Add Lua interface to HTTPFetchRequest
[oweals/minetest.git] / builtin / game / item.lua
1 -- Minetest: builtin/item.lua
2
3 local function copy_pointed_thing(pointed_thing)
4         return {
5                 type  = pointed_thing.type,
6                 above = vector.new(pointed_thing.above),
7                 under = vector.new(pointed_thing.under),
8                 ref   = pointed_thing.ref,
9         }
10 end
11
12 --
13 -- Item definition helpers
14 --
15
16 function core.inventorycube(img1, img2, img3)
17         img2 = img2 or img1
18         img3 = img3 or img1
19         return "[inventorycube"
20                         .. "{" .. img1:gsub("%^", "&")
21                         .. "{" .. img2:gsub("%^", "&")
22                         .. "{" .. img3:gsub("%^", "&")
23 end
24
25 function core.get_pointed_thing_position(pointed_thing, above)
26         if pointed_thing.type == "node" then
27                 if above then
28                         -- The position where a node would be placed
29                         return pointed_thing.above
30                 end
31                 -- The position where a node would be dug
32                 return pointed_thing.under
33         elseif pointed_thing.type == "object" then
34                 return pointed_thing.ref and pointed_thing.ref:getpos()
35         end
36 end
37
38 function core.dir_to_facedir(dir, is6d)
39         --account for y if requested
40         if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
41
42                 --from above
43                 if dir.y < 0 then
44                         if math.abs(dir.x) > math.abs(dir.z) then
45                                 if dir.x < 0 then
46                                         return 19
47                                 else
48                                         return 13
49                                 end
50                         else
51                                 if dir.z < 0 then
52                                         return 10
53                                 else
54                                         return 4
55                                 end
56                         end
57
58                 --from below
59                 else
60                         if math.abs(dir.x) > math.abs(dir.z) then
61                                 if dir.x < 0 then
62                                         return 15
63                                 else
64                                         return 17
65                                 end
66                         else
67                                 if dir.z < 0 then
68                                         return 6
69                                 else
70                                         return 8
71                                 end
72                         end
73                 end
74
75         --otherwise, place horizontally
76         elseif math.abs(dir.x) > math.abs(dir.z) then
77                 if dir.x < 0 then
78                         return 3
79                 else
80                         return 1
81                 end
82         else
83                 if dir.z < 0 then
84                         return 2
85                 else
86                         return 0
87                 end
88         end
89 end
90
91 -- Table of possible dirs
92 local facedir_to_dir = {
93         {x= 0, y=0,  z= 1},
94         {x= 1, y=0,  z= 0},
95         {x= 0, y=0,  z=-1},
96         {x=-1, y=0,  z= 0},
97         {x= 0, y=-1, z= 0},
98         {x= 0, y=1,  z= 0},
99 }
100 -- Mapping from facedir value to index in facedir_to_dir.
