Translated using Weblate (Polish)
[oweals/minetest.git] / builtin / item.lua
1 -- Minetest: builtin/item.lua
2
3 --
4 -- Item definition helpers
5 --
6
7 function minetest.inventorycube(img1, img2, img3)
8         img2 = img2 or img1
9         img3 = img3 or img1
10         return "[inventorycube"
11                         .. "{" .. img1:gsub("%^", "&")
12                         .. "{" .. img2:gsub("%^", "&")
13                         .. "{" .. img3:gsub("%^", "&")
14 end
15
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17         if pointed_thing.type == "node" then
18                 if above then
19                         -- The position where a node would be placed
20                         return pointed_thing.above
21                 else
22                         -- The position where a node would be dug
23                         return pointed_thing.under
24                 end
25         elseif pointed_thing.type == "object" then
26                 obj = pointed_thing.ref
27                 if obj ~= nil then
28                         return obj:getpos()
29                 else
30                         return nil
31                 end
32         else
33                 return nil
34         end
35 end
36
37 function minetest.dir_to_facedir(dir)
38         if math.abs(dir.x) > math.abs(dir.z) then
39                 if dir.x < 0 then
40                         return 3
41                 else
42                         return 1
43                 end
44         else
45                 if dir.z < 0 then
46                         return 2
47                 else
48                         return 0
49                 end
50         end
51 end
52
53 function minetest.dir_to_wallmounted(dir)
54         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
55                 if dir.y < 0 then
56                         return 1
57                 else
58                         return 0
59                 end
60         elseif math.abs(dir.x) > math.abs(dir.z) then
61                 if dir.x < 0 then
62                         return 3
63                 else
64                         return 2
65                 end
66         else
67                 if dir.z < 0 then
68                         return 5
69                 else
70                         return 4
71                 end
72         end
73 end
74
75 function minetest.get_node_drops(nodename, toolname)
76         local drop = ItemStack({name=nodename}):get_definition().drop
77         if drop == nil then
78                 -- default drop
79                 return {nodename}
80         elseif type(drop) == "string" then
81                 -- itemstring drop
82                 return {drop}
83         elseif drop.items == nil then
84                 -- drop = {} to disable default drop
85                 return {}
86         end
87
88         -- Extended drop table
89         local got_items = {}
90         local got_count = 0
91         local _, item, tool
92         for _, item in ipairs(drop.items) do
93                 local good_rarity = true
94                 local good_tool = true
95                 if item.rarity ~= nil then
96                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
97                 end
98                 if item.tools ~= nil then
99                         good_tool = false
100                         for _, tool in ipairs(item.tools) do
101                                 if tool:sub(1, 1) == '~' then
102                                         good_tool = toolname:find(tool:sub(2)) ~= nil
103                                 else
104                                         good_tool = toolname == tool
105                                 end
106                                 if good_tool then
107                                         break
108                                 end
109                         end
110                 end
111                 if good_rarity and good_tool then
112                         got_count = got_count + 1
113                         for _, add_item in ipairs(item.items) do
114                                 got_items[#got_items+1] = add_item
115                         end
116                         if drop.max_items ~= nil and got_count == drop.max_items then
117                                 break
118                         end
119                 end
120         end
121         return got_items
122 end
123
124 function minetest.item_place_node(itemstack, placer, pointed_thing)
125         local item = itemstack:peek_item()
126         local def = itemstack:get_definition()
127         if def.type ~= "node" or pointed_thing.type ~= "node" then
128                 return itemstack
129         end
130
131         local under = pointed_thing.under
132         local oldnode_under = minetest.env:get_node(under)
133         local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
134         olddef_under = olddef_under or minetest.nodedef_default
135         local above = pointed_thing.above
136         local oldnode_above = minetest.env:get_node(above)
137         local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
138         olddef_above = olddef_above or minetest.nodedef_default
139
140         if not olddef_above.buildable_to and not olddef_under.buildable_to then
141                 minetest.log("info", placer:get_player_name() .. " tried to place"
142                         .. " node in invalid position " .. minetest.pos_to_string(above)
143                         .. ", replacing " .. oldnode_above.name)
144                 return
145         end
146
147         -- Place above pointed node
148         local place_to = {x = above.x, y = above.y, z = above.z}
149
150         -- If node under is buildable_to, place into it instead (eg. snow)
151         if olddef_under.buildable_to then
152                 minetest.log("info", "node under is buildable to")
153                 place_to = {x = under.x, y = under.y, z = under.z}
154         end
155
156         minetest.log("action", placer:get_player_name() .. " places node "
157                 .. def.name .. " at " .. minetest.pos_to_string(place_to))
158         
159         local oldnode = minetest.env:get_node(place_to)
160         local newnode = {name = def.name, param1 = 0, param2 = 0}
161
162         -- Calculate direction for wall mounted stuff like torches and signs
163         if def.paramtype2 == 'wallmounted' then
164                 local dir = {
165                         x = under.x - above.x,
166                         y = under.y - above.y,
167                         z = under.z - above.z
168                 }
169                 newnode.param2 = minetest.dir_to_wallmounted(dir)
170         -- Calculate the direction for furnaces and chests and stuff
171         elseif def.paramtype2 == 'facedir' then
172                 local placer_pos = placer:getpos()
173                 if placer_pos then
174                         local dir = {
175                                 x = above.x - placer_pos.x,
176                                 y = above.y - placer_pos.y,
177                                 z = above.z - placer_pos.z
178                         }
179                         newnode.param2 = minetest.dir_to_facedir(dir)
180                         minetest.log("action", "facedir: " .. newnode.param2)
181                 end
182         end
183
184         -- Check if the node is attached and if it can be placed there
185         if minetest.get_item_group(def.name, "attached_node") ~= 0 and
186                 not check_attached_node(place_to, newnode) then
187                 minetest.log("action", "attached node " .. def.name ..
