ui.find_by_name("game_button_bar")
293 if (type == "ENTER") then
294 local game = current_game()
297 menudata.worldlist:set_filtercriteria(game.id)
298 core.set_topleft_text(game.name)
299 mm_texture.update("singleplayer",game)
303 menudata.worldlist:set_filtercriteria(nil)
305 core.set_topleft_text("")
306 mm_texture.update(new_tab,nil)
310 --------------------------------------------------------------------------------
313 caption = fgettext("Local Game"),
314 cbf_formspec = get_formspec,
315 cbf_button_handler = main_button_handler,
316 on_change = on_change