101 local facedir_to_dir_map = {
102         [0]=1, 2, 3, 4,
103         5, 2, 6, 4,
104         6, 2, 5, 4,
105         1, 5, 3, 6,
106         1, 6, 3, 5,
107         1, 4, 3, 2,
108 }
109 function core.facedir_to_dir(facedir)
110         return facedir_to_dir[facedir_to_dir_map[facedir]]
111 end
112
113 function core.dir_to_wallmounted(dir)
114         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
115                 if dir.y < 0 then
116                         return 1
117                 else
118                         return 0
119                 end
120         elseif math.abs(dir.x) > math.abs(dir.z) then
121                 if dir.x < 0 then
122                         return 3
123                 else
124                         return 2
125                 end
126         else
127                 if dir.z < 0 then
128                         return 5
129                 else
130                         return 4
131                 end
132         end
133 end
134
135 -- table of dirs in wallmounted order
136 local wallmounted_to_dir = {
137         [0] = {x = 0, y = 1, z = 0},
138         {x =  0, y = -1, z =  0},
139         {x =  1, y =  0, z =  0},
140         {x = -1, y =  0, z =  0},
141         {x =  0, y =  0, z =  1},
142         {x =  0, y =  0, z = -1},
143 }
144 function core.wallmounted_to_dir(wallmounted)
145         return wallmounted_to_dir[wallmounted]
146 end
147
148 function core.get_node_drops(nodename, toolname)
149         local drop = ItemStack({name=nodename}):get_definition().drop
150         if drop == nil then
151                 -- default drop
152                 return {nodename}
153         elseif type(drop) == "string" then
154                 -- itemstring drop
155                 return {drop}
156         elseif drop.items == nil then
157                 -- drop = {} to disable default drop
158                 return {}
159         end
160
161         -- Extended drop table
162         local got_items = {}
163         local got_count = 0
164         local _, item, tool
165         for _, item in ipairs(drop.items) do
166                 local good_rarity = true
167                 local good_tool = true
168                 if item.rarity ~= nil then
169                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
170                 end
171                 if item.tools ~= nil then
172                         good_tool = false
173                         for _, tool in ipairs(item.tools) do
174                                 if tool:sub(1, 1) == '~' then
175                                         good_tool = toolname:find(tool:sub(2)) ~= nil
176                                 else
177                                         good_tool = toolname == tool
178                                 end
179                                 if good_tool then
180                                         break
181                                 end
182                         end
183                 end
184                 if good_rarity and good_tool then
185                         got_count = got_count + 1
186                         for _, add_item in ipairs(item.items) do
187                                 got_items[#got_items+1] = add_item
188                         end
189                         if drop.max_items ~= nil and got_count == drop.max_items then
190                                 break
191                         end
192                 end
193         end
194         return got_items
195 end
196
197 function core.item_place_node(itemstack, placer, pointed_thing, param2)
198         local item = itemstack:peek_item()
199         local def = itemstack:get_definition()
200         if def.type ~= "node" or pointed_thing.type ~= "node" then
201                 return itemstack, false
202         end
203
204         local under = pointed_thing.under
205         local oldnode_under = core.get_node_or_nil(under)
206         local above = pointed_thing.above
207         local oldnode_above = core.get_node_or_nil(above)
208
209         if not oldnode_under or not oldnode_above then
210                 core.log("info", placer:get_player_name() .. " tried to place"
211                         .. " node in unloaded position " .. core.pos_to_string(above))
212                 return itemstack, false
213         end
214
215         local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
216         olddef_under = olddef_under or core.nodedef_default
217         local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
218         olddef_above = olddef_above or core.nodedef_default
219
220         if not olddef_above.buildable_to and not olddef_under.buildable_to then
221                 core.log("info", placer:get_player_name() .. " tried to place"
222                         .. " node in invalid position " .. core.pos_to_string(above)
223                         .. ", replacing " .. oldnode_above.name)
224                 return itemstack, false
225         end
226
227         -- Place above pointed node
228         local place_to = {x = above.x, y = above.y, z = above.z}
229
230         -- If node under is buildable_to, place into it instead (eg. snow)
231         if olddef_under.buildable_to then
232                 core.log("info", "node under is buildable to")
233                 place_to = {x = under.x, y = under.y, z = under.z}
234         end
235
236         if core.is_protected(place_to, placer:get_player_name()) then
237                 core.log("action", placer:get_player_name()
238                                 .. " tried to place " .. def.name
239                                 .. " at protected position "
240                                 .. core.pos_to_string(place_to))
241                 core.record_protection_violation(place_to, placer:get_player_name())
242                 return itemstack
243         end
244
245         core.log("action", placer:get_player_name() .. " places node "
246                 .. def.name .. " at " .. core.pos_to_string(place_to))
247
248         local oldnode = core.get_node(place_to)
249         local newnode = {name = def.name, param1 = 0, param2 = param2}
250
251         -- Calculate direction for wall mounted stuff like torches and signs
252         if def.paramtype2 == 'wallmounted' and not param2 then
253                 local dir = {
254                         x = under.x - above.x,
255                         y = under.y - above.y,
256                         z = under.z - above.z
257                 }
258                 newnode.param2 = core.dir_to_wallmounted(dir)
259         -- Calculate the direction for furnaces and chests and stuff
260         elseif def.paramtype2 == 'facedir' and not param2 then
261                 local placer_pos = placer:getpos()
262                 if placer_pos then
263                         local dir = {
264                                 x = above.x - placer_pos.x,
265                                 y = above.y - placer_pos.y,
266                                 z = above.z - placer_pos.z
267                         }
268                         newnode.param2 = core.dir_to_facedir(dir)
269                         core.log("action", "facedir: " .. newnode.param2)
270                 end
271         end
272
273         -- Check if the node is attached and if it can be placed there
274         if core.get_item_group(def.name, "attached_node") ~= 0 and
275                 not check_attached_node(place_to, newnode) then
276                 core.log("action", "attached node " .. def.name ..
