Fix building on top of (pointable && buildable_to) nodes
[oweals/minetest.git] / builtin / item.lua
1 -- Minetest: builtin/item.lua
2
3 --
4 -- Item definition helpers
5 --
6
7 function minetest.inventorycube(img1, img2, img3)
8         img2 = img2 or img1
9         img3 = img3 or img1
10         return "[inventorycube"
11                         .. "{" .. img1:gsub("%^", "&")
12                         .. "{" .. img2:gsub("%^", "&")
13                         .. "{" .. img3:gsub("%^", "&")
14 end
15
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17         if pointed_thing.type == "node" then
18                 if above then
19                         -- The position where a node would be placed
20                         return pointed_thing.above
21                 else
22                         -- The position where a node would be dug
23                         return pointed_thing.under
24                 end
25         elseif pointed_thing.type == "object" then
26                 obj = pointed_thing.ref
27                 if obj ~= nil then
28                         return obj:getpos()
29                 else
30                         return nil
31                 end
32         else
33                 return nil
34         end
35 end
36
37 function minetest.dir_to_facedir(dir)
38         if math.abs(dir.x) > math.abs(dir.z) then
39                 if dir.x < 0 then
40                         return 3
41                 else
42                         return 1
43                 end
44         else
45                 if dir.z < 0 then
46                         return 2
47                 else
48                         return 0
49                 end
50         end
51 end
52
53 function minetest.dir_to_wallmounted(dir)
54         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
55                 if dir.y < 0 then
56                         return 1
57                 else
58                         return 0
59                 end
60         elseif math.abs(dir.x) > math.abs(dir.z) then
61                 if dir.x < 0 then
62                         return 3
63                 else
64                         return 2
65                 end
66         else
67                 if dir.z < 0 then
68                         return 5
69                 else
70                         return 4
71                 end
72         end
73 end
74
75 function minetest.get_node_drops(nodename, toolname)
76         local drop = ItemStack({name=nodename}):get_definition().drop
77         if drop == nil then
78                 -- default drop
79                 return {ItemStack({name=nodename})}
80         elseif type(drop) == "string" then
81                 -- itemstring drop
82                 return {ItemStack(drop)}
83         elseif drop.items == nil then
84                 -- drop = {} to disable default drop
85                 return {}
86         end
87
88         -- Extended drop table
89         local got_items = {}
90         local got_count = 0
91         local _, item, tool
92         for _, item in ipairs(drop.items) do
93                 local good_rarity = true
94                 local good_tool = true
95                 if item.rarity ~= nil then
96                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
97                 end
98                 if item.tools ~= nil then
99                         good_tool = false
100                         for _, tool in ipairs(item.tools) do
101                                 if tool:sub(1, 1) == '~' then
102                                         good_tool = toolname:find(tool:sub(2)) ~= nil
103                                 else
104                                         good_tool = toolname == tool
105                                 end
106                                 if good_tool then
107                                         break
108                                 end
109                         end
110                 end
111                 if good_rarity and good_tool then
112                         got_count = got_count + 1
113                         for _, add_item in ipairs(item.items) do
114                                 got_items[#got_items+1] = add_item
115                         end
116                         if drop.max_items ~= nil and got_count == drop.max_items then
117                                 break
118                         end
119                 end
120         end
121         return got_items
122 end
123
124 function minetest.item_place_node(itemstack, placer, pointed_thing)
125         local item = itemstack:peek_item()
126         local def = itemstack:get_definition()
127         if def.type == "node" and pointed_thing.type == "node" then
128                 local under = pointed_thing.under
129                 local oldnode_under = minetest.env:get_node(under)
130                 local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
131                 olddef_under = olddef_under or minetest.nodedef_default
132                 local above = pointed_thing.above
133                 local oldnode_above = minetest.env:get_node(above)
134                 local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
135                 olddef_above = olddef_above or minetest.nodedef_default
136
137                 if not olddef_above.buildable_to and not olddef_under.buildable_to then
138                         minetest.log("info", placer:get_player_name() .. " tried to place"
139                                 .. " node in invalid position " .. minetest.pos_to_string(above)
140                                 .. ", replacing " .. oldnode_above.name)
141                         return
142                 end
143
144                 -- Place above pointed node
145                 local place_to = {x = above.x, y = above.y, z = above.z}
146
147                 -- If node under is buildable_to, place into it instead (eg. snow)
148                 if olddef_under.buildable_to then
149                         minetest.log("info", "node under is buildable to")
150                         place_to = {x = under.x, y = under.y, z = under.z}
151                 end
152
