Add configurable key bindings for hotbar scrolling, and for changing volume.
[oweals/minetest.git] / builtin / mainmenu / dlg_delete_mod.lua
1 --Minetest
2 --Copyright (C) 2014 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19
20 local function delete_mod_formspec(dialogdata)
21         
22         dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
23
24         local retval =
25                 "size[11.5,4.5,true]" ..
26                 "label[2,2;" ..
27                 fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. "]"..
28                 "button[3.25,3.5;2.5,0.5;dlg_delete_mod_confirm;" .. fgettext("Delete") .. "]" ..
29                 "button[5.75,3.5;2.5,0.5;dlg_delete_mod_cancel;" .. fgettext("Cancel") .. "]"
30         
31         return retval
32 end
33
34 --------------------------------------------------------------------------------
35 local function delete_mod_buttonhandler(this, fields)
36         if fields["dlg_delete_mod_confirm"] ~= nil then
37
38                 if this.data.mod.path ~= nil and
39                         this.data.mod.path ~= "" and
40                         this.data.mod.path ~= core.get_modpath() then
41                         if not core.delete_dir(this.data.mod.path) then
42                                 gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", this.data.mod.path)
43                         end
44                         modmgr.refresh_globals()
45                 else
46                         gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", this.data.mod.path)
47                 end
48                 this:delete()
49                 return true
50         end
51         
52         if fields["dlg_delete_mod_cancel"] then
53                 this:delete()
54                 return true
55         end
56
57         return false
58 end
59
60 --------------------------------------------------------------------------------
61 function create_delete_mod_dlg(selected_index)
62
63         local retval = dialog_create("dlg_delete_mod",
64                                         delete_mod_formspec,
65                                         delete_mod_buttonhandler,
66                                         nil)
67         retval.data.selected = selected_index
68         return retval
69 end