277                         " can not be placed at " .. core.pos_to_string(place_to))
278                 return itemstack, false
279         end
280
281         -- Add node and update
282         core.add_node(place_to, newnode)
283
284         local take_item = true
285
286         -- Run callback
287         if def.after_place_node then
288                 -- Deepcopy place_to and pointed_thing because callback can modify it
289                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
290                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
291                 if def.after_place_node(place_to_copy, placer, itemstack,
292                                 pointed_thing_copy) then
293                         take_item = false
294                 end
295         end
296
297         -- Run script hook
298         local _, callback
299         for _, callback in ipairs(core.registered_on_placenodes) do
300                 -- Deepcopy pos, node and pointed_thing because callback can modify them
301                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
302                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
303                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
304                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
305                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
306                         take_item = false
307                 end
308         end
309
310         if take_item then
311                 itemstack:take_item()
312         end
313         return itemstack, true
314 end
315
316 function core.item_place_object(itemstack, placer, pointed_thing)
317         local pos = core.get_pointed_thing_position(pointed_thing, true)
318         if pos ~= nil then
319                 local item = itemstack:take_item()
320                 core.add_item(pos, item)
321         end
322         return itemstack
323 end
324
325 function core.item_place(itemstack, placer, pointed_thing, param2)
326         -- Call on_rightclick if the pointed node defines it
327         if pointed_thing.type == "node" and placer and
328                         not placer:get_player_control().sneak then
329                 local n = core.get_node(pointed_thing.under)
330                 local nn = n.name
331                 if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
332                         return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
333                                         placer, itemstack, pointed_thing) or itemstack, false
334                 end
335         end
336
337         if itemstack:get_definition().type == "node" then
338                 return core.item_place_node(itemstack, placer, pointed_thing, param2)
339         end
340         return itemstack
341 end
342
343 function core.item_secondary_use(itemstack, placer)
344         return itemstack
345 end
346
347 function core.item_drop(itemstack, dropper, pos)
348         if dropper and dropper:is_player() then
349                 local v = dropper:get_look_dir()
350                 local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
351                 local cs = itemstack:get_count()
352                 if dropper:get_player_control().sneak then
353                         cs = 1
354                 end
355                 local item = itemstack:take_item(cs)
356                 local obj = core.add_item(p, item)
357                 if obj then
358                         v.x = v.x*2
359                         v.y = v.y*2 + 2
360                         v.z = v.z*2
361                         obj:setvelocity(v)
362                         obj:get_luaentity().dropped_by = dropper:get_player_name()
363                         return itemstack
364                 end
365
366         else
367                 if core.add_item(pos, itemstack) then
368                         return itemstack
369                 end
370         end
371         -- If we reach this, adding the object to the
372         -- environment failed
373 end
374
375 function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
376         for _, callback in pairs(core.registered_on_item_eats) do
377                 local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
378                 if result then
379                         return result
380                 end
381         end
382         if itemstack:take_item() ~= nil then
383                 user:set_hp(user:get_hp() + hp_change)
384
385                 if replace_with_item then
386                         if itemstack:is_empty() then
387                                 itemstack:add_item(replace_with_item)
388                         else
389                                 local inv = user:get_inventory()
390                                 if inv:room_for_item("main", {name=replace_with_item}) then