188                         " can not be placed at " .. minetest.pos_to_string(place_to))
189                 return
190         end
191
192         -- Add node and update
193         minetest.env:add_node(place_to, newnode)
194
195         local take_item = true
196
197         -- Run callback
198         if def.after_place_node then
199                 -- Copy place_to because callback can modify it
200                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
201                 if def.after_place_node(place_to_copy, placer, itemstack) then
202                         take_item = false
203                 end
204         end
205
206         -- Run script hook
207         local _, callback
208         for _, callback in ipairs(minetest.registered_on_placenodes) do
209                 -- Copy pos and node because callback can modify them
210                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
211                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
212                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
213                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
214                         take_item = false
215                 end
216         end
217
218         if take_item then
219                 itemstack:take_item()
220         end
221         return itemstack
222 end
223
224 function minetest.item_place_object(itemstack, placer, pointed_thing)
225         local pos = minetest.get_pointed_thing_position(pointed_thing, true)
226         if pos ~= nil then
227                 local item = itemstack:take_item()
228                 minetest.env:add_item(pos, item)
229         end
230         return itemstack
231 end
232
233 function minetest.item_place(itemstack, placer, pointed_thing)
234         -- Call on_rightclick if the pointed node defines it
235         if pointed_thing.type == "node" and placer and
236                         not placer:get_player_control().sneak then
237                 local n = minetest.env:get_node(pointed_thing.under)
238                 local nn = n.name
239                 if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
240                         minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer)
241                         return
242                 end
243         end
244
245         if itemstack:get_definition().type == "node" then
246                 return minetest.item_place_node(itemstack, placer, pointed_thing)
247         elseif itemstack:get_definition().type ~= "none" then
248                 return minetest.item_place_object(itemstack, placer, pointed_thing)
249         end
250 end
251
252 function minetest.item_drop(itemstack, dropper, pos)
253         if dropper.get_player_name then
254                 local v = dropper:get_look_dir()
255                 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
256                 local obj = minetest.env:add_item(p, itemstack)
257                 if obj then
258                         v.x = v.x*2
259                         v.y = v.y*2 + 1
260                         v.z = v.z*2
261                         obj:setvelocity(v)
262                 end
263         else
264                 minetest.env:add_item(pos, itemstack)
265         end
266         return ""
267 end
268
269 function minetest.item_eat(hp_change, replace_with_item)
270         return function(itemstack, user, pointed_thing)  -- closure
271                 if itemstack:take_item() ~= nil then
272                         user:set_hp(user:get_hp() + hp_change)
273                         itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
274                 end
275                 return itemstack
276         end
277 end
278
279 function minetest.node_punch(pos, node, puncher)
280         -- Run script hook
281         local _, callback
282         for _, callback in ipairs(minetest.registered_on_punchnodes) do
283                 -- Copy pos and node because callback can modify them
284                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
285                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
286                 callback(pos_copy, node_copy, puncher)
287         end
288 end
289
290 function minetest.handle_node_drops(pos, drops, digger)
291         -- Add dropped items to object's inventory
292         if digger:get_inventory() then
293                 local _, dropped_item
294                 for _, dropped_item in ipairs(drops) do
295                         digger:get_inventory():add_item("main", dropped_item)
296                 end
297         end
298 end
299
300 function minetest.node_dig(pos, node, digger)
301         minetest.debug("node_dig")
302
303         local def = ItemStack({name=node.name}):get_definition()
304         -- Check if def ~= 0 because we always want to be able to remove unknown nodes
305         if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
306                 minetest.debug("not diggable")
307                 minetest.log("info", digger:get_player_name() .. " tried to dig "
308                         .. node.name .. " which is not diggable "
309                         .. minetest.pos_to_string(pos))
310                 return
311         end
312
313         minetest.log('action', digger:get_player_name() .. " digs "
314                 .. node.name .. " at " .. minetest.pos_to_string(pos))
315
316         local wielded = digger:get_wielded_item()
317         local drops = minetest.get_node_drops(node.name, wielded:get_name())
318
319         -- Wear out tool
320         local tp = wielded:get_tool_capabilities()
321         local dp = minetest.get_dig_params(def.groups, tp)