153                 minetest.log("action", placer:get_player_name() .. " places node "
154                         .. def.name .. " at " .. minetest.pos_to_string(place_to))
155
156                 local newnode = {name = def.name, param1 = 0, param2 = 0}
157
158                 -- Calculate direction for wall mounted stuff like torches and signs
159                 if def.paramtype2 == 'wallmounted' then
160                         local dir = {
161                                 x = under.x - above.x,
162                                 y = under.y - above.y,
163                                 z = under.z - above.z
164                         }
165                         newnode.param2 = minetest.dir_to_wallmounted(dir)
166                 -- Calculate the direction for furnaces and chests and stuff
167                 elseif def.paramtype2 == 'facedir' then
168                         local placer_pos = placer:getpos()
169                         if placer_pos then
170                                 local dir = {
171                                         x = above.x - placer_pos.x,
172                                         y = above.y - placer_pos.y,
173                                         z = above.z - placer_pos.z
174                                 }
175                                 newnode.param2 = minetest.dir_to_facedir(dir)
176                                 minetest.log("action", "facedir: " .. newnode.param2)
177                         end
178                 end
179
180                 -- Add node and update
181                 minetest.env:add_node(place_to, newnode)
182
183                 -- Run callback
184                 if def.after_place_node then
185                         def.after_place_node(place_to, placer)
186                 end
187
188                 -- Run script hook (deprecated)
189                 local _, callback
190                 for _, callback in ipairs(minetest.registered_on_placenodes) do
191                         callback(place_to, newnode, placer)
192                 end
193
194                 itemstack:take_item()
195         end
196         return itemstack
197 end
198
199 function minetest.item_place_object(itemstack, placer, pointed_thing)
200         local pos = minetest.get_pointed_thing_position(pointed_thing, true)
201         if pos ~= nil then
202                 local item = itemstack:take_item()
203                 minetest.env:add_item(pos, item)
204         end
205         return itemstack
206 end
207
208 function minetest.item_place(itemstack, placer, pointed_thing)
209         if itemstack:get_definition().type == "node" then
210                 return minetest.item_place_node(itemstack, placer, pointed_thing)
211         else
212                 return minetest.item_place_object(itemstack, placer, pointed_thing)
213         end
214 end
215
216 function minetest.item_drop(itemstack, dropper, pos)
217         if dropper.get_player_name then
218                 local v = dropper:get_look_dir()
219                 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
220                 local obj = minetest.env:add_item(p, itemstack)
221                 v.x = v.x*2
222                 v.y = v.y*2 + 1
223                 v.z = v.z*2
224                 obj:setvelocity(v)
225         else
226                 minetest.env:add_item(pos, itemstack)
227         end
228         return ""
229 end
230
231 function minetest.item_eat(hp_change, replace_with_item)
232         return function(itemstack, user, pointed_thing)  -- closure
233                 if itemstack:take_item() ~= nil then
234                         user:set_hp(user:get_hp() + hp_change)
235                         itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
236                 end
237                 return itemstack
238         end
239 end
240
241 function minetest.node_punch(pos, node, puncher)
242         -- Run script hook
243         local _, callback
244         for _, callback in ipairs(minetest.registered_on_punchnodes) do
245                 callback(pos, node, puncher)
246         end
247
248 end
249
250 function minetest.node_dig(pos, node, digger)
251         minetest.debug("node_dig")
252
253         local def = ItemStack({name=node.name}):get_definition()
254         if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
255                 minetest.debug("not diggable")
256                 minetest.log("info", digger:get_player_name() .. " tried to dig "
257                         .. node.name .. " which is not diggable "
258                         .. minetest.pos_to_string(pos))
259                 return
260         end
261
262         minetest.log('action', digger:get_player_name() .. " digs "
263                 .. node.name .. " at " .. minetest.pos_to_string(pos))
264
265         if not minetest.setting_getbool("creative_mode") then
266                 local wielded = digger:get_wielded_item()
267                 local drops = minetest.get_node_drops(node.name, wielded:get_name())
268
269                 -- Wear out tool
270                 tp = wielded:get_tool_capabilities()
271                 dp = minetest.get_dig_params(def.groups, tp)
272                 wielded:add_wear(dp.wear)
273                 digger:set_wielded_item(wielded)
274
275                 -- Add dropped items to object's inventory
276                 if digger:get_inventory() then
277                         local _, dropped_item
278                         for _, dropped_item in ipairs(drops) do
279                                 digger:get_inventory():add_item("main", dropped_item)
280                         end
281                 end
282         end
283         
284         local oldnode = nil
285         local oldmetadata = nil
286         if def.after_dig_node then
287                 oldnode = node;
288                 oldmetadata = minetest.env:get_meta(pos):to_table()
289         end
290
291         -- Remove node and update
292         minetest.env:remove_node(pos)
293         
294         -- Run callback
295         if def.after_dig_node then
296                 def.after_dig_node(pos, oldnode, oldmetadata, digger)
297         end
298
299         -- Run script hook (deprecated)
