1 -- Minetest: builtin/item.lua
4 -- Item definition helpers
7 function minetest.inventorycube(img1, img2, img3)
10 return "[inventorycube"
11 .. "{" .. img1:gsub("%^", "&")
12 .. "{" .. img2:gsub("%^", "&")
13 .. "{" .. img3:gsub("%^", "&")
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17 if pointed_thing.type == "node" then
19 -- The position where a node would be placed
20 return pointed_thing.above
22 -- The position where a node would be dug
23 return pointed_thing.under
25 elseif pointed_thing.type == "object" then
26 obj = pointed_thing.ref
37 function minetest.dir_to_facedir(dir)
38 if math.abs(dir.x) > math.abs(dir.z) then
53 function minetest.dir_to_wallmounted(dir)
54 if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
60 elseif math.abs(dir.x) > math.abs(dir.z) then
75 function minetest.get_node_drops(nodename, toolname)
76 local drop = ItemStack({name=nodename}):get_definition().drop
79 return {ItemStack({name=nodename})}
80 elseif type(drop) == "string" then
82 return {ItemStack(drop)}
83 elseif drop.items == nil then
84 -- drop = {} to disable default drop
88 -- Extended drop table
92 for _, item in ipairs(drop.items) do
93 local good_rarity = true
94 local good_tool = true
95 if item.rarity ~= nil then
96 good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
98 if item.tools ~= nil then
100 for _, tool in ipairs(item.tools) do
101 if tool:sub(1, 1) == '~' then
102 good_tool = toolname:find(tool:sub(2)) ~= nil
104 good_tool = toolname == tool
111 if good_rarity and good_tool then
112 got_count = got_count + 1
113 for _, add_item in ipairs(item.items) do
114 got_items[#got_items+1] = add_item
116 if drop.max_items ~= nil and got_count == drop.max_items then
124 function minetest.item_place_node(itemstack, placer, pointed_thing)
125 local item = itemstack:peek_item()
126 local def = itemstack:get_definition()
127 if def.type == "node" and pointed_thing.type == "node" then
128 local pos = pointed_thing.above
129 local oldnode = minetest.env:get_node(pos)
130 local olddef = ItemStack({name=oldnode.name}):get_definition()
132 if not olddef.buildable_to then
133 minetest.log("info", placer:get_player_name() .. " tried to place"
134 .. " node in invalid position " .. minetest.pos_to_string(pos)
135 .. ", replacing " .. oldnode.name)
139 minetest.log("action", placer:get_player_name() .. " places node "
140 .. def.name .. " at " .. minetest.pos_to_string(pos))
142 local newnode = {name = def.name, param1 = 0, param2 = 0}
144 -- Calculate direction for wall mounted stuff like torches and signs
145 if def.paramtype2 == 'wallmounted' then
146 local under = pointed_thing.under
147 local above = pointed_thing.above
148 local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
149 newnode.param2 = minetest.dir_to_wallmounted(dir)
150 -- Calculate the direction for furnaces and chests and stuff
151 elseif def.paramtype2 == 'facedir' then
152 local playerpos = placer:getpos()
153 local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
154 newnode.param2 = minetest.dir_to_facedir(dir)
155 minetest.log("action", "facedir: " .. newnode.param2)
158 -- Add node and update
159 minetest.env:add_node(pos, newnode)
163 for _, callback in ipairs(minetest.registered_on_placenodes) do
164 callback(pos, newnode, placer)
167 itemstack:take_item()
172 function minetest.item_place_object(itemstack, placer, pointed_thing)
173 local pos = minetest.get_pointed_thing_position(pointed_thing, true)
175 local item = itemstack:take_item()
176 minetest.env:add_item(pos, item)
181 function minetest.item_place(itemstack, placer, pointed_thing)
182 if itemstack:get_definition().type == "node" then
183 return minetest.item_place_node(itemstack, placer, pointed_thing)
185 return minetest.item_place_object(itemstack, placer, pointed_thing)
189 function minetest.item_drop(itemstack, dropper, pos)
190 if dropper.get_player_name then
191 local v = dropper:get_look_dir()
192 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
193 local obj = minetest.env:add_item(p, itemstack)
199 minetest.env:add_item(pos, itemstack)
204 function minetest.item_eat(hp_change, replace_with_item)
205 return function(itemstack, user, pointed_thing) -- closure
206 if itemstack:take_item() ~= nil then
207 user:set_hp(user:get_hp() + hp_change)
208 itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
214 function minetest.node_punch(pos, node, puncher)
217 for _, callback in ipairs(minetest.registered_on_punchnodes) do
218 callback(pos, node, puncher)
223 function minetest.node_dig(pos, node, digger)
224 minetest.debug("node_dig")
226 local def = ItemStack({name=node.name}):get_definition()
