1 // SPDX-License-Identifier: GPL-2.0+
3 * Copyright (c) 2013 Google, Inc
9 #include <linux/input.h>
11 #include <asm/state.h>
14 * struct buf_info - a data buffer holding audio data
16 * @pos: Current position playing in audio buffer
17 * @size: Size of data in audio buffer (0=empty)
18 * @alloced: Allocated size of audio buffer (max size it can hold)
29 * struct sdl_info - Information about our use of the SDL library
31 * @width: Width of simulated LCD display
32 * @height: Height of simulated LCD display
33 * @vis_width: Visible width (may be larger to allow for scaling up)
34 * @vis_height: Visible height (may be larger to allow for scaling up)
35 * @depth: Depth of the display in bits per pixel (16 or 32)
36 * @pitch: Number of bytes per line of the display
37 * @sample_rate: Current sample rate for audio
38 * @audio_active: true if audio can be used
39 * @inited: true if this module is initialised
40 * @cur_buf: Current audio buffer being used by sandbox_sdl_fill_audio (0 or 1)
41 * @buf: The two available audio buffers. SDL can be reading from one while we
42 * are setting up the next
43 * @running: true if audio is running
44 * @stopping: true if audio will stop once it runs out of data
45 * @texture: SDL texture to use for U-Boot display contents
46 * @renderer: SDL renderer to use
48 static struct sdl_info {
59 struct buf_info buf[2];
63 SDL_Renderer *renderer;
66 static void sandbox_sdl_poll_events(void)
69 * We don't want to include common.h in this file since it uses
70 * system headers. So add a declation here.
72 extern void reset_cpu(unsigned long addr);
75 while (SDL_PollEvent(&event)) {
78 puts("LCD window closed - quitting\n");
85 static int sandbox_sdl_ensure_init(void)
88 if (SDL_Init(0) < 0) {
89 printf("Unable to initialise SDL: %s\n",
101 int sandbox_sdl_init_display(int width, int height, int log2_bpp,
104 struct sandbox_state *state = state_get_current();
107 if (!width || !state->show_lcd)
109 err = sandbox_sdl_ensure_init();
112 if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
113 printf("Unable to initialise SDL LCD: %s\n", SDL_GetError());
119 sdl.vis_width = sdl.width * 2;
120 sdl.vis_height = sdl.height * 2;
122 sdl.vis_width = sdl.width;
123 sdl.vis_height = sdl.height;
126 sdl.depth = 1 << log2_bpp;
127 sdl.pitch = sdl.width * sdl.depth / 8;
128 SDL_Window *screen = SDL_CreateWindow("U-Boot", SDL_WINDOWPOS_UNDEFINED,
129 SDL_WINDOWPOS_UNDEFINED,
130 sdl.vis_width, sdl.vis_height, 0);
132 printf("Unable to initialise SDL screen: %s\n",
136 if (log2_bpp != 4 && log2_bpp != 5) {
137 printf("U-Boot SDL does not support depth %d\n", log2_bpp);
140 sdl.renderer = SDL_CreateRenderer(screen, -1,
141 SDL_RENDERER_ACCELERATED |
142 SDL_RENDERER_PRESENTVSYNC);
144 printf("Unable to initialise SDL renderer: %s\n",
149 sdl.texture = SDL_CreateTexture(sdl.renderer, log2_bpp == 4 ?
