Install minetest_game without .git and other unnecessary things
[oweals/minetest.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 2.6)
2 if(${CMAKE_VERSION} STREQUAL "2.8.2")
3   # bug http://vtk.org/Bug/view.php?id=11020
4   message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
5 endif(${CMAKE_VERSION} STREQUAL "2.8.2")
6
7 # This can be read from ${PROJECT_NAME} after project() is called
8 project(minetest)
9
10 # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
11 set(VERSION_MAJOR 0)
12 set(VERSION_MINOR 4)
13 set(VERSION_PATCH dev-20120326)
14 set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
15
16 MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
17
18 # Configuration options
19
20 if(WIN32)
21         set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
22 else()
23         set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
24 endif()
25
26 set(BUILD_CLIENT 1 CACHE BOOL "Build client")
27 if(WIN32)
28         set(BUILD_SERVER 0 CACHE BOOL "Build server")
29 else()
30         set(BUILD_SERVER 1 CACHE BOOL "Build server")
31 endif()
32
33 set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
34
35 if(NOT CMAKE_BUILD_TYPE)
36         # Default to release
37         set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
38 endif()
39
40 # Included stuff
41 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
42 include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
43
44 # This is done here so that relative search paths are more reasnable
45 find_package(Irrlicht)
46
47 #
48 # Installation
49 #
50
51 if(WIN32)
52         set(SHAREDIR ".")
53         set(BINDIR "bin")
54         set(DOCDIR "doc")
55         set(EXAMPLE_CONF_DIR ".")
56         set(LOCALEDIR "locale")
57 elseif(APPLE)
58         # Random placeholders; this isn't usually used and may not work
59         # See https://github.com/toabi/minetest-mac/
60         set(SHAREDIR "share/${PROJECT_NAME}")
61         set(BINDIR "bin")
62         set(DOCDIR "share/doc/${PROJECT_NAME}")
63         set(EXAMPLE_CONF_DIR ${DOCDIR})
64         set(LOCALEDIR "locale")
65 elseif(UNIX) # Linux, BSD etc
66         if(RUN_IN_PLACE)
67                 set(SHAREDIR ".")
68                 set(BINDIR "bin")
69                 set(DOCDIR "doc")
70                 set(EXAMPLE_CONF_DIR ".")
71                 set(MANDIR "unix/man")
72                 set(XDG_APPS_DIR "unix/applications")
73                 set(ICONDIR "unix/icons")
74                 set(LOCALEDIR "locale")
75         else()
76                 set(SHAREDIR "share/${PROJECT_NAME}")
77                 set(BINDIR "bin")
78                 set(DOCDIR "share/doc/${PROJECT_NAME}")
79                 set(MANDIR "share/man")
80                 set(EXAMPLE_CONF_DIR ${DOCDIR})
81                 set(XDG_APPS_DIR "share/applications")
82                 set(ICONDIR "share/icons")
83                 set(LOCALEDIR "share/locale")
84         endif()
85 endif()
86
87 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
88 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
89 set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
90 if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
91         install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
92         install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
93         install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game/")
94 endif()
95 if(BUILD_CLIENT)
96         #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
97         install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
98 endif()
99 if(RUN_IN_PLACE)
100         install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
101 endif()
102
103 install(FILES "README.txt" DESTINATION "${DOCDIR}")
104 install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
105 install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
106 install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
107
108 if(UNIX)
109         install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
110         install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
111         install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
112 endif()
113
114 #
115 # Subdirectories
116 # Be sure to add all relevant definitions above this
117 #
118
119 add_subdirectory(src)
120
121 # CPack
122
123 set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
124 set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
125 set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
126 set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
127 set(CPACK_PACKAGE_VENDOR "celeron55")
128 set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
129
130 if(WIN32)
131         # For some reason these aren't copied otherwise
132         # NOTE: For some reason now it seems to work without these
133         #if(BUILD_CLIENT)
134         #       install(FILES bin/minetest.exe DESTINATION bin)
135         #endif()
136         #if(BUILD_SERVER)
137         #       install(FILES bin/minetestserver.exe DESTINATION bin)
138         #endif()
139
140         set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
141
142         set(CPACK_GENERATOR ZIP)
143
144         # This might be needed for some installer
145         #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
146 elseif(APPLE)
147         # TODO
148         # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
149         #
150         set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
151         set(CPACK_PACKAGE_ICON "")
152         set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
153         set(CPACK_BUNDLE_ICON "")
154         set(CPACK_BUNDLE_PLIST "")
155         set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}")
156         set(CPACK_GENERATOR "Bundle")
157 else()
158         set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
159         set(CPACK_GENERATOR TGZ)
160         set(CPACK_SOURCE_GENERATOR TGZ)
161 endif()
162
163 include(CPack)
164