2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 mt_color_grey = "#AAAAAA"
19 mt_color_blue = "#0000DD"
20 mt_color_green = "#00DD00"
21 mt_color_dark_green = "#003300"
23 --for all other colors ask sfan5 to complete his work!
25 local menupath = core.get_mainmenu_path()
26 local basepath = core.get_builtin_path()
27 defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
28 DIR_DELIM .. "pack" .. DIR_DELIM
30 dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
31 dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
32 dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
33 dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
34 dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
35 dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
36 dofile(menupath .. DIR_DELIM .. "common.lua")
37 dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
38 dofile(menupath .. DIR_DELIM .. "modmgr.lua")
39 dofile(menupath .. DIR_DELIM .. "store.lua")
40 dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
41 dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
42 dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
43 dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
44 dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
45 if PLATFORM ~= "Android" then
46 dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
47 dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
48 dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
49 dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
50 dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
51 dofile(menupath .. DIR_DELIM .. "tab_server.lua")
52 dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
53 dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
54 dofile(menupath .. DIR_DELIM .. "textures.lua")
56 dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
59 --------------------------------------------------------------------------------
60 local function main_event_handler(tabview, event)
61 if event == "MenuQuit" then
67 --------------------------------------------------------------------------------
68 local function init_globals()
70 gamedata.worldindex = 0
73 if PLATFORM ~= "Android" then
74 menudata.worldlist = filterlist.create(
77 -- Unique id comparison function
78 function(element, uid)
79 return element.name == uid
82 function(element, gameid)
83 return element.gameid == gameid
87 menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
88 menudata.worldlist:set_sortmode("alphabetic")
90 if not core.setting_get("menu_last_game") then
91 local default_game = core.setting_get("default_game") or "minetest"
92 core.setting_set("menu_last_game", default_game )
97 local world_list = core.get_worlds()
99 local found_singleplayerworld = false
101 for i,world in pairs(world_list) do
102 if world.name == "singleplayerworld" then
103 found_singleplayerworld = true
104 gamedata.worldindex = i
109 if not found_singleplayerworld then
110 core.create_world("singleplayerworld", 1)
112 local world_list = core.get_worlds()
114 for i,world in pairs(world_list) do
115 if world.name == "singleplayerworld" then
116 gamedata.worldindex = i
123 -- Create main tabview
124 local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
125 if PLATFORM ~= "Android" then
126 tv_main:set_autosave_tab(true)
128 if PLATFORM ~= "Android" then
129 tv_main:add(tab_singleplayer)
130 tv_main:add(tab_multiplayer)
131 tv_main:add(tab_server)
133 tv_main:add(tab_simple_main)
135 tv_main:add(tab_settings)
136 if PLATFORM ~= "Android" then
137 tv_main:add(tab_texturepacks)
139 tv_main:add(tab_mods)
140 tv_main:add(tab_credits)
142 tv_main:set_global_event_handler(main_event_handler)
144 tv_main:set_fixed_size(false)
146 if not (PLATFORM == "Android") then
147 tv_main:set_tab(core.setting_get("maintab_LAST"))
149 ui.set_default("maintab")
152 -- Create modstore ui
153 if PLATFORM == "Android" then
154 modstore.init({x=12, y=6}, 3, 2)
156 modstore.init({x=12, y=8}, 4, 3)
161 core.sound_play("main_menu", true)