300         local _, callback
301         for _, callback in ipairs(minetest.registered_on_dignodes) do
302                 callback(pos, node, digger)
303         end
304 end
305
306 function minetest.node_metadata_inventory_move_allow_all(pos, from_list,
307                 from_index, to_list, to_index, count, player)
308         minetest.log("verbose", "node_metadata_inventory_move_allow_all")
309         local meta = minetest.env:get_meta(pos)
310         local inv = meta:get_inventory()
311
312         local from_stack = inv:get_stack(from_list, from_index)
313         local taken_items = from_stack:take_item(count)
314         inv:set_stack(from_list, from_index, from_stack)
315
316         local to_stack = inv:get_stack(to_list, to_index)
317         to_stack:add_item(taken_items)
318         inv:set_stack(to_list, to_index, to_stack)
319 end
320
321 function minetest.node_metadata_inventory_offer_allow_all(pos, listname, index, stack, player)
322         minetest.log("verbose", "node_metadata_inventory_offer_allow_all")
323         local meta = minetest.env:get_meta(pos)
324         local inv = meta:get_inventory()
325         local the_stack = inv:get_stack(listname, index)
326         the_stack:add_item(stack)
327         inv:set_stack(listname, index, the_stack)
328         return ItemStack("")
329 end
330
331 function minetest.node_metadata_inventory_take_allow_all(pos, listname, index, count, player)
332         minetest.log("verbose", "node_metadata_inventory_take_allow_all")
333         local meta = minetest.env:get_meta(pos)
334         local inv = meta:get_inventory()
335         local the_stack = inv:get_stack(listname, index)
336         local taken_items = the_stack:take_item(count)
337         inv:set_stack(listname, index, the_stack)
338         return taken_items
339 end
340
341 -- This is used to allow mods to redefine minetest.item_place and so on
342 -- NOTE: This is not the preferred way. Preferred way is to provide enough
343 --       callbacks to not require redefining global functions. -celeron55
344 local function redef_wrapper(table, name)
345         return function(...)
346                 return table[name](...)
347         end
348 end
349
350 --
351 -- Item definition defaults
352 --
353
354 minetest.nodedef_default = {
355         -- Item properties
356         type="node",
357         -- name intentionally not defined here
358         description = "",
359         groups = {},
360         inventory_image = "",
361         wield_image = "",
362         wield_scale = {x=1,y=1,z=1},
363         stack_max = 99,
364         usable = false,
365         liquids_pointable = false,
366         tool_capabilities = nil,
367         node_placement_prediction = nil,
368
369         -- Interaction callbacks
370         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
371         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
372         on_use = nil,
373         can_dig = nil,
374
375         on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
376         on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
377
378         on_receive_fields = nil,
379         
380         on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
381         on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
382         on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
383
384         -- Node properties
385         drawtype = "normal",
386         visual_scale = 1.0,
387         -- Don't define these because otherwise the old tile_images and
388         -- special_materials wouldn't be read
389         --tiles ={""},
390         --special_tiles = {
391         --      {name="", backface_culling=true},
392         --      {name="", backface_culling=true},
393         --},
394         alpha = 255,
395         post_effect_color = {a=0, r=0, g=0, b=0},
396         paramtype = "none",
397         paramtype2 = "none",
398         is_ground_content = false,
399         sunlight_propagates = false,
400         walkable = true,
401         pointable = true,
402         diggable = true,
403         climbable = false,
404         buildable_to = false,
405         liquidtype = "none",
406         liquid_alternative_flowing = "",
407         liquid_alternative_source = "",
408         liquid_viscosity = 0,
409         light_source = 0,
410         damage_per_second = 0,
411         selection_box = {type="regular"},
412         legacy_facedir_simple = false,
413         legacy_wallmounted = false,
414 }
415
416 minetest.craftitemdef_default = {
417         type="craft",
418         -- name intentionally not defined here
419         description = "",
420         groups = {},
421         inventory_image = "",
422         wield_image = "",
423         wield_scale = {x=1,y=1,z=1},
424         stack_max = 99,
425         liquids_pointable = false,
426         tool_capabilities = nil,
427
428         -- Interaction callbacks
429         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
430         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
431         on_use = nil,
432 }
433
434 minetest.tooldef_default = {
435         type="tool",
436         -- name intentionally not defined here
437         description = "",
438         groups = {},
439         inventory_image = "",
440         wield_image = "",
441         wield_scale = {x=1,y=1,z=1},
442         stack_max = 1,
443         liquids_pointable = false,
444         tool_capabilities = nil,
445
446         -- Interaction callbacks
447         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
448         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
449         on_use = nil,
450 }
451
452 minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
453         type="none",
454         -- name intentionally not defined here
455         description = "",
456         groups = {},
457         inventory_image = "",
458         wield_image = "",
459         wield_scale = {x=1,y=1,z=1},
460         stack_max = 99,
461         liquids_pointable = false,
462         tool_capabilities = nil,
463
464         -- Interaction callbacks
465         on_place = nil,
466         on_drop = nil,
467         on_use = nil,
468 }
469