391                                         inv:add_item("main", replace_with_item)
392                                 else
393                                         local pos = user:getpos()
394                                         pos.y = math.floor(pos.y + 0.5)
395                                         core.add_item(pos, replace_with_item)
396                                 end
397                         end
398                 end
399         end
400         return itemstack
401 end
402
403 function core.item_eat(hp_change, replace_with_item)
404         return function(itemstack, user, pointed_thing)  -- closure
405                 return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
406         end
407 end
408
409 function core.node_punch(pos, node, puncher, pointed_thing)
410         -- Run script hook
411         for _, callback in ipairs(core.registered_on_punchnodes) do
412                 -- Copy pos and node because callback can modify them
413                 local pos_copy = vector.new(pos)
414                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
415                 local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
416                 callback(pos_copy, node_copy, puncher, pointed_thing_copy)
417         end
418 end
419
420 function core.handle_node_drops(pos, drops, digger)
421         -- Add dropped items to object's inventory
422         if digger:get_inventory() then
423                 local _, dropped_item
424                 for _, dropped_item in ipairs(drops) do
425                         local left = digger:get_inventory():add_item("main", dropped_item)
426                         if not left:is_empty() then
427                                 local p = {
428                                         x = pos.x + math.random()/2-0.25,
429                                         y = pos.y + math.random()/2-0.25,
430                                         z = pos.z + math.random()/2-0.25,
431                                 }
432                                 core.add_item(p, left)
433                         end
434                 end
435         end
436 end
437
438 function core.node_dig(pos, node, digger)
439         local def = ItemStack({name=node.name}):get_definition()
440         if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
441                 core.log("info", digger:get_player_name() .. " tried to dig "
442                         .. node.name .. " which is not diggable "
443                         .. core.pos_to_string(pos))
444                 return
445         end
446
447         if core.is_protected(pos, digger:get_player_name()) then
448                 core.log("action", digger:get_player_name()
449                                 .. " tried to dig " .. node.name
450                                 .. " at protected position "
451                                 .. core.pos_to_string(pos))
452                 core.record_protection_violation(pos, digger:get_player_name())
453                 return
454         end
455
456         core.log('action', digger:get_player_name() .. " digs "
457                 .. node.name .. " at " .. core.pos_to_string(pos))
458
459         local wielded = digger:get_wielded_item()
460         local drops = core.get_node_drops(node.name, wielded:get_name())
461
462         local wdef = wielded:get_definition()
463         local tp = wielded:get_tool_capabilities()
464         local dp = core.get_dig_params(def.groups, tp)
465         if wdef and wdef.after_use then
466                 wielded = wdef.after_use(wielded, digger, node, dp) or wielded
467         else
468                 -- Wear out tool
469                 if not core.setting_getbool("creative_mode") then
470                         wielded:add_wear(dp.wear)
471                 end
472         end
473         digger:set_wielded_item(wielded)
474
475         -- Handle drops
476         core.handle_node_drops(pos, drops, digger)
477
478         local oldmetadata = nil
479         if def.after_dig_node then
480                 oldmetadata = core.get_meta(pos):to_table()
481         end
482
483         -- Remove node and update
484         core.remove_node(pos)
485
486         -- Run callback
487         if def.after_dig_node then
488                 -- Copy pos and node because callback can modify them
489                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
490                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
491                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
492         end
493
494         -- Run script hook
495         local _, callback
496         for _, callback in ipairs(core.registered_on_dignodes) do
497                 local origin = core.callback_origins[callback]
498                 if origin then
499                         core.set_last_run_mod(origin.mod)
500                         --print("Running " .. tostring(callback) ..