227 if not def.diggable then
228 minetest.debug("not diggable")
229 minetest.log("info", digger:get_player_name() .. " tried to dig "
230 .. node.name .. " which is not diggable "
231 .. minetest.pos_to_string(pos))
235 minetest.log('action', digger:get_player_name() .. " digs "
236 .. node.name .. " at " .. minetest.pos_to_string(pos))
238 if not minetest.setting_getbool("creative_mode") then
239 local wielded = digger:get_wielded_item()
240 local drops = minetest.get_node_drops(node.name, wielded:get_name())
243 tp = wielded:get_tool_capabilities()
244 dp = minetest.get_dig_params(def.groups, tp)
245 wielded:add_wear(dp.wear)
246 digger:set_wielded_item(wielded)
249 local _, dropped_item
250 for _, dropped_item in ipairs(drops) do
251 digger:get_inventory():add_item("main", dropped_item)
255 -- Remove node and update
256 minetest.env:remove_node(pos)
260 for _, callback in ipairs(minetest.registered_on_dignodes) do
261 callback(pos, node, digger)
265 function minetest.node_metadata_inventory_move_allow_all(pos, from_list,
266 from_index, to_list, to_index, count, player)
267 minetest.log("verbose", "node_metadata_inventory_move_allow_all")
268 local meta = minetest.env:get_meta(pos)
269 local inv = meta:get_inventory()
271 local from_stack = inv:get_stack(from_list, from_index)
272 local taken_items = from_stack:take_item(count)
273 inv:set_stack(from_list, from_index, from_stack)
275 local to_stack = inv:get_stack(to_list, to_index)
276 to_stack:add_item(taken_items)
277 inv:set_stack(to_list, to_index, to_stack)
280 function minetest.node_metadata_inventory_offer_allow_all(pos, listname, index, stack, player)
281 minetest.log("verbose", "node_metadata_inventory_offer_allow_all")
282 local meta = minetest.env:get_meta(pos)
283 local inv = meta:get_inventory()
284 local the_stack = inv:get_stack(listname, index)
285 the_stack:add_item(stack)
286 inv:set_stack(listname, index, the_stack)
290 function minetest.node_metadata_inventory_take_allow_all(pos, listname, index, count, player)
291 minetest.log("verbose", "node_metadata_inventory_take_allow_all")
292 local meta = minetest.env:get_meta(pos)
293 local inv = meta:get_inventory()
294 local the_stack = inv:get_stack(listname, index)
295 local taken_items = the_stack:take_item(count)
296 inv:set_stack(listname, index, the_stack)
300 -- This is used to allow mods to redefine minetest.item_place and so on
301 local function redef_wrapper(table, name)
303 return table[name](...)
308 -- Item definition defaults
311 minetest.nodedef_default = {
314 -- name intentionally not defined here
317 inventory_image = "",
319 wield_scale = {x=1,y=1,z=1},
322 liquids_pointable = false,
323 tool_capabilities = nil,
325 -- Interaction callbacks
326 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
327 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
330 on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
331 on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
333 on_receive_fields = nil,
335 on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
336 on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
337 on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
343 special_materials = {
344 {image="", backface_culling=true},
345 {image="", backface_culling=true},
348 post_effect_color = {a=0, r=0, g=0, b=0},
351 is_ground_content = false,
352 sunlight_propagates = false,
357 buildable_to = false,
359 liquid_alternative_flowing = "",
360 liquid_alternative_source = "",
361 liquid_viscosity = 0,
363 damage_per_second = 0,
364 selection_box = {type="regular"},
365 legacy_facedir_simple = false,
366 legacy_wallmounted = false,
369 minetest.craftitemdef_default = {
371 -- name intentionally not defined here
374 inventory_image = "",
376 wield_scale = {x=1,y=1,z=1},
378 liquids_pointable = false,
379 tool_capabilities = nil,
381 -- Interaction callbacks
382 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
383 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
387 minetest.tooldef_default = {
389 -- name intentionally not defined here
392 inventory_image = "",
394 wield_scale = {x=1,y=1,z=1},
396 liquids_pointable = false,
397 tool_capabilities = nil,
399 -- Interaction callbacks
400 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
401 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
405 minetest.noneitemdef_default = { -- This is used for the hand and unknown items
407 -- name intentionally not defined here
410 inventory_image = "",
412 wield_scale = {x=1,y=1,z=1},
414 liquids_pointable = false,
415 tool_capabilities = nil,
417 -- Interaction callbacks