322         wielded:add_wear(dp.wear)
323         digger:set_wielded_item(wielded)
324         
325         -- Handle drops
326         minetest.handle_node_drops(pos, drops, digger)
327
328         local oldmetadata = nil
329         if def.after_dig_node then
330                 oldmetadata = minetest.env:get_meta(pos):to_table()
331         end
332
333         -- Remove node and update
334         minetest.env:remove_node(pos)
335         
336         -- Run callback
337         if def.after_dig_node then
338                 -- Copy pos and node because callback can modify them
339                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
340                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
341                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
342         end
343
344         -- Run script hook
345         local _, callback
346         for _, callback in ipairs(minetest.registered_on_dignodes) do
347                 -- Copy pos and node because callback can modify them
348                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
349                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
350                 callback(pos_copy, node_copy, digger)
351         end
352 end
353
354 -- This is used to allow mods to redefine minetest.item_place and so on
355 -- NOTE: This is not the preferred way. Preferred way is to provide enough
356 --       callbacks to not require redefining global functions. -celeron55
357 local function redef_wrapper(table, name)
358         return function(...)
359                 return table[name](...)
360         end
361 end
362
363 --
364 -- Item definition defaults
365 --
366
367 minetest.nodedef_default = {
368         -- Item properties
369         type="node",
370         -- name intentionally not defined here
371         description = "",
372         groups = {},
373         inventory_image = "",
374         wield_image = "",
375         wield_scale = {x=1,y=1,z=1},
376         stack_max = 99,
377         usable = false,
378         liquids_pointable = false,
379         tool_capabilities = nil,
380         node_placement_prediction = nil,
381
382         -- Interaction callbacks
383         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
384         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
385         on_use = nil,
386         can_dig = nil,
387
388         on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
389         on_rightclick = nil,
390         on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
391
392         on_receive_fields = nil,
393         
394         on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
395         on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
396         on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
397
398         -- Node properties
399         drawtype = "normal",
400         visual_scale = 1.0,
401         -- Don't define these because otherwise the old tile_images and
402         -- special_materials wouldn't be read
403         --tiles ={""},
404         --special_tiles = {
405         --      {name="", backface_culling=true},
406         --      {name="", backface_culling=true},
407         --},
408         alpha = 255,
409         post_effect_color = {a=0, r=0, g=0, b=0},
410         paramtype = "none",
411         paramtype2 = "none",
412         is_ground_content = false,
413         sunlight_propagates = false,
414         walkable = true,
415         pointable = true,
416         diggable = true,
417         climbable = false,
418         buildable_to = false,
419         liquidtype = "none",
420         liquid_alternative_flowing = "",
421         liquid_alternative_source = "",
422         liquid_viscosity = 0,
423         light_source = 0,
424         damage_per_second = 0,
425         selection_box = {type="regular"},
426         legacy_facedir_simple = false,
427         legacy_wallmounted = false,
428 }
429
430 minetest.craftitemdef_default = {
431         type="craft",
432         -- name intentionally not defined here
433         description = "",
434         groups = {},
435         inventory_image = "",
436         wield_image = "",
437         wield_scale = {x=1,y=1,z=1},
438         stack_max = 99,
439         liquids_pointable = false,
440         tool_capabilities = nil,
441
442         -- Interaction callbacks
443         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
444         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
445         on_use = nil,
446 }
447
448 minetest.tooldef_default = {
449         type="tool",
450         -- name intentionally not defined here
451         description = "",
452         groups = {},
453         inventory_image = "",
454         wield_image = "",
455         wield_scale = {x=1,y=1,z=1},
456         stack_max = 1,
457         liquids_pointable = false,
458         tool_capabilities = nil,
459
460         -- Interaction callbacks
461         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
462         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
463         on_use = nil,
464 }
465
466 minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
467         type="none",
468         -- name intentionally not defined here
469         description = "",
470         groups = {},
471         inventory_image = "",
472         wield_image = "",
473         wield_scale = {x=1,y=1,z=1},
474         stack_max = 99,
475         liquids_pointable = false,
476         tool_capabilities = nil,
477
478         -- Interaction callbacks
479         on_place = redef_wrapper(minetest, 'item_place'),
480         on_drop = nil,
481         on_use = nil,
482 }
483