150 SDL_PIXELFORMAT_RGB565 :
151 SDL_PIXELFORMAT_RGB888,
152 SDL_TEXTUREACCESS_STREAMING,
155 printf("Unable to initialise SDL texture: %s\n",
159 sandbox_sdl_poll_events();
164 int sandbox_sdl_sync(void *lcd_base)
166 SDL_UpdateTexture(sdl.texture, NULL, lcd_base, sdl.pitch);
167 SDL_RenderCopy(sdl.renderer, sdl.texture, NULL, NULL);
168 SDL_RenderPresent(sdl.renderer);
169 sandbox_sdl_poll_events();
174 static const unsigned short sdl_to_keycode[SDL_NUM_SCANCODES] = {
175 [SDL_SCANCODE_A] = KEY_A,
176 [SDL_SCANCODE_B] = KEY_B,
177 [SDL_SCANCODE_C] = KEY_C,
178 [SDL_SCANCODE_D] = KEY_D,
179 [SDL_SCANCODE_E] = KEY_E,
180 [SDL_SCANCODE_F] = KEY_F,
181 [SDL_SCANCODE_G] = KEY_G,
182 [SDL_SCANCODE_H] = KEY_H,
183 [SDL_SCANCODE_I] = KEY_I,
184 [SDL_SCANCODE_J] = KEY_J,
185 [SDL_SCANCODE_K] = KEY_K,
186 [SDL_SCANCODE_L] = KEY_L,
187 [SDL_SCANCODE_M] = KEY_M,
188 [SDL_SCANCODE_N] = KEY_N,
189 [SDL_SCANCODE_O] = KEY_O,
190 [SDL_SCANCODE_P] = KEY_P,
191 [SDL_SCANCODE_Q] = KEY_Q,
192 [SDL_SCANCODE_R] = KEY_R,
193 [SDL_SCANCODE_S] = KEY_S,
194 [SDL_SCANCODE_T] = KEY_T,
195 [SDL_SCANCODE_U] = KEY_U,
196 [SDL_SCANCODE_V] = KEY_V,
197 [SDL_SCANCODE_W] = KEY_W,
198 [SDL_SCANCODE_X] = KEY_X,
199 [SDL_SCANCODE_Y] = KEY_Y,
200 [SDL_SCANCODE_Z] = KEY_Z,
202 [SDL_SCANCODE_1] = KEY_1,
203 [SDL_SCANCODE_2] = KEY_2,
204 [SDL_SCANCODE_3] = KEY_3,
205 [SDL_SCANCODE_4] = KEY_4,
206 [SDL_SCANCODE_5] = KEY_5,
207 [SDL_SCANCODE_6] = KEY_6,
208 [SDL_SCANCODE_7] = KEY_7,
209 [SDL_SCANCODE_8] = KEY_8,
210 [SDL_SCANCODE_9] = KEY_9,
211 [SDL_SCANCODE_0] = KEY_0,
213 [SDL_SCANCODE_RETURN] = KEY_ENTER,
214 [SDL_SCANCODE_ESCAPE] = KEY_ESC,
215 [SDL_SCANCODE_BACKSPACE] = KEY_BACKSPACE,
216 [SDL_SCANCODE_TAB] = KEY_TAB,
217 [SDL_SCANCODE_SPACE] = KEY_SPACE,
219 [SDL_SCANCODE_MINUS] = KEY_MINUS,
220 [SDL_SCANCODE_EQUALS] = KEY_EQUAL,
221 [SDL_SCANCODE_BACKSLASH] = KEY_BACKSLASH,
222 [SDL_SCANCODE_SEMICOLON] = KEY_SEMICOLON,
223 [SDL_SCANCODE_APOSTROPHE] = KEY_APOSTROPHE,
224 [SDL_SCANCODE_GRAVE] = KEY_GRAVE,
225 [SDL_SCANCODE_COMMA] = KEY_COMMA,
226 [SDL_SCANCODE_PERIOD] = KEY_DOT,
227 [SDL_SCANCODE_SLASH] = KEY_SLASH,
229 [SDL_SCANCODE_CAPSLOCK] = KEY_CAPSLOCK,
231 [SDL_SCANCODE_F1] = KEY_F1,
232 [SDL_SCANCODE_F2] = KEY_F2,
233 [SDL_SCANCODE_F3] = KEY_F3,
234 [SDL_SCANCODE_F4] = KEY_F4,
235 [SDL_SCANCODE_F5] = KEY_F5,
236 [SDL_SCANCODE_F6] = KEY_F6,
237 [SDL_SCANCODE_F7] = KEY_F7,
238 [SDL_SCANCODE_F8] = KEY_F8,
239 [SDL_SCANCODE_F9] = KEY_F9,
240 [SDL_SCANCODE_F10] = KEY_F10,
241 [SDL_SCANCODE_F11] = KEY_F11,
242 [SDL_SCANCODE_F12] = KEY_F12,
244 [SDL_SCANCODE_PRINTSCREEN] = KEY_PRINT,
245 [SDL_SCANCODE_SCROLLLOCK] = KEY_SCROLLLOCK,
246 [SDL_SCANCODE_PAUSE] = KEY_PAUSE,
247 [SDL_SCANCODE_INSERT] = KEY_INSERT,
248 [SDL_SCANCODE_HOME] = KEY_HOME,
249 [SDL_SCANCODE_PAGEUP] = KEY_PAGEUP,
250 [SDL_SCANCODE_DELETE] = KEY_DELETE,
251 [SDL_SCANCODE_END] = KEY_END,
252 [SDL_SCANCODE_PAGEDOWN] = KEY_PAGEDOWN,
253 [SDL_SCANCODE_RIGHT] = KEY_RIGHT,
254 [SDL_SCANCODE_LEFT] = KEY_LEFT,
255 [SDL_SCANCODE_DOWN] = KEY_DOWN,
256 [SDL_SCANCODE_UP] = KEY_UP,
258 [SDL_SCANCODE_NUMLOCKCLEAR] = KEY_NUMLOCK,