501                         --      " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
502                 else
503                         --print("No data associated with callback")
504                 end
505
506                 -- Copy pos and node because callback can modify them
507                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
508                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
509                 callback(pos_copy, node_copy, digger)
510         end
511 end
512
513 -- This is used to allow mods to redefine core.item_place and so on
514 -- NOTE: This is not the preferred way. Preferred way is to provide enough
515 --       callbacks to not require redefining global functions. -celeron55
516 local function redef_wrapper(table, name)
517         return function(...)
518                 return table[name](...)
519         end
520 end
521
522 --
523 -- Item definition defaults
524 --
525
526 core.nodedef_default = {
527         -- Item properties
528         type="node",
529         -- name intentionally not defined here
530         description = "",
531         groups = {},
532         inventory_image = "",
533         wield_image = "",
534         wield_scale = {x=1,y=1,z=1},
535         stack_max = 99,
536         usable = false,
537         liquids_pointable = false,
538         tool_capabilities = nil,
539         node_placement_prediction = nil,
540
541         -- Interaction callbacks
542         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
543         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
544         on_use = nil,
545         can_dig = nil,
546
547         on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
548         on_rightclick = nil,
549         on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
550
551         on_receive_fields = nil,
552
553         on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
554         on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
555         on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
556
557         -- Node properties
558         drawtype = "normal",
559         visual_scale = 1.0,
560         -- Don't define these because otherwise the old tile_images and
561         -- special_materials wouldn't be read
562         --tiles ={""},
563         --special_tiles = {
564         --      {name="", backface_culling=true},
565         --      {name="", backface_culling=true},
566         --},
567         alpha = 255,
568         post_effect_color = {a=0, r=0, g=0, b=0},
569         paramtype = "none",
570         paramtype2 = "none",
571         is_ground_content = true,
572         sunlight_propagates = false,
573         walkable = true,
574         pointable = true,
575         diggable = true,
576         climbable = false,
577         buildable_to = false,
578         floodable = false,
579         liquidtype = "none",
580         liquid_alternative_flowing = "",
581         liquid_alternative_source = "",
582         liquid_viscosity = 0,
583         drowning = 0,
584         light_source = 0,
585         damage_per_second = 0,
586         selection_box = {type="regular"},
587         legacy_facedir_simple = false,
588         legacy_wallmounted = false,
589 }
590
591 core.craftitemdef_default = {
592         type="craft",
593         -- name intentionally not defined here
594         description = "",
595         groups = {},
596         inventory_image = "",
597         wield_image = "",
598         wield_scale = {x=1,y=1,z=1},
599         stack_max = 99,
600         liquids_pointable = false,
601         tool_capabilities = nil,
602
603         -- Interaction callbacks
604         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
605         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
606         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
607         on_use = nil,
608 }
609
610 core.tooldef_default = {
611         type="tool",
612         -- name intentionally not defined here
613         description = "",
614         groups = {},
615         inventory_image = "",
616         wield_image = "",
617         wield_scale = {x=1,y=1,z=1},
618         stack_max = 1,
619         liquids_pointable = false,
620         tool_capabilities = nil,
621
622         -- Interaction callbacks
623         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
624         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
625         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
626         on_use = nil,
627 }
628
629 core.noneitemdef_default = {  -- This is used for the hand and unknown items
630         type="none",
631         -- name intentionally not defined here
632         description = "",
633         groups = {},
634         inventory_image = "",
635         wield_image = "",
636         wield_scale = {x=1,y=1,z=1},
637         stack_max = 99,
638         liquids_pointable = false,
639         tool_capabilities = nil,
640
641         -- Interaction callbacks
642         on_place = redef_wrapper(core, 'item_place'),
643         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
644         on_drop = nil,
645         on_use = nil,
646 }