259 [SDL_SCANCODE_KP_DIVIDE] = KEY_KPSLASH,
260 [SDL_SCANCODE_KP_MULTIPLY] = KEY_KPASTERISK,
261 [SDL_SCANCODE_KP_MINUS] = KEY_KPMINUS,
262 [SDL_SCANCODE_KP_PLUS] = KEY_KPPLUS,
263 [SDL_SCANCODE_KP_ENTER] = KEY_KPENTER,
264 [SDL_SCANCODE_KP_1] = KEY_KP1,
265 [SDL_SCANCODE_KP_2] = KEY_KP2,
266 [SDL_SCANCODE_KP_3] = KEY_KP3,
267 [SDL_SCANCODE_KP_4] = KEY_KP4,
268 [SDL_SCANCODE_KP_5] = KEY_KP5,
269 [SDL_SCANCODE_KP_6] = KEY_KP6,
270 [SDL_SCANCODE_KP_7] = KEY_KP7,
271 [SDL_SCANCODE_KP_8] = KEY_KP8,
272 [SDL_SCANCODE_KP_9] = KEY_KP9,
273 [SDL_SCANCODE_KP_0] = KEY_KP0,
274 [SDL_SCANCODE_KP_PERIOD] = KEY_KPDOT,
276 [SDL_SCANCODE_KP_EQUALS] = KEY_KPEQUAL,
277 [SDL_SCANCODE_KP_COMMA] = KEY_KPCOMMA,
279 [SDL_SCANCODE_SYSREQ] = KEY_SYSRQ,
282 int sandbox_sdl_scan_keys(int key[], int max_keys)
284 const Uint8 *keystate;
288 sandbox_sdl_poll_events();
289 keystate = SDL_GetKeyboardState(&num_keys);
290 for (i = count = 0; i < num_keys; i++) {
291 if (count < max_keys && keystate[i]) {
292 int keycode = sdl_to_keycode[i];
295 key[count++] = keycode;
302 int sandbox_sdl_key_pressed(int keycode)
304 int key[8]; /* allow up to 8 keys to be pressed at once */
308 count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
309 for (i = 0; i < count; i++) {
310 if (key[i] == keycode)
317 void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
319 struct buf_info *buf;
321 bool have_data = false;
324 for (i = 0; i < 2; i++) {
325 buf = &sdl.buf[sdl.cur_buf];
326 avail = buf->size - buf->pos;
328 sdl.cur_buf = 1 - sdl.cur_buf;
335 SDL_MixAudio(stream, buf->data + buf->pos, avail,
340 /* Move to next buffer if we are at the end */
341 if (buf->pos == buf->size)
346 sdl.stopping = !have_data;
349 int sandbox_sdl_sound_init(int rate, int channels)
351 SDL_AudioSpec wanted, have;
354 if (sandbox_sdl_ensure_init())
357 if (sdl.audio_active)
360 /* Set the audio format */
362 wanted.format = AUDIO_S16;
363 wanted.channels = channels;
364 wanted.samples = 1024; /* Good low-latency value for callback */
365 wanted.callback = sandbox_sdl_fill_audio;
366 wanted.userdata = NULL;
368 for (i = 0; i < 2; i++) {
369 struct buf_info *buf = &sdl.buf[i];
371 buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels;
372 buf->data = malloc(buf->alloced);
374 printf("%s: Out of memory\n", __func__);
376 free(sdl.buf[0].data);
383 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
384 printf("Unable to initialise SDL audio: %s\n", SDL_GetError());
388 /* Open the audio device, forcing the desired format */
389 if (SDL_OpenAudio(&wanted, &have) < 0) {
390 printf("Couldn't open audio: %s\n", SDL_GetError());
393 if (have.format != wanted.format) {
394 printf("Couldn't select required audio format\n");
397 sdl.audio_active = true;
398 sdl.sample_rate = wanted.freq;
405 for (i = 0; i < 2; i++)
406 free(sdl.buf[i].data);
410 int sandbox_sdl_sound_play(const void *data, uint size)
412 struct buf_info *buf;
414 if (!sdl.audio_active)
423 if (size > buf->alloced)
426 memcpy(buf->data, data, size);
432 sdl.stopping = false;
438 int sandbox_sdl_sound_stop(void)
441 while (!sdl.stopping)
446 sdl